Player Matchup

Artemis
Artemis
Hiddenblade74
Artemis
Level 32
God Stats
1W - 4L
1,243 SR
Queue Stats
13W - 15L
1,291 Elo+
Party 1
Set
Set
Mybeans69
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,293 Elo+
Solo
Yemoja
Yemoja
Passionoia
Yemoja
Level 62
God Stats
1W - 3L
1,254 SR
Queue Stats
47W - 53L
1,333 Elo+
Solo
Cliodhna
Cliodhna
Ultra_Ego_Jaedon
Cliodhna
Level 64
God Stats
2W - 3L
1,226 SR
Queue Stats
69W - 95L
1,299 Elo+
Solo
Tiamat
Tiamat
kam613
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,281 Elo+
Party 1
Team Averages
Level 53
1,345 SR
1,300 Elo+

VS

Team Averages
Level 124
1,562 SR
1,229 Elo+
Awilix
Awilix
DracoMeteor996
Awilix
Level 143
God Stats
4W - 2L
1,521 SR
Queue Stats
276W - 315L
1,315 Elo+
Solo
Cliodhna
Cliodhna
Fixxxer5035
Cliodhna
Level 129
God Stats
7W - 2L
1,927 SR
Queue Stats
313W - 376L
1,258 Elo+
Solo
Atlas
Atlas
MartialGarlic89
Atlas
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
960 Elo+
Solo
Zeus
Zeus
greatking1
Zeus
Level 154
God Stats
30W - 34L
1,479 SR
Queue Stats
134W - 145L
1,316 Elo+
Solo
Izanami
Izanami
jwhit67
Izanami
Level 107
God Stats
12W - 14L
1,383 SR
Queue Stats
473W - 524L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
3 / 3 / 1
7,695
481
13,289
15,051
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 0
7,471
467
1,956
13,032
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yemoja
Passionoia
Yemoja
10
0 / 0 / 2
6,945
434
1,478
7,939
5,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 2 / 0
8,356
522
5,721
10,631
4,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
kam613
Tiamat
11
1 / 7 / 0
7,029
439
5,285
13,408
7,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
7,632
477
8,632
9,751
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Fixxxer5035
Cliodhna
15
2 / 2 / 6
8,577
536
7,208
10,737
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 2
7,090
443
6,353
8,847
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 0 / 3
9,229
577
12,662
7,653
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
jwhit67
Izanami
12
3 / 2 / 1
7,568
473
7,307
9,012
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
17
17
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Cliodhna
Fixxxer5035
Cliodhna
2
2
6
2.5
L
Artemis
3
3
1
1.17
W
0
1
2
1
L
0
5
0
0
L
Yemoja
Passionoia
Yemoja
0
0
2
1
L
2
2
0
1
W
8
0
3
9.5
W
Izanami
jwhit67
Izanami
3
2
1
1.75
L
Tiamat
kam613
Tiamat
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
42,162
60,061
Taken
46,000
28,491
Mitigated
25,425
15,320
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,632
3,927
0
4,389
9,751
7,583
0
368
9,383
0
42,868
W
Cliodhna
Fixxxer5035
Cliodhna
7,208
1,265
0
704
10,737
4,476
0
774
9,963
0
83,763
L
Artemis
13,289
8,111
0
4,163
15,051
5,616
67
5,380
9,671
0
59,875
W
6,353
2,534
0
795
8,847
7,129
69
1,087
7,760
24,618
0
L
1,956
1,111
107
319
13,032
5,471
138
1,985
10,948
0
61,689
L
Yemoja
Passionoia
Yemoja
1,478
632
4,051
1,885
7,939
5,595
23
2,561
5,378
19,648
0
L
5,721
958
0
3,426
10,631
4,621
511
0
9,856
0
54,580
W
12,662
2,777
59
3,986
7,653
3,426
408
4,238
3,415
63,206
0
W
Izanami
jwhit67
Izanami
7,307
4,053
140
3,039
9,012
2,811
517
296
8,716
0
50,261
L
Tiamat
kam613
Tiamat
5,285
657
73
1,296
13,408
7,188
0
9,089
4,319
38,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
40,096
388
Minions Killed
433
0
Camps Cleared
0
1,376,887
Distance Traveled
1,400,491
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,632
477
69
4
0
241,347
1
W
Cliodhna
8,577
536
138
9
0
326,813
1
L
Artemis
7,695
481
98
6
0
252,078
1
W
Atlas
7,090
443
41
3
0
293,461
0
L
Set
7,471
467
89
6
0
299,059
1
L
Yemoja
6,945
434
31
2
0
236,681
0
L
Cliodhna
8,356
522
108
7
0
323,066
3
W
Zeus
9,229
577
100
6
0
262,533
4
W
Izanami
7,568
473
85
5
0
276,337
1
L
Tiamat
7,029
439
62
4
0
266,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role