Player Matchup

Olorun
Olorun
FrostyFlipper
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,496 Elo+
Party 1
Ravana
Ravana
Generalboss
Ravana
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,772 Elo+
Party 1
Neith
Neith
KillerJ2210
Neith
Level 147
God Stats
1W - 0L
1,628 SR
Queue Stats
10W - 4L
1,673 Elo+
Party 1
Nu Wa
Nu Wa
chubyninja
Nu Wa
Level 160
God Stats
1W - 0L
1,603 SR
Queue Stats
13W - 5L
1,692 Elo+
Party 1
Cabrakan
Cabrakan
gavman64
Cabrakan
Level 143
God Stats
1W - 0L
1,745 SR
Queue Stats
11W - 4L
1,681 Elo+
Party 1
Team Averages
Level 126
1,595 SR
1,663 Elo+

VS

Team Averages
Level 22
1,500 SR
1,410 Elo+
Kuzenbo
Kuzenbo
AuthenticFriend
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,447 Elo+
Solo
Khepri
Khepri
CarlaTsukinami
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,288 Elo+
Solo
Cupid
Cupid
MilicããO
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,430 Elo+
Solo
Odin
Odin
Temphish
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 Elo+
Party 2
Susano
Susano
Tortoisehuby
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 18
8,387
699
4,746
7,619
4,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
17
5 / 2 / 22
9,872
823
13,667
11,039
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 1 / 22
10,211
851
16,854
10,977
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
19
11 / 1 / 16
10,909
909
24,455
12,193
6,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
gavman64
Cabrakan
17
7 / 3 / 19
10,066
839
9,437
16,169
18,036
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
8,516
710
10,550
13,809
18,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 6 / 3
7,844
654
3,278
17,505
17,508
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
14
2 / 6 / 1
8,002
667
14,115
12,149
5,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
1 / 6 / 1
7,238
603
5,178
15,884
17,220
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
13
0 / 8 / 2
7,203
600
9,048
14,349
7,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
15
28
Kills
6
8
Deaths
28
97
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
0
6
3
0.25
W
0
1
18
9
W
Ravana
5
2
22
8
W
5
1
22
16
L
Cupid
2
6
1
0.42
L
Odin
1
6
1
0.25
L
Susano
0
8
2
0.13
W
Nu Wa
11
1
16
19
W
Cabrakan
gavman64
Cabrakan
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,159
Damage
42,169
57,997
Taken
73,696
46,880
Mitigated
65,861
23,237
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,550
3,147
468
1,554
13,809
18,225
0
6,117
7,364
19,515
0
L
3,278
330
1,203
2,658
17,505
17,508
0
8,415
8,696
18,809
0
W
4,746
3,415
1,642
2,335
7,619
4,453
1,240
1,556
6,010
13,956
0
W
Ravana
13,667
3,998
1,324
4,109
11,039
10,728
1,775
2,538
8,244
0
22,266
W
16,854
7,179
342
4,194
10,977
6,865
3,591
3,374
7,320
0
36,660
L
Cupid
14,115
4,654
4,219
2,052
12,149
5,661
0
7,576
4,483
0
30,758
L
Odin
5,178
1,748
150
356
15,884
17,220
0
8,571
7,075
0
12,372
L
Susano
9,048
741
0
155
14,349
7,247
0
7,959
6,159
0
21,370
W
Nu Wa
24,455
7,262
720
3,177
12,193
6,798
714
2,261
9,853
51,068
0
W
Cabrakan
gavman64
Cabrakan
9,437
1,255
2,013
3,381
16,169
18,036
635
3,298
12,742
12,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
38,803
159
Minions Killed
124
0
Camps Cleared
0
1,082,431
Distance Traveled
1,071,336
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,516
710
23
2
0
250,847
1
L
Khepri
7,844
654
37
3
0
203,110
0
W
Olorun
8,387
699
16
1
0
208,365
1
W
Ravana
9,872
823
14
1
0
220,858
1
W
Neith
10,211
851
70
6
0
212,251
0
L
Cupid
8,002
667
27
2
0
180,394
0
L
Odin
7,238
603
13
1
0
216,340
5
L
Susano
7,203
600
24
2
0
220,645
0
W
Nu Wa
10,909
909
52
4
0
218,473
1
W
Cabrakan
10,066
839
7
1
0
222,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role