Player Matchup

Ymir
Ymir
Hanuta-77
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 108L
1,429 Elo+
Party 2
Anhur
Anhur
Kuhnow
Anhur
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 247L
1,407 Elo+
Party 2
Chang'e
Chang'e
Lūmen
Chang'e
Level 152
God Stats
2W - 1L
1,521 SR
Queue Stats
114W - 131L
1,400 Elo+
Solo
Ne Zha
Ne Zha
Mr_Rother
Ne Zha
Level 158
God Stats
0W - 2L
1,270 SR
Queue Stats
78W - 85L
1,422 Elo+
Solo
Ah Puch
Ah Puch
RedRabbitGuy
Ah Puch
Level 101
God Stats
7W - 6L
1,542 SR
Queue Stats
199W - 211L
1,434 Elo+
Solo
Team Averages
Level 134
1,466 SR
1,419 Elo+

VS

Team Averages
Level 87
1,439 SR
1,440 Elo+
Khepri
Khepri
 
Khepri
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
ItsJulii23
Zhong Kui
Level 95
God Stats
13W - 12L
1,472 SR
Queue Stats
207W - 233L
1,397 Elo+
Party 3
Vamana
Vamana
SpG_ZeTeXiii
Vamana
Level 94
God Stats
15W - 6L
1,477 SR
Queue Stats
134W - 172L
1,442 Elo+
Party 1
Mercury
Mercury
TL_KaiZeR
Mercury
Level 100
God Stats
2W - 2L
1,462 SR
Queue Stats
144W - 156L
1,499 Elo+
Party 1
Skadi
Skadi
ZeeFire-_
Skadi
Level 50
God Stats
4W - 7L
1,284 SR
Queue Stats
92W - 129L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 1 / 5
6,932
533
3,870
8,609
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Kuhnow
Anhur
11
2 / 5 / 5
6,158
474
5,646
12,320
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Lūmen
Chang'e
4
0 / 1 / 0
4,595
353
1,571
2,278
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Mr_Rother
Ne Zha
14
3 / 1 / 4
7,661
589
6,120
9,504
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
RedRabbitGuy
Ah Puch
11
4 / 4 / 3
6,898
531
10,786
10,621
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 1
7,177
552
3,086
8,022
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ItsJulii23
Zhong Kui
12
4 / 3 / 2
7,712
593
7,263
9,453
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
4 / 1 / 0
8,748
673
5,458
8,532
5,971
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
TL_KaiZeR
Mercury
13
3 / 3 / 6
8,193
630
4,598
10,938
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
ZeeFire-_
Skadi
11
0 / 3 / 2
6,361
489
7,247
7,582
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
12
12
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
1
0.75
L
Ymir
3
1
5
5.5
W
Zhong Kui
ItsJulii23
Zhong Kui
4
3
2
1.67
L
Anhur
Kuhnow
Anhur
2
5
5
0.9
L
Chang'e
Lūmen
Chang'e
0
1
0
0
L
Ne Zha
Mr_Rother
Ne Zha
3
1
4
5
L
Ah Puch
RedRabbitGuy
Ah Puch
4
4
3
1.38
W
Vamana
4
1
0
4
W
Mercury
TL_KaiZeR
Mercury
3
3
6
2
W
Skadi
ZeeFire-_
Skadi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,993
Damage
27,652
43,332
Taken
44,527
19,886
Mitigated
23,898
13,036
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,086
323
0
2,150
8,022
5,072
508
2,004
6,018
23,246
610
L
Ymir
3,870
1,044
0
2,580
8,609
6,203
0
2,343
6,266
19,520
0
W
Zhong Kui
ItsJulii23
Zhong Kui
7,263
446
0
2,687
9,453
6,557
951
4,683
4,770
43,050
540
L
Anhur
Kuhnow
Anhur
5,646
3,229
0
4,035
12,320
4,647
0
2,806
9,514
0
36,393
L
Chang'e
Lūmen
Chang'e
1,571
242
0
987
2,278
509
0
0
2,278
8,877
0
L
Ne Zha
Mr_Rother
Ne Zha
6,120
2,576
0
2,654
9,504
4,164
0
1,228
8,276
0
60,350
L
Ah Puch
RedRabbitGuy
Ah Puch
10,786
860
0
2,780
10,621
4,363
417
3,632
6,989
41,285
0
W
Vamana
5,458
2,286
0
1,992
8,532
5,971
2,692
2,859
5,503
0
59,901
W
Mercury
TL_KaiZeR
Mercury
4,598
1,933
0
486
10,938
4,143
0
3,436
7,502
0
52,485
W
Skadi
ZeeFire-_
Skadi
7,247
2,937
0
482
7,582
2,155
0
3,075
4,507
0
41,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
38,191
275
Minions Killed
370
0
Camps Cleared
0
1,071,040
Distance Traveled
1,256,879
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,177
552
42
3
0
216,872
4
L
Ymir
6,932
533
29
2
0
235,073
2
W
Zhong Kui
7,712
593
73
6
0
238,542
4
L
Anhur
6,158
474
59
5
0
219,780
2
L
Chang'e
4,595
353
22
2
0
71,143
0
L
Ne Zha
7,661
589
100
8
0
314,546
6
L
Ah Puch
6,898
531
65
5
0
230,498
2
W
Vamana
8,748
673
111
9
0
241,056
1
W
Mercury
8,193
630
77
6
0
323,485
3
W
Skadi
6,361
489
67
5
0
236,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role