Player Matchup

Fenrir
Fenrir
B33fySausage
Fenrir
Level 105
God Stats
2W - 0L
1,952 SR
Queue Stats
93W - 69L
1,491 Elo+
Party 2
Khepri
Khepri
QweenPhelps
Khepri
Level 156
God Stats
3W - 0L
1,614 SR
Queue Stats
31W - 46L
1,431 Elo+
Party 2
Amaterasu
Amaterasu
SmartGuy52
Amaterasu
Level 142
God Stats
6W - 3L
1,827 SR
Queue Stats
149W - 124L
1,515 Elo+
Party 2
Merlin
Merlin
Stein70
Merlin
Level 140
God Stats
2W - 1L
1,735 SR
Queue Stats
62W - 71L
1,483 Elo+
Party 2
Izanami
Izanami
marieeeeee
Izanami
Level 26
God Stats
4W - 2L
1,424 SR
Queue Stats
5W - 3L
1,350 Elo+
Party 2
Team Averages
Level 114
1,710 SR
1,454 Elo+

VS

Team Averages
Level 87
1,549 SR
1,475 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Devinousmind
Atlas
Level 129
God Stats
3W - 7L
1,495 SR
Queue Stats
320W - 300L
1,549 Elo+
Party 1
Ra
Ra
ItsWhen
Ra
Level 23
God Stats
2W - 1L
1,760 SR
Queue Stats
23W - 16L
1,609 Elo+
Party 1
Vamana
Vamana
XShadowglitch
Vamana
Level 45
God Stats
0W - 2L
1,488 SR
Queue Stats
35W - 59L
1,338 Elo+
Solo
Ishtar
Ishtar
kabal301
Ishtar
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 1 / 7
8,708
670
11,181
13,064
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
10
1 / 4 / 5
7,002
539
3,252
9,449
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
SmartGuy52
Amaterasu
14
8 / 2 / 2
9,101
700
8,420
9,740
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Stein70
Merlin
14
3 / 2 / 5
8,653
666
7,639
6,858
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
marieeeeee
Izanami
11
0 / 1 / 0
7,135
549
3,132
6,538
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 5 / 0
7,668
590
9,928
12,533
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 4
6,890
530
4,931
12,469
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 2
6,616
509
5,363
9,974
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 0
5,468
421
2,098
10,337
4,580
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
kabal301
Ishtar
11
1 / 1 / 1
6,594
507
4,448
5,944
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
10
10
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
5
0
1.4
W
Fenrir
7
1
7
10.5
L
2
3
4
1.33
L
0
5
2
0.2
W
Khepri
1
4
5
0.88
W
Amaterasu
SmartGuy52
Amaterasu
8
2
2
4.5
W
Merlin
Stein70
Merlin
3
2
5
2.75
L
0
5
0
0
L
Ishtar
kabal301
Ishtar
1
1
1
1.5
W
Izanami
marieeeeee
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
26,768
45,649
Taken
51,257
24,395
Mitigated
20,627
11,401
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,928
3,731
0
3,993
12,533
4,233
0
2,449
10,024
0
47,577
W
Fenrir
11,181
3,730
0
2,690
13,064
5,913
130
2,633
10,431
0
53,130
L
4,931
1,310
0
2,196
12,469
6,237
0
5,093
7,244
23,956
0
L
5,363
499
333
2,106
9,974
3,686
0
2,063
7,731
58,487
0
W
Khepri
3,252
433
0
1,029
9,449
6,922
443
3,615
5,834
15,488
0
W
Amaterasu
SmartGuy52
Amaterasu
8,420
3,504
0
4,932
9,740
6,094
189
330
9,410
0
55,973
W
Merlin
Stein70
Merlin
7,639
322
0
500
6,858
3,308
0
3,589
3,269
65,278
0
L
2,098
706
0
2,683
10,337
4,580
0
183
10,154
0
27,378
L
Ishtar
kabal301
Ishtar
4,448
2,992
0
3,134
5,944
1,891
672
731
5,213
0
36,892
W
Izanami
marieeeeee
Izanami
3,132
1,805
0
2,250
6,538
2,158
893
959
5,579
0
47,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
33,236
391
Minions Killed
332
0
Camps Cleared
0
1,300,349
Distance Traveled
1,188,881
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,668
590
80
6
0
276,828
2
W
Fenrir
8,708
670
75
6
0
300,021
1
L
Atlas
6,890
530
29
2
0
252,476
3
L
Ra
6,616
509
103
8
0
245,691
0
W
Khepri
7,002
539
9
1
0
250,212
0
W
Amaterasu
9,101
700
98
8
0
282,237
2
W
Merlin
8,653
666
112
9
0
254,534
1
L
Vamana
5,468
421
51
4
0
209,800
1
L
Ishtar
6,594
507
69
5
0
204,086
0
W
Izanami
7,135
549
97
7
0
213,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role