Player Matchup

Achilles
Achilles
AbyssalFrenzy
Achilles
Level 133
God Stats
0W - 2L
1,460 SR
Queue Stats
117W - 98L
1,494 Elo+
Party 2
Atlas
Atlas
CharlatanHippo
Atlas
Level 27
God Stats
7W - 4L
1,503 SR
Queue Stats
18W - 11L
1,524 Elo+
Party 2
Izanami
Izanami
Elaralara
Izanami
Level 60
God Stats
1W - 7L
1,346 SR
Queue Stats
68W - 58L
1,485 Elo+
Party 2
Thanatos
Thanatos
WHEDDON73
Thanatos
Level 91
God Stats
22W - 13L
1,621 SR
Queue Stats
201W - 152L
1,547 Elo+
Party 2
Scylla
Scylla
Zucora
Scylla
Level 115
God Stats
9W - 12L
1,441 SR
Queue Stats
166W - 182L
1,391 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,488 Elo+

VS

Team Averages
Level 82
1,531 SR
1,447 Elo+
Ao Kuang
Ao Kuang
AijiMrGriff
Ao Kuang
Level 148
God Stats
9W - 5L
1,533 SR
Queue Stats
179W - 219L
1,436 Elo+
Party 1
Khepri
Khepri
Edariel
Khepri
Level 103
God Stats
4W - 2L
1,619 SR
Queue Stats
258W - 294L
1,396 Elo+
Party 1
Arachne
Arachne
Kjettl
Arachne
Level 29
God Stats
2W - 2L
1,367 SR
Queue Stats
55W - 57L
1,470 Elo+
Party 3
Scylla
Scylla
TIQOnotsmart
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,476 Elo+
Party 3
Neith
Neith
weirddutchzer
Neith
Level 82
God Stats
11W - 7L
1,636 SR
Queue Stats
116W - 125L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbyssalFrenzy
Achilles
13
3 / 4 / 0
7,645
510
12,390
12,713
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 3 / 1
6,560
437
5,577
14,146
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Elaralara
Izanami
10
0 / 6 / 1
6,335
422
6,063
12,767
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
WHEDDON73
Thanatos
12
2 / 3 / 2
7,529
502
6,251
11,492
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Zucora
Scylla
13
0 / 4 / 2
7,804
520
4,545
8,617
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AijiMrGriff
Ao Kuang
14
6 / 4 / 1
8,770
585
12,699
22,965
9,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Edariel
Khepri
12
2 / 0 / 6
7,839
523
4,479
12,649
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Kjettl
Arachne
14
4 / 1 / 2
8,123
542
7,332
14,888
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
1 / 1 / 5
8,160
544
5,395
5,872
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
7 / 1 / 2
8,601
573
12,598
6,097
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
20
20
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
AbyssalFrenzy
Achilles
3
4
0
0.75
W
Ao Kuang
AijiMrGriff
Ao Kuang
6
4
1
1.63
L
1
3
1
0.5
W
Khepri
Edariel
Khepri
2
0
6
5
L
Izanami
Elaralara
Izanami
0
6
1
0.08
W
Arachne
Kjettl
Arachne
4
1
2
5
W
Scylla
1
1
5
3.5
L
Thanatos
WHEDDON73
Thanatos
2
3
2
1
L
Scylla
Zucora
Scylla
0
4
2
0.25
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,826
Damage
42,503
59,735
Taken
62,471
35,211
Mitigated
32,426
23,282
Healing
26,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AbyssalFrenzy
Achilles
12,390
4,534
0
3,571
12,713
11,101
0
8,437
4,276
0
53,776
W
Ao Kuang
AijiMrGriff
Ao Kuang
12,699
2,495
0
13,926
22,965
9,927
0
924
21,035
49,373
0
L
5,577
2,613
0
3,935
14,146
10,977
0
3,042
11,104
21,941
0
W
Khepri
Edariel
Khepri
4,479
1,078
0
2,890
12,649
11,985
0
2,601
10,048
30,539
0
L
Izanami
Elaralara
Izanami
6,063
4,179
0
2,690
12,767
3,893
0
1,894
10,873
0
53,043
W
Arachne
Kjettl
Arachne
7,332
5,295
0
5,196
14,888
5,711
0
2,680
11,978
0
67,112
W
Scylla
5,395
384
0
2,108
5,872
2,018
397
1,328
4,420
68,266
0
L
Thanatos
WHEDDON73
Thanatos
6,251
1,986
0
11,258
11,492
5,601
0
3,715
7,777
0
58,695
L
Scylla
Zucora
Scylla
4,545
147
0
1,828
8,617
3,639
0
5,485
3,132
59,488
0
W
12,598
7,275
0
2,077
6,097
2,785
996
2,255
3,822
0
69,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,873
Gold Earned
41,493
426
Minions Killed
432
0
Camps Cleared
0
1,406,846
Distance Traveled
1,397,718
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,645
510
78
5
0
267,716
4
W
Ao Kuang
8,770
585
81
5
0
255,228
0
L
Atlas
6,560
437
31
2
0
277,434
3
W
Khepri
7,839
523
40
3
0
264,565
1
L
Izanami
6,335
422
98
7
0
258,306
4
W
Arachne
8,123
542
88
6
0
341,096
3
W
Scylla
8,160
544
115
8
0
262,971
7
L
Thanatos
7,529
502
102
7
0
325,738
1
L
Scylla
7,804
520
117
8
0
277,652
7
W
Neith
8,601
573
108
7
0
273,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role