Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze I
MUG1WARA420
Neith
Bronze I
Level 44
God Stats
1W - 2L
1,173 SR
Queue Stats
10W - 19L
1,173 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
N1NJAGOLDENSUN
Ao Kuang
Silver I
Level 68
God Stats
88W - 67L
1,678 SR
Queue Stats
266W - 387L
1,071 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,450 SR
1,248 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,500 SR
1,261 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze I
Animalia99
Maui
Bronze I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 425L
784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 0 / 3
8,340
834
7,719
7,491
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 0 / 5
8,114
811
8,453
7,954
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
12
1 / 0 / 6
8,280
828
2,410
7,458
5,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AresThothAh Muzen CabAtlasAchilles

VS

Bans
Baron SamediNe ZhaSobekKuzenboGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 3 / 0
6,772
677
6,399
5,330
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
 
Hou Yi
10
0 / 1 / 0
6,372
637
5,853
6,776
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,313
631
1,951
9,381
8,481
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
L
Hera
 
Hera
0
3
0
0
L
Hou Yi
 
Hou Yi
0
1
0
0
L
0
3
0
0
W
2
0
5
4.5
W
Ao Kuang
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,582
Damage
14,203
22,903
Taken
21,487
12,181
Mitigated
13,400
9,471
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,719
2,306
0
3,817
7,491
3,587
1,037
3,523
3,968
39,859
3,565
L
Hera
 
Hera
6,399
1,426
0
409
5,330
2,250
0
2,492
2,838
33,051
0
L
Hou Yi
 
Hou Yi
5,853
2,611
0
1,295
6,776
2,669
0
2,986
3,790
0
18,227
L
1,951
332
0
189
9,381
8,481
0
4,382
4,999
8,743
0
W
8,453
3,031
0
1,133
7,954
3,302
1,292
2,342
5,612
0
44,419
W
Ao Kuang
2,410
505
1,592
2,929
7,458
5,292
655
2,614
4,844
15,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
19,457
156
Minions Killed
110
0
Camps Cleared
0
560,838
Distance Traveled
507,830
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,340
834
52
5
0
182,503
3
L
Hera
6,772
677
65
7
0
176,045
4
L
Hou Yi
6,372
637
37
4
0
158,811
0
L
Maui
6,313
631
8
1
0
172,974
7
W
Neith
8,114
811
92
9
0
192,795
1
W
Ao Kuang
8,280
828
12
1
0
185,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role