Player Matchup

Cthulhu
Cthulhu
Themadgamer123
Cthulhu
Level 148
God Stats
4W - 2L
1,264 SR
Queue Stats
24W - 20L
1,547 Elo+
Solo
Poseidon
Poseidon
angelalfonso14
Poseidon
Level 68
God Stats
1W - 0L
1,109 SR
Queue Stats
8W - 2L
1,631 Elo+
Party 2
Ne Zha
Ne Zha
charly109
Ne Zha
Level 142
God Stats
3W - 0L
1,682 SR
Queue Stats
122W - 117L
1,551 Elo+
Party 2
Ishtar
Ishtar
diebesan
Ishtar
Level 122
God Stats
16W - 13L
1,623 SR
Queue Stats
50W - 42L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXRAULUSXx
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,551 Elo+
Party 2
Team Averages
Level 99
1,436 SR
1,563 Elo+

VS

Team Averages
Level 69
1,570 SR
1,524 Elo+
Ne Zha
Ne Zha
Kitty080
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,570 Elo+
Solo
Chaac
Chaac
TheGreatPeepo
Chaac
Level 5
God Stats
3W - 1L
1,735 SR
Queue Stats
3W - 2L
1,443 Elo+
Party 3
Medusa
Medusa
Trueponkle
Medusa
Level 102
God Stats
3W - 5L
1,441 SR
Queue Stats
52W - 70L
1,423 Elo+
Party 3
Loki
Loki
Wistiq
Loki
Level 108
God Stats
1W - 1L
1,593 SR
Queue Stats
66W - 50L
1,610 Elo+
Party 1
Janus
Janus
scaryjelle
Janus
Level 84
God Stats
0W - 2L
1,581 SR
Queue Stats
54W - 43L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,321
594
4,909
13,817
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
12
3 / 3 / 5
7,859
561
4,554
6,613
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
charly109
Ne Zha
15
11 / 1 / 7
9,879
706
11,573
11,292
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
diebesan
Ishtar
14
3 / 0 / 4
8,491
607
8,236
9,068
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
xXRAULUSXx
Cu Chulainn
14
4 / 2 / 1
9,386
670
8,457
11,550
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kitty080
Ne Zha
10
2 / 1 / 4
6,761
483
4,908
11,221
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
2 / 5 / 0
6,341
453
5,242
11,662
10,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
Trueponkle
Medusa
10
1 / 5 / 0
6,083
435
6,277
10,491
3,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Wistiq
Loki
11
0 / 3 / 3
6,320
451
1,882
8,274
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
11
3 / 8 / 2
6,959
497
5,219
10,637
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
8
8
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Kitty080
Ne Zha
2
1
4
4
L
2
5
0
0.4
W
1
2
8
2.5
L
Medusa
Trueponkle
Medusa
1
5
0
0.2
L
Loki
Wistiq
Loki
0
3
3
0.5
W
Poseidon
3
3
5
1.83
W
Ne Zha
charly109
Ne Zha
11
1
7
14.5
W
Ishtar
diebesan
Ishtar
3
0
4
5
L
Janus
3
8
2
0.5
W
Cu Chulainn
xXRAULUSXx
Cu Chulainn
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
23,528
52,340
Taken
52,285
33,778
Mitigated
29,206
16,114
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Kitty080
Ne Zha
4,908
1,132
0
3,378
11,221
8,659
0
3,177
8,044
0
23,571
L
5,242
1,311
0
2,605
11,662
10,914
143
150
10,617
0
28,510
W
4,909
1,384
63
3,766
13,817
12,425
448
1,631
12,186
36,486
2,852
L
Medusa
Trueponkle
Medusa
6,277
2,276
0
740
10,491
3,408
0
1,908
8,583
0
41,423
L
Loki
Wistiq
Loki
1,882
544
0
3,004
8,274
2,644
0
1,423
6,818
0
40,731
W
Poseidon
4,554
446
0
500
6,613
2,342
1,207
1,472
5,141
41,332
0
W
Ne Zha
charly109
Ne Zha
11,573
2,995
0
2,337
11,292
5,495
1,964
2,023
9,269
0
76,957
W
Ishtar
diebesan
Ishtar
8,236
5,525
0
5,881
9,068
3,218
3,473
534
8,534
0
63,110
L
Janus
5,219
169
72
499
10,637
3,581
0
2,786
7,851
38,827
0
W
Cu Chulainn
xXRAULUSXx
Cu Chulainn
8,457
1,700
0
3,567
11,550
10,298
498
0
10,792
150
56,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
32,464
477
Minions Killed
317
0
Camps Cleared
0
1,357,268
Distance Traveled
1,237,980
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,761
483
35
3
0
299,573
3
L
Chaac
6,341
453
50
4
0
222,392
0
W
Cthulhu
8,321
594
60
4
0
271,057
3
L
Medusa
6,083
435
68
5
0
213,128
1
L
Loki
6,320
451
93
7
0
258,926
2
W
Poseidon
7,859
561
75
5
0
254,631
0
W
Ne Zha
9,879
706
112
8
0
303,247
4
W
Ishtar
8,491
607
120
9
0
258,413
1
L
Janus
6,959
497
71
5
0
243,961
4
W
Cu Chulainn
9,386
670
110
8
0
269,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role