Player Matchup
Team Averages
Gold II
Average Tier
Level 143
1,676 SR
1,822
MMR
VS
Team Averages
Bronze III
Average Tier
Level 80
1,772 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SpectroOP
Chronos
17
4 / 0 / 0
10,876
989
10,883
14,137
10,810
![Y10 Bancroft's Talon](https://static.smite.guru/i/items/8551.jpg)
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
![Breastplate of Valor](https://static.smite.guru/i/items/7641.jpg)
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
![S9 Divine Ruin](https://static.smite.guru/i/items/7832.jpg)
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
![Magic Focus](https://static.smite.guru/i/items/9849.jpg)
Magic Focus
+20
Magical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sáshá
Thanatos
14
0 / 4 / 0
7,928
721
11,140
15,460
13,602
![Y10 Evolved Soul Eater](https://static.smite.guru/i/items/15316.jpg)
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
![Bulwark of Hope](https://static.smite.guru/i/items/8540.jpg)
Bulwark of Hope
+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction
PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
10,876
989
126
11
5
211,801
3
L
7,928
721
67
6
4
199,920
4