Player Matchup

Geb
Geb
AGermanWord
Geb
Level 144
God Stats
3W - 5L
1,635 SR
Queue Stats
142W - 144L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
Jinroh858
Xbalanque
Level 144
God Stats
31W - 37L
1,528 SR
Queue Stats
461W - 479L
1,501 Elo+
Solo
Chaac
Chaac
Strange Grandpa
Chaac
Level 68
God Stats
0W - 2L
1,316 SR
Queue Stats
5W - 13L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
camo2510
Nu Wa
Level 82
God Stats
71W - 50L
1,623 SR
Queue Stats
142W - 143L
1,508 Elo+
Party 2
Nemesis
Nemesis
maximusaurelias
Nemesis
Level 160
God Stats
4W - 4L
1,629 SR
Queue Stats
757W - 807L
1,513 Elo+
Solo
Team Averages
Level 120
1,546 SR
1,487 Elo+

VS

Team Averages
Level 80
1,538 SR
1,664 Elo+
Yemoja
Yemoja
IslamicGayImp
Yemoja
Level 132
God Stats
4W - 0L
1,692 SR
Queue Stats
259W - 162L
1,783 Elo+
Party 1
Zeus
Zeus
Oni44
Zeus
Level 49
God Stats
1W - 2L
1,438 SR
Queue Stats
80W - 72L
1,595 Elo+
Party 1
Thoth
Thoth
Smipn
Thoth
Level 86
God Stats
13W - 12L
1,496 SR
Queue Stats
152W - 145L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
clownslaer
Gilgamesh
Level 106
God Stats
1W - 0L
1,354 SR
Queue Stats
58W - 43L
1,608 Elo+
Party 1
Medusa
Medusa
sholf202
Medusa
Level 29
God Stats
1W - 0L
1,711 SR
Queue Stats
34W - 10L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,719
715
11,103
24,446
37,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Jinroh858
Xbalanque
17
0 / 6 / 3
9,855
657
10,921
18,857
9,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 5
9,574
638
5,288
17,496
21,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
camo2510
Nu Wa
17
2 / 7 / 4
10,377
692
14,347
15,472
7,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 0
11,571
771
13,928
20,957
12,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 15
12,174
812
11,322
22,726
31,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Oni44
Zeus
18
6 / 1 / 8
12,221
815
21,821
12,371
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
Smipn
Thoth
18
2 / 3 / 4
11,732
782
10,132
12,424
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
clownslaer
Gilgamesh
20
7 / 2 / 12
12,603
840
16,280
21,573
19,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
sholf202
Medusa
20
6 / 3 / 7
12,772
851
14,849
14,666
6,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
10
Kills
23
23
Deaths
10
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
2
1
15
9.5
L
Xbalanque
Jinroh858
Xbalanque
0
6
3
0.25
W
Zeus
Oni44
Zeus
6
1
8
10
W
Thoth
Smipn
Thoth
2
3
4
1.33
L
0
5
5
0.5
L
Nu Wa
camo2510
Nu Wa
2
7
4
0.57
W
Gilgamesh
clownslaer
Gilgamesh
7
2
12
6.5
L
6
4
0
1.5
W
Medusa
sholf202
Medusa
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,587
Damage
74,404
97,228
Taken
83,760
89,080
Mitigated
70,657
9,354
Healing
21,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,103
687
0
2,300
24,446
37,697
617
10,032
13,722
30,238
0
W
11,322
2,433
6,720
7,086
22,726
31,800
2,099
4,640
18,086
38,627
0
L
Xbalanque
Jinroh858
Xbalanque
10,921
1,991
0
989
18,857
9,677
140
9,290
9,319
0
44,030
W
Zeus
Oni44
Zeus
21,821
3,124
0
1,406
12,371
6,226
1,739
6,066
6,305
51,418
0
W
Thoth
Smipn
Thoth
10,132
156
0
1,591
12,424
5,903
307
4,594
7,830
56,391
0
L
5,288
337
373
2,880
17,496
21,634
369
9,210
7,892
0
20,427
L
Nu Wa
camo2510
Nu Wa
14,347
3,020
207
1,355
15,472
7,456
521
7,505
7,660
50,739
0
W
Gilgamesh
clownslaer
Gilgamesh
16,280
3,678
0
2,936
21,573
19,754
1,350
6,973
14,600
0
41,408
L
13,928
4,931
0
1,250
20,957
12,616
499
6,527
13,778
0
48,601
W
Medusa
sholf202
Medusa
14,849
6,508
0
1,697
14,666
6,974
6,068
3,177
11,489
0
79,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,096
Gold Earned
61,502
249
Minions Killed
390
0
Camps Cleared
0
1,424,646
Distance Traveled
1,629,622
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,719
715
44
3
0
312,061
5
W
Yemoja
12,174
812
43
3
0
317,219
3
L
Xbalanque
9,855
657
67
4
0
267,453
11
W
Zeus
12,221
815
65
4
0
324,324
0
W
Thoth
11,732
782
108
7
0
334,061
0
L
Chaac
9,574
638
20
1
0
258,293
0
L
Nu Wa
10,377
692
57
4
0
268,611
1
W
Gilgamesh
12,603
840
58
4
0
331,528
2
L
Nemesis
11,571
771
61
4
0
318,228
4
W
Medusa
12,772
851
116
8
0
322,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role