Player Matchup

Atlas
Atlas
DemonOfBlood97
Atlas
Level 25
God Stats
10W - 26L
1,149 SR
Queue Stats
23W - 60L
1,159 Elo+
Party 1
Merlin
Merlin
Flomso
Merlin
Level 61
God Stats
14W - 10L
1,506 SR
Queue Stats
112W - 148L
1,344 Elo+
Party 4
Cupid
Cupid
Gray_Fox_Wiz
Cupid
Level 62
God Stats
3W - 2L
1,384 SR
Queue Stats
115W - 152L
1,285 Elo+
Party 4
Nemesis
Nemesis
HxG_CypruS
Nemesis
Level 45
God Stats
7W - 5L
1,500 SR
Queue Stats
86W - 116L
1,240 Elo+
Party 1
Bellona
Bellona
HxG_NeXuzZ
Bellona
Level 21
God Stats
11W - 10L
1,232 SR
Queue Stats
29W - 43L
1,048 Elo+
Party 1
Team Averages
Level 43
1,354 SR
1,215 Elo+

VS

Team Averages
Level 49
1,396 SR
1,253 Elo+
Horus
Horus
Cpt_Irie
Horus
Level 33
God Stats
0W - 1L
1,296 SR
Queue Stats
7W - 15L
1,287 Elo+
Party 3
Hera
Hera
Grim-Reaper59400
Hera
Level 71
God Stats
5W - 11L
1,139 SR
Queue Stats
53W - 78L
1,289 Elo+
Party 2
Thanatos
Thanatos
Sh6a6d6ow
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,075 Elo+
Party 3
Baron Samedi
Baron Samedi
X Duff X76
Baron Samedi
Level 27
God Stats
14W - 15L
1,548 SR
Queue Stats
49W - 67L
1,315 Elo+
Party 2
Hou Yi
Hou Yi
v2b87
Hou Yi
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 149L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
8,170
430
7,199
14,310
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Flomso
Merlin
16
2 / 2 / 3
10,310
543
5,231
9,007
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 0 / 5
8,960
472
9,541
12,585
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
HxG_CypruS
Nemesis
16
11 / 4 / 1
10,543
555
9,513
14,084
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HxG_NeXuzZ
Bellona
16
4 / 1 / 4
10,514
553
12,025
11,985
13,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cpt_Irie
Horus
14
0 / 6 / 2
8,195
431
7,101
17,435
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 2 / 0
9,766
514
6,212
8,587
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Sh6a6d6ow
Thanatos
11
2 / 6 / 0
7,680
404
3,180
15,377
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
X Duff X76
Baron Samedi
12
0 / 4 / 3
7,835
412
6,381
15,050
19,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
v2b87
Hou Yi
13
2 / 2 / 1
7,544
397
10,090
10,430
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
7
9
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
Cpt_Irie
Horus
0
6
2
0.17
W
0
2
8
2
W
Merlin
Flomso
Merlin
2
2
3
1.75
W
3
0
5
5.5
L
3
2
0
1.5
W
Nemesis
HxG_CypruS
Nemesis
11
4
1
2.88
W
Bellona
HxG_NeXuzZ
Bellona
4
1
4
6
L
Thanatos
Sh6a6d6ow
Thanatos
2
6
0
0.33
L
Baron Samedi
X Duff X76
Baron Samedi
0
4
3
0.38
L
Hou Yi
v2b87
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,509
Damage
32,964
61,971
Taken
66,879
41,913
Mitigated
46,331
24,397
Healing
23,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cpt_Irie
Horus
7,101
3,965
100
4,259
17,435
12,189
752
285
15,963
0
49,556
W
7,199
3,430
0
3,904
14,310
12,751
326
3,727
10,583
19,292
0
W
Merlin
Flomso
Merlin
5,231
190
0
2,678
9,007
3,082
75
4,906
4,101
77,639
0
W
9,541
4,704
563
8,580
12,585
5,400
721
2,551
10,034
0
75,686
L
6,212
1,802
0
1,889
8,587
3,130
0
2,582
6,005
78,003
0
W
Nemesis
HxG_CypruS
Nemesis
9,513
5,709
0
5,429
14,084
7,319
0
1,409
12,628
0
82,866
W
Bellona
HxG_NeXuzZ
Bellona
12,025
4,993
0
3,243
11,985
13,361
785
0
10,989
0
68,644
L
Thanatos
Sh6a6d6ow
Thanatos
3,180
1,021
0
8,969
15,377
7,112
808
3,024
12,273
0
40,823
L
Baron Samedi
X Duff X76
Baron Samedi
6,381
634
503
3,612
15,050
19,543
0
3,046
12,004
32,281
0
L
Hou Yi
v2b87
Hou Yi
10,090
4,707
0
3,794
10,430
4,357
0
3,493
6,937
0
58,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
41,020
527
Minions Killed
404
0
Camps Cleared
0
1,693,483
Distance Traveled
1,528,304
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,195
431
67
4
0
319,645
0
W
Atlas
8,170
430
20
1
0
286,951
0
W
Merlin
10,310
543
143
8
0
351,288
6
W
Cupid
8,960
472
115
6
0
322,016
0
L
Hera
9,766
514
152
8
0
325,419
5
W
Nemesis
10,543
555
126
7
0
377,984
0
W
Bellona
10,514
553
123
6
0
355,244
0
L
Thanatos
7,680
404
54
3
0
333,297
0
L
Baron Samedi
7,835
412
40
2
0
248,254
1
L
Hou Yi
7,544
397
91
5
0
301,689
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role