Player Matchup

Freya
Freya
DoraButThicc
Freya
Level 129
God Stats
3W - 6L
1,406 SR
Queue Stats
258W - 256L
1,521 Elo+
Party 1
Chang'e
Chang'e
DoubleDee28
Chang'e
Level 37
God Stats
3W - 2L
1,269 SR
Queue Stats
35W - 25L
1,465 Elo+
Party 2
Lancelot
Lancelot
PREDITOR-24
Lancelot
Level 120
God Stats
6W - 3L
1,760 SR
Queue Stats
138W - 164L
1,524 Elo+
Party 2
Athena
Athena
ltsMeHaku
Athena
Level 122
God Stats
7W - 14L
1,346 SR
Queue Stats
253W - 258L
1,466 Elo+
Party 1
Ishtar
Ishtar
phoenixfires_
Ishtar
Level 160
God Stats
12W - 14L
1,499 SR
Queue Stats
943W - 986L
1,518 Elo+
Party 2
Team Averages
Level 114
1,456 SR
1,499 Elo+

VS

Team Averages
Level 78
1,599 SR
1,401 Elo+
Poseidon
Poseidon
Dean__Palmer68
Poseidon
Level 42
God Stats
3W - 4L
1,483 SR
Queue Stats
14W - 15L
1,372 Elo+
Party 3
Jing Wei
Jing Wei
KanekixZeroTwo
Jing Wei
Level 87
God Stats
7W - 3L
1,791 SR
Queue Stats
67W - 49L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
Level 116
God Stats
0W - 3L
1,399 SR
Queue Stats
97W - 80L
1,464 Elo+
Party 3
Sun Wukong
Sun Wukong
Kono634
Sun Wukong
Level 38
God Stats
1W - 3L
1,566 SR
Queue Stats
22W - 32L
1,257 Elo+
Solo
Eset
Eset
N3rF_-K4pl4n
Eset
Level 107
God Stats
3W - 2L
1,758 SR
Queue Stats
96W - 85L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 3
13,097
595
21,869
18,053
8,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
DoubleDee28
Chang'e
19
5 / 1 / 5
12,739
579
9,352
10,421
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
PREDITOR-24
Lancelot
19
7 / 3 / 6
12,505
568
8,647
17,533
8,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
ltsMeHaku
Athena
17
1 / 2 / 22
11,632
529
7,904
23,213
32,650
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 1 / 9
12,242
556
21,242
22,748
10,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
4 / 9 / 2
10,600
482
12,581
15,810
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
15
0 / 7 / 4
9,439
429
12,580
21,332
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
16
2 / 7 / 2
10,452
475
11,376
19,500
8,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Kono634
Sun Wukong
15
0 / 4 / 1
9,366
426
3,181
13,801
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 6 / 4
10,353
471
11,654
22,585
12,800
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
33
Kills
9
9
Deaths
33
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
9
2
0.56
W
15
2
3
8.25
W
Chang'e
DoubleDee28
Chang'e
5
1
5
7.5
L
Jing Wei
0
7
4
0.29
L
Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
2
7
2
0.43
L
Sun Wukong
Kono634
Sun Wukong
0
4
1
0.13
L
3
6
4
0.83
W
Lancelot
PREDITOR-24
Lancelot
7
3
6
3.33
W
Athena
ltsMeHaku
Athena
1
2
22
6
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,014
Damage
51,372
91,968
Taken
93,028
65,258
Mitigated
45,626
36,481
Healing
24,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
12,581
1,341
0
1,870
15,810
6,116
743
7,243
8,161
81,329
0
W
21,869
6,088
0
8,696
18,053
8,946
221
5,666
12,266
89,728
0
W
Chang'e
DoubleDee28
Chang'e
9,352
644
2,714
5,925
10,421
4,515
3,568
1,163
9,089
88,412
0
L
Jing Wei
12,580
10,558
0
7,379
21,332
7,986
48
5,095
16,069
0
69,654
L
Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
11,376
3,749
0
6,022
19,500
8,124
0
7,928
11,346
0
82,532
L
Sun Wukong
Kono634
Sun Wukong
3,181
827
0
2,540
13,801
10,600
774
6,236
7,515
42
45,295
L
11,654
1,667
631
5,784
22,585
12,800
0
10,830
11,485
46,625
0
W
Lancelot
PREDITOR-24
Lancelot
8,647
1,228
0
859
17,533
8,230
1,242
5,015
11,884
32
108,082
W
Athena
ltsMeHaku
Athena
7,904
1,432
0
5,496
23,213
32,650
408
7,728
15,411
25,794
5,884
W
21,242
15,808
0
12,791
22,748
10,917
2,609
5,172
17,472
0
115,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
50,210
639
Minions Killed
499
0
Camps Cleared
0
2,157,287
Distance Traveled
1,916,985
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,600
482
134
6
0
336,510
4
W
Freya
13,097
595
127
6
0
401,264
1
W
Chang'e
12,739
579
173
8
0
399,369
1
L
Jing Wei
9,439
429
102
5
0
389,366
6
L
Tsukuyomi
10,452
475
128
6
0
394,344
8
L
Sun Wukong
9,366
426
72
3
0
443,879
0
L
Eset
10,353
471
63
3
0
352,886
4
W
Lancelot
12,505
568
150
7
0
525,117
1
W
Athena
11,632
529
44
2
0
439,420
3
W
Ishtar
12,242
556
145
7
0
392,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role