Player Matchup

Gilgamesh
Gilgamesh
Band-Aid-Six
Gilgamesh
Level 89
God Stats
10W - 0L
1,786 SR
Queue Stats
12W - 2L
1,809 Elo+
Solo
Thanatos
Thanatos
SHYNURIGY
Thanatos
Level 45
God Stats
25W - 29L
1,471 SR
Queue Stats
33W - 56L
1,403 Elo+
Solo
Sol
Sol
SunflowerRae306
Sol
Level 45
God Stats
8W - 26L
1,208 SR
Queue Stats
126W - 200L
1,279 Elo+
Party 2
Ganesha
Ganesha
TJDaMaestro
Ganesha
Level 62
God Stats
13W - 6L
1,622 SR
Queue Stats
27W - 23L
1,444 Elo+
Solo
Da Ji
Da Ji
Zuker225
Da Ji
Level 104
God Stats
24W - 22L
1,455 SR
Queue Stats
197W - 256L
1,363 Elo+
Party 2
Team Averages
Level 69
1,508 SR
1,459 Elo+

VS

Team Averages
Level 52
1,346 SR
1,283 Elo+
Athena
Athena
ASTEZON
Athena
Level 46
God Stats
0W - 1L
1,634 SR
Queue Stats
33W - 38L
1,477 Elo+
Solo
Thanatos
Thanatos
AlucardSnakeXZ27
Thanatos
Level 58
God Stats
0W - 8L
1,011 SR
Queue Stats
0W - 10L
979 Elo+
Solo
Mulan
Mulan
BalGammon
Mulan
Level 48
God Stats
32W - 25L
1,626 SR
Queue Stats
63W - 42L
1,589 Elo+
Solo
Scylla
Scylla
MadWorld92
Scylla
Level 104
God Stats
4W - 7L
1,336 SR
Queue Stats
47W - 56L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
xGeoffx
Sun Wukong
Level 3
God Stats
0W - 5L
1,124 SR
Queue Stats
13W - 12L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Band-Aid-Six
Gilgamesh
18
4 / 4 / 16
12,937
1,176
19,393
23,168
27,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SHYNURIGY
Thanatos
18
9 / 3 / 18
12,468
1,133
16,322
11,686
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 0 / 20
13,302
1,209
28,806
9,015
6,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
TJDaMaestro
Ganesha
18
0 / 0 / 27
12,537
1,140
10,190
13,224
21,016
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Zuker225
Da Ji
19
14 / 1 / 16
14,246
1,295
27,400
15,895
10,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ASTEZON
Athena
17
0 / 4 / 8
11,789
1,072
8,973
22,435
31,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 9 / 2
9,971
906
4,828
14,326
6,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
BalGammon
Mulan
17
4 / 8 / 3
12,791
1,163
20,476
30,508
51,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
MadWorld92
Scylla
16
1 / 5 / 3
10,267
933
16,611
11,962
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
xGeoffx
Sun Wukong
16
2 / 10 / 4
10,917
992
12,392
29,846
30,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
28
36
Kills
8
8
Deaths
36
97
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
ASTEZON
Athena
0
4
8
1
L
1
9
2
0.22
L
Mulan
BalGammon
Mulan
4
8
3
0.69
W
Gilgamesh
Band-Aid-Six
Gilgamesh
4
4
16
3
L
Scylla
MadWorld92
Scylla
1
5
3
0.5
W
Thanatos
SHYNURIGY
Thanatos
9
3
18
6
W
9
0
20
19
W
Ganesha
TJDaMaestro
Ganesha
0
0
27
13.5
W
Da Ji
Zuker225
Da Ji
14
1
16
22
L
Sun Wukong
xGeoffx
Sun Wukong
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,111
Damage
63,280
72,988
Taken
109,077
72,990
Mitigated
124,625
23,328
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ASTEZON
Athena
8,973
1,531
0
989
22,435
31,366
0
6,615
15,820
22,200
0
L
4,828
937
12
1,797
14,326
6,989
0
6,374
7,952
0
15,014
L
Mulan
BalGammon
Mulan
20,476
2,558
289
3,603
30,508
51,245
0
12,036
18,472
0
36,437
W
Gilgamesh
Band-Aid-Six
Gilgamesh
19,393
6,907
2,530
2,316
23,168
27,740
0
6,017
17,151
0
39,188
L
Scylla
MadWorld92
Scylla
16,611
527
0
434
11,962
4,902
0
2,963
8,999
28,031
0
W
Thanatos
SHYNURIGY
Thanatos
16,322
4,370
0
7,087
11,686
7,593
0
3,237
7,190
0
28,177
W
28,806
15,378
0
6,472
9,015
6,210
0
4,422
4,593
51,115
3,678
W
Ganesha
TJDaMaestro
Ganesha
10,190
1,264
0
2,772
13,224
21,016
0
6,891
6,333
17,785
0
W
Da Ji
Zuker225
Da Ji
27,400
10,234
0
2,151
15,895
10,431
0
5,017
10,878
0
52,845
L
Sun Wukong
xGeoffx
Sun Wukong
12,392
3,396
0
3,604
29,846
30,123
0
9,656
20,190
0
26,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,490
Gold Earned
55,735
207
Minions Killed
158
9
Camps Cleared
4
1,071,281
Distance Traveled
833,783
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,789
1,072
34
3
0
183,515
0
L
Thanatos
9,971
906
21
2
3
117,837
0
L
Mulan
12,791
1,163
40
4
0
184,936
0
W
Gilgamesh
12,937
1,176
36
3
0
192,295
0
L
Scylla
10,267
933
33
3
0
156,372
0
W
Thanatos
12,468
1,133
23
2
2
233,385
2
W
Sol
13,302
1,209
75
7
5
205,880
0
W
Ganesha
12,537
1,140
5
0
0
207,862
0
W
Da Ji
14,246
1,295
68
6
2
231,859
0
L
Sun Wukong
10,917
992
30
3
1
191,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role