Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Diamond II
 
Maui
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Masters
minicarway
Kukulkan
Masters
Level 109
God Stats
49W - 25L
1,824 SR
Queue Stats
396W - 387L
2,761 MMR
Solo
Rama
Rama
Masters
reazone
Rama
Masters
Level 159
God Stats
18W - 16L
1,602 SR
Queue Stats
170W - 151L
2,677 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
troublemakR
Morgan Le Fay
Masters
Level 93
God Stats
3W - 2L
1,560 SR
Queue Stats
148W - 122L
2,684 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 129
1,597 SR
2,224 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,650 SR
2,493 MMR
Cupid
Cupid
Masters
 
Cupid
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
Aisart
He Bo
Masters
Level 160
God Stats
2W - 3L
1,770 SR
Queue Stats
437W - 404L
3,085 MMR
Solo
Ares
Ares
Platinum I
IIPLASMAx
Ares
Platinum I
Level 160
God Stats
1W - 2L
1,774 SR
Queue Stats
130W - 105L
2,492 MMR
Solo
Tyr
Tyr
Diamond I
Rígz
Tyr
Diamond I
Level 157
God Stats
29W - 25L
1,621 SR
Queue Stats
150W - 125L
2,514 MMR
Solo
Ra
Ra
Masters
ayomayo69
Ra
Masters
Level 160
God Stats
17W - 16L
1,586 SR
Queue Stats
312W - 268L
2,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 0 / 2
6,328
633
5,521
8,668
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Maui
 
Maui
8
0 / 0 / 5
5,293
529
3,611
5,884
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
minicarway
Kukulkan
11
0 / 0 / 0
6,331
633
3,279
2,720
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
reazone
Rama
11
3 / 1 / 0
6,194
619
6,322
8,529
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
troublemakR
Morgan Le Fay
11
2 / 0 / 5
6,423
642
6,360
3,414
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AphroditeHadesThor

VS

Bans
Da JiCamazotzAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 2 / 0
4,644
464
3,097
7,456
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Aisart
He Bo
9
1 / 3 / 0
5,479
548
4,231
6,935
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
7
0 / 3 / 0
4,553
455
2,751
9,270
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Rígz
Tyr
11
0 / 0 / 0
6,059
606
1,534
6,407
5,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,994
499
3,628
6,176
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
2
6
W
Maui
 
Maui
0
0
5
2.5
L
Cupid
 
Cupid
0
2
0
0
L
He Bo
Aisart
He Bo
1
3
0
0.33
L
Ares
0
3
0
0
L
Tyr
Rígz
Tyr
0
0
0
0
L
0
2
0
0
W
Kukulkan
minicarway
Kukulkan
0
0
0
0
W
Rama
reazone
Rama
3
1
0
3
W
Morgan Le Fay
troublemakR
Morgan Le Fay
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,093
Damage
15,241
29,215
Taken
36,244
13,232
Mitigated
17,834
11,841
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,521
2,058
0
2,682
8,668
3,972
0
4,183
4,485
0
43,228
W
Maui
 
Maui
3,611
1,014
0
2,775
5,884
3,424
0
2,260
3,624
12,624
2,013
L
Cupid
 
Cupid
3,097
2,027
0
3,714
7,456
2,122
0
617
6,839
0
29,945
L
He Bo
Aisart
He Bo
4,231
115
0
2,542
6,935
2,109
0
2,437
4,498
36,155
0
L
Ares
2,751
236
0
1,659
9,270
5,511
0
4,105
5,165
17,224
0
L
Tyr
Rígz
Tyr
1,534
148
0
3,864
6,407
5,499
0
3,279
3,128
0
44,371
L
3,628
719
595
1,435
6,176
2,593
0
2,633
3,543
38,023
0
W
Kukulkan
minicarway
Kukulkan
3,279
607
0
332
2,720
1,070
0
0
2,720
52,447
0
W
Rama
reazone
Rama
6,322
5,352
0
4,789
8,529
3,307
0
2,546
5,983
0
50,198
W
Morgan Le Fay
troublemakR
Morgan Le Fay
6,360
1,072
0
1,263
3,414
1,459
51
1,621
1,793
57,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
25,729
399
Minions Killed
304
0
Camps Cleared
0
947,265
Distance Traveled
951,766
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,328
633
83
8
0
223,492
3
W
Maui
5,293
529
20
2
0
204,746
0
L
Cupid
4,644
464
43
4
0
139,504
3
L
He Bo
5,479
548
72
7
0
214,481
1
L
Ares
4,553
455
16
2
0
190,163
2
L
Tyr
6,059
606
93
9
0
212,142
5
L
Ra
4,994
499
80
8
0
195,476
2
W
Kukulkan
6,331
633
108
11
0
168,235
4
W
Rama
6,194
619
89
9
0
167,687
4
W
Morgan Le Fay
6,423
642
99
10
0
183,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role