Player Matchup

Charybdis
Charybdis
BowserJr0814
Charybdis
Level 60
God Stats
2W - 3L
1,387 SR
Queue Stats
182W - 200L
1,409 Elo+
Party 4
Fenrir
Fenrir
Icy-_-King3
Fenrir
Level 156
God Stats
3W - 0L
1,591 SR
Queue Stats
78W - 66L
1,493 Elo+
Party 1
Ares
Ares
Lemmy Koopa8368
Ares
Level 47
God Stats
4W - 1L
1,652 SR
Queue Stats
125W - 131L
1,369 Elo+
Party 4
Sol
Sol
iDestiny18
Sol
Level 25
God Stats
82W - 63L
1,534 SR
Queue Stats
84W - 66L
1,487 Elo+
Party 1
Ishtar
Ishtar
raicistcomic
Ishtar
Level 38
God Stats
5W - 1L
1,477 SR
Queue Stats
11W - 9L
1,488 Elo+
Solo
Team Averages
Level 65
1,528 SR
1,449 Elo+

VS

Team Averages
Level 84
1,446 SR
1,413 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Horuhe33
Scylla
Level 27
God Stats
6W - 8L
1,631 SR
Queue Stats
55W - 60L
1,500 Elo+
Party 3
Zeus
Zeus
Joe X Clutch
Zeus
Level 117
God Stats
0W - 3L
1,098 SR
Queue Stats
37W - 42L
1,433 Elo+
Party 2
Ares
Ares
Taylortrailor95
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,232 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kingwayne2798
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BowserJr0814
Charybdis
10
1 / 0 / 1
5,709
1,142
2,541
2,497
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
1 / 0 / 2
5,417
1,083
2,921
4,585
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 2
5,771
1,154
3,475
5,725
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 0 / 2
5,805
1,161
3,823
3,008
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
10
0 / 0 / 1
5,259
1,052
2,121
3,317
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

396

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 1
5,372
1,074
3,688
3,362
1,529
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Horuhe33
Scylla
10
1 / 0 / 0
5,953
1,191
5,360
2,670
1,004
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,822
964
0
0
0
10
0 / 0 / 1
5,705
1,141
3,946
4,882
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
kingwayne2798
Cu Chulainn
10
0 / 3 / 1
5,258
1,052
3,269
6,434
4,114
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
3
Kills
1
1
Deaths
3
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
1
0.5
W
Charybdis
BowserJr0814
Charybdis
1
0
1
1.5
L
Scylla
Horuhe33
Scylla
1
0
0
1
W
Fenrir
1
0
2
2
L
0
0
0
0
W
0
1
2
1
L
0
0
1
0.5
W
1
0
2
2
L
Cu Chulainn
kingwayne2798
Cu Chulainn
0
3
1
0.17
W
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
16,263
19,132
Taken
17,348
11,619
Mitigated
10,128
4,258
Healing
810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,688
1,080
0
0
3,362
1,529
0
1,244
2,044
0
13,420
W
Charybdis
BowserJr0814
Charybdis
2,541
1,380
0
1,295
2,497
898
0
1,226
1,271
0
14,769
L
Scylla
Horuhe33
Scylla
5,360
241
0
0
2,670
1,004
0
684
1,945
25,967
0
W
Fenrir
2,921
1,159
0
1,184
4,585
3,156
0
2,043
2,542
0
7,404
L
0
0
0
0
0
0
0
0
0
0
0
W
3,475
265
0
554
5,725
4,739
0
2,697
3,028
6,162
0
L
3,946
106
0
810
4,882
3,481
0
1,930
2,871
5,764
0
W
3,823
1,660
0
422
3,008
1,380
0
1,022
1,986
12,504
953
L
Cu Chulainn
kingwayne2798
Cu Chulainn
3,269
619
0
0
6,434
4,114
0
3,223
3,090
0
7,629
W
Ishtar
2,121
861
0
803
3,317
1,446
0
2,318
999
0
13,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
27,110
94
Minions Killed
96
4
Camps Cleared
3
464,602
Distance Traveled
313,174
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,372
1,074
22
4
1
81,399
0
W
Charybdis
5,709
1,142
31
6
1
74,398
0
L
Scylla
5,953
1,191
61
12
2
89,284
1
W
Fenrir
5,417
1,083
8
2
1
105,620
0
L
Zeus
4,822
964
0
0
0
0
0
W
Ares
5,771
1,154
10
2
0
83,248
0
L
Ares
5,705
1,141
5
1
0
71,396
0
W
Sol
5,805
1,161
22
4
1
116,771
0
L
Cu Chulainn
5,258
1,052
8
2
0
71,095
0
W
Ishtar
5,259
1,052
23
5
1
84,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role