Player Matchup

Ah Puch
Ah Puch
KingDom420
Ah Puch
Level 13
God Stats
1W - 1L
1,368 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 3
Anubis
Anubis
daltominoe
Anubis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 3
Danzaburou
Danzaburou
joeligmanuts
Danzaburou
Level 4
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 3
Bellona
Bellona
taitytot
Bellona
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Party 3
Fenrir
Fenrir
tophthebof
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 3
Team Averages
Level 21
1,438 SR
1,250 Elo+

VS

Team Averages
Level 50
1,351 SR
1,350 Elo+
Thanatos
Thanatos
AlucardSnakeXZ27
Thanatos
Level 58
God Stats
0W - 8L
999 SR
Queue Stats
0W - 10L
967 Elo+
Solo
Sol
Sol
JUULDEMONKING
Sol
Level 27
God Stats
1W - 1L
1,452 SR
Queue Stats
3W - 1L
1,813 Elo+
Party 2
Freya
Freya
MadWorld92
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,322 Elo+
Party 1
Mercury
Mercury
ScubaDaSurfah
Mercury
Level 57
God Stats
3W - 1L
1,708 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 2
Sun Wukong
Sun Wukong
xGeoffx
Sun Wukong
Level 3
God Stats
0W - 5L
1,095 SR
Queue Stats
13W - 12L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingDom420
Ah Puch
20
6 / 4 / 23
15,317
1,178
27,318
15,776
7,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
daltominoe
Anubis
20
9 / 5 / 18
14,684
1,130
27,173
17,972
10,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
joeligmanuts
Danzaburou
20
6 / 4 / 18
14,104
1,085
27,125
18,058
9,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
taitytot
Bellona
20
8 / 5 / 24
14,641
1,126
19,090
28,202
42,305
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
tophthebof
Fenrir
20
10 / 7 / 20
14,962
1,151
21,882
30,948
18,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 6
12,436
957
7,066
21,229
7,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 6 / 13
15,674
1,206
33,204
26,574
10,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
19
1 / 7 / 17
13,165
1,013
15,844
19,392
7,958
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
13 / 5 / 10
17,230
1,325
37,649
29,055
13,668
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
xGeoffx
Sun Wukong
20
2 / 10 / 17
14,227
1,094
12,156
35,624
32,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
88
39
Kills
25
25
Deaths
39
103
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
L
8
6
13
2.42
W
Ah Puch
KingDom420
Ah Puch
6
4
23
4.38
L
Freya
1
7
17
1.36
L
Mercury
13
5
10
3.6
W
Anubis
daltominoe
Anubis
9
5
18
3.6
W
Danzaburou
joeligmanuts
Danzaburou
6
4
18
3.75
W
Bellona
taitytot
Bellona
8
5
24
4
W
Fenrir
tophthebof
Fenrir
10
7
20
2.86
L
Sun Wukong
xGeoffx
Sun Wukong
2
10
17
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,588
Damage
105,919
110,956
Taken
131,874
88,780
Mitigated
72,291
19,907
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,066
2,572
162
3,473
21,229
7,794
0
10,409
10,760
0
26,050
L
33,204
11,279
0
6,805
26,574
10,796
0
12,748
13,826
56,522
3,392
W
Ah Puch
KingDom420
Ah Puch
27,318
989
218
3,188
15,776
7,972
0
4,872
10,904
58,292
0
L
Freya
15,844
4,288
173
2,700
19,392
7,958
0
9,639
9,753
34,473
0
L
Mercury
37,649
23,632
0
5,399
29,055
13,668
0
9,614
19,441
0
67,570
W
Anubis
daltominoe
Anubis
27,173
1,190
0
7,137
17,972
10,360
0
6,273
11,699
62,164
0
W
Danzaburou
joeligmanuts
Danzaburou
27,125
17,770
0
4,096
18,058
9,433
0
5,870
12,188
0
54,290
W
Bellona
taitytot
Bellona
19,090
4,217
585
1,403
28,202
42,305
0
16,045
12,157
0
28,070
W
Fenrir
tophthebof
Fenrir
21,882
5,541
0
3,280
30,948
18,710
0
14,738
16,210
0
33,329
L
Sun Wukong
xGeoffx
Sun Wukong
12,156
1,710
0
4,287
35,624
32,075
0
12,081
23,543
0
32,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,708
Gold Earned
72,732
260
Minions Killed
253
6
Camps Cleared
11
1,132,768
Distance Traveled
1,183,948
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,436
957
48
4
0
191,691
0
L
Sol
15,674
1,206
65
5
1
235,748
0
W
Ah Puch
15,317
1,178
64
5
3
237,148
0
L
Freya
13,165
1,013
35
3
0
195,822
1
L
Mercury
17,230
1,325
64
5
7
327,885
0
W
Anubis
14,684
1,130
102
8
1
188,689
1
W
Danzaburou
14,104
1,085
52
4
1
216,962
0
W
Bellona
14,641
1,126
18
1
1
239,655
1
W
Fenrir
14,962
1,151
24
2
0
250,314
0
L
Sun Wukong
14,227
1,094
41
3
3
232,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role