Player Matchup

Discordia
Discordia
CyberAngel01
Discordia
Level 15
God Stats
4W - 13L
1,300 SR
Queue Stats
6W - 21L
1,201 Elo+
Party 1
Anhur
Anhur
JustMatthew
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,352 Elo+
Party 1
Ganesha
Ganesha
camoshift
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,300 Elo+
Party 1
Team Averages
Level 69
1,433 SR
1,284 Elo+

VS

Team Averages
Level 81
1,500 SR
1,271 Elo+
Merlin
Merlin
D0Bl3CR02
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,271 Elo+
Solo
Thanatos
Thanatos
greshnik001
Thanatos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,267 Elo+
Solo
Cerberus
Cerberus
simax167
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CyberAngel01
Discordia
15
3 / 6 / 1
9,710
647
13,596
11,656
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
9,078
605
8,923
13,639
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
camoshift
Ganesha
12
0 / 4 / 1
9,059
604
6,819
18,749
17,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D0Bl3CR02
Merlin
18
2 / 2 / 11
11,442
763
16,224
7,629
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
greshnik001
Thanatos
18
12 / 1 / 2
12,181
812
17,332
16,062
7,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
simax167
Cerberus
14
1 / 1 / 9
10,527
702
2,797
17,848
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
15
15
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
CyberAngel01
Discordia
3
6
1
0.58
W
Merlin
D0Bl3CR02
Merlin
2
2
11
3.75
L
1
5
2
0.4
L
Ganesha
camoshift
Ganesha
0
4
1
0.13
W
Thanatos
greshnik001
Thanatos
12
1
2
13
W
Cerberus
simax167
Cerberus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,338
Damage
36,353
44,044
Taken
41,539
25,661
Mitigated
29,173
5,785
Healing
22,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CyberAngel01
Discordia
13,596
1,070
0
2,841
11,656
3,889
0
6,247
5,409
39,037
0
W
Merlin
D0Bl3CR02
Merlin
16,224
1,145
0
2,327
7,629
3,462
910
4,091
3,538
61,038
0
L
8,923
3,655
0
462
13,639
4,252
0
6,954
6,685
0
22,061
L
Ganesha
camoshift
Ganesha
6,819
1,640
0
2,482
18,749
17,520
0
5,824
12,925
17,356
0
W
Thanatos
greshnik001
Thanatos
17,332
4,670
0
15,250
16,062
7,785
1,460
7,475
8,587
0
64,724
W
Cerberus
simax167
Cerberus
2,797
260
0
4,451
17,848
17,926
462
8,973
8,875
18,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
34,150
111
Minions Killed
183
0
Camps Cleared
0
746,725
Distance Traveled
833,001
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,710
647
67
4
0
244,175
0
W
Merlin
11,442
763
95
6
0
261,479
1
L
Anhur
9,078
605
44
3
0
241,122
1
L
Ganesha
9,059
604
0
0
0
261,428
3
W
Thanatos
12,181
812
63
4
0
291,329
0
W
Cerberus
10,527
702
25
2
0
280,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role