Player Matchup

Skadi
Skadi
EseChihuahua
Skadi
Level 104
God Stats
1W - 1L
1,100 SR
Queue Stats
25W - 27L
1,501 Elo+
Solo
Susano
Susano
Kinetic Exit
Susano
Level 78
God Stats
177W - 107L
1,607 SR
Queue Stats
261W - 225L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
MeezOngame
Kukulkan
Level 115
God Stats
15W - 3L
1,698 SR
Queue Stats
128W - 127L
1,471 Elo+
Party 2
Bellona
Bellona
Xhalze
Bellona
Level 125
God Stats
51W - 58L
1,454 SR
Queue Stats
204W - 184L
1,469 Elo+
Party 2
Chang'e
Chang'e
thirdcost87
Chang'e
Level 141
God Stats
169W - 150L
1,505 SR
Queue Stats
539W - 564L
1,523 Elo+
Solo
Team Averages
Level 113
1,473 SR
1,493 Elo+

VS

Team Averages
Level 121
1,539 SR
1,520 Elo+
Chang'e
Chang'e
CalHear
Chang'e
Level 100
God Stats
2W - 2L
1,648 SR
Queue Stats
178W - 183L
1,549 Elo+
Solo
Fafnir
Fafnir
EbolaBoi
Fafnir
Level 111
God Stats
2W - 1L
1,567 SR
Queue Stats
41W - 40L
1,504 Elo+
Party 3
Ra
Ra
ReaperOfSins847
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,531 Elo+
Party 1
Izanami
Izanami
SeverGuerini
Izanami
Level 129
God Stats
0W - 1L
1,283 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 1
Bellona
Bellona
Slampai
Bellona
Level 146
God Stats
6W - 4L
1,697 SR
Queue Stats
73W - 53L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
11,981
1,089
20,275
10,264
4,875
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
18
6 / 1 / 13
12,217
1,111
24,723
13,815
6,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MeezOngame
Kukulkan
18
5 / 1 / 12
12,586
1,144
19,390
10,114
4,873
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Xhalze
Bellona
18
5 / 1 / 9
11,666
1,061
13,373
15,196
13,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
thirdcost87
Chang'e
17
1 / 3 / 11
10,544
959
10,557
11,832
5,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

235

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CalHear
Chang'e
16
1 / 5 / 3
9,987
908
16,274
18,384
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
EbolaBoi
Fafnir
16
0 / 3 / 8
11,778
1,071
5,171
23,163
35,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
0 / 6 / 5
10,777
980
9,300
14,898
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SeverGuerini
Izanami
16
2 / 5 / 3
10,952
996
13,142
17,743
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Slampai
Bellona
16
6 / 2 / 2
11,964
1,088
13,311
19,099
18,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
21
Kills
9
9
Deaths
21
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CalHear
Chang'e
1
5
3
0.5
L
Fafnir
EbolaBoi
Fafnir
0
3
8
1.33
W
4
3
6
2.33
W
Susano
6
1
13
12.5
W
Kukulkan
MeezOngame
Kukulkan
5
1
12
11
L
0
6
5
0.42
L
Izanami
SeverGuerini
Izanami
2
5
3
0.7
L
Bellona
Slampai
Bellona
6
2
2
3.5
W
Bellona
Xhalze
Bellona
5
1
9
9.5
W
Chang'e
thirdcost87
Chang'e
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,318
Damage
57,198
61,221
Taken
93,287
35,623
Mitigated
73,478
14,350
Healing
21,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CalHear
Chang'e
16,274
1,297
4,298
4,245
18,384
6,990
0
7,449
10,935
24,677
0
L
Fafnir
EbolaBoi
Fafnir
5,171
1,753
0
2,784
23,163
35,390
0
5,480
17,683
15,433
0
W
20,275
11,507
0
0
10,264
4,875
0
4,099
6,061
0
46,700
W
Susano
24,723
5,897
0
0
13,815
6,709
0
6,808
6,813
0
32,434
W
Kukulkan
MeezOngame
Kukulkan
19,390
1,047
0
1,118
10,114
4,873
0
4,056
5,910
55,526
0
L
9,300
366
3,631
2,035
14,898
5,981
0
5,051
9,847
45,256
0
L
Izanami
SeverGuerini
Izanami
13,142
9,280
0
2,447
17,743
6,351
0
5,252
12,491
0
35,204
L
Bellona
Slampai
Bellona
13,311
4,551
0
2,077
19,099
18,766
0
6,715
12,384
0
21,844
W
Bellona
Xhalze
Bellona
13,373
4,674
0
1,015
15,196
13,903
0
8,570
6,496
0
21,335
W
Chang'e
thirdcost87
Chang'e
10,557
264
7,525
4,692
11,832
5,263
0
6,494
5,196
23,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,994
Gold Earned
55,458
223
Minions Killed
203
9
Camps Cleared
6
1,075,803
Distance Traveled
992,053
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,987
908
24
2
0
165,620
1
L
Fafnir
11,778
1,071
11
1
1
199,463
0
W
Skadi
11,981
1,089
66
6
3
191,295
0
W
Susano
12,217
1,111
13
1
2
238,500
0
W
Kukulkan
12,586
1,144
83
8
2
214,446
0
L
Ra
10,777
980
91
8
0
218,245
0
L
Izanami
10,952
996
54
5
2
201,316
0
L
Bellona
11,964
1,088
23
2
3
207,409
0
W
Bellona
11,666
1,061
25
2
1
208,944
0
W
Chang'e
10,544
959
36
3
1
222,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role