Player Matchup

Gilgamesh
Gilgamesh
DontPanicitzVacy
Gilgamesh
Level 69
God Stats
29W - 40L
1,312 SR
Queue Stats
314W - 429L
1,314 Elo+
Party 2
Nu Wa
Nu Wa
SirFerd513
Nu Wa
Level 118
God Stats
4W - 1L
1,530 SR
Queue Stats
40W - 42L
1,457 Elo+
Solo
Cerberus
Cerberus
xX27DEEPXx
Cerberus
Level 100
God Stats
29W - 29L
1,507 SR
Queue Stats
126W - 165L
1,372 Elo+
Party 2
Team Averages
Level 96
1,450 SR
1,381 Elo+

VS

Team Averages
Level 80
1,445 SR
1,370 Elo+
Nemesis
Nemesis
Ivanchitol
Nemesis
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,374 Elo+
Solo
Achilles
Achilles
JollyWojack75
Achilles
Level 67
God Stats
1W - 2L
1,611 SR
Queue Stats
72W - 98L
1,330 Elo+
Party 1
Agni
Agni
Studly Ford
Agni
Level 125
God Stats
0W - 3L
1,223 SR
Queue Stats
85W - 105L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
3 / 1 / 2
9,952
711
8,536
13,552
9,576
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
16
2 / 2 / 5
10,422
744
15,069
9,915
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
xX27DEEPXx
Cerberus
16
2 / 0 / 5
11,058
790
10,228
12,364
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ivanchitol
Nemesis
14
2 / 2 / 1
9,875
705
4,669
11,698
7,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JollyWojack75
Achilles
15
0 / 3 / 3
8,915
637
4,252
15,955
20,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

16
1 / 2 / 1
9,883
706
16,092
10,987
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
3
1
2
4
L
Nemesis
Ivanchitol
Nemesis
2
2
1
1.25
L
Achilles
JollyWojack75
Achilles
0
3
3
0.5
W
Nu Wa
2
2
5
2.25
L
1
2
1
0.75
W
Cerberus
xX27DEEPXx
Cerberus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
25,013
35,831
Taken
38,640
28,870
Mitigated
31,669
6,301
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
8,536
1,770
0
466
13,552
9,576
424
7,305
6,247
0
30,804
L
Nemesis
Ivanchitol
Nemesis
4,669
666
2,096
2,231
11,698
7,949
688
7,089
4,609
0
15,480
L
Achilles
JollyWojack75
Achilles
4,252
963
454
1,499
15,955
20,221
0
10,839
5,116
0
19,400
W
Nu Wa
15,069
4,347
0
1,329
9,915
4,957
1,476
4,101
5,814
48,511
0
L
16,092
469
0
485
10,987
3,499
0
7,429
3,558
81,666
0
W
Cerberus
xX27DEEPXx
Cerberus
10,228
331
0
4,506
12,364
14,337
1,111
4,770
7,594
39,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
28,673
224
Minions Killed
178
0
Camps Cleared
0
805,223
Distance Traveled
792,728
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,952
711
50
4
0
289,924
0
L
Nemesis
9,875
705
19
1
0
252,808
1
L
Achilles
8,915
637
26
2
0
263,316
0
W
Nu Wa
10,422
744
81
6
0
235,530
1
L
Agni
9,883
706
133
10
0
276,604
3
W
Cerberus
11,058
790
93
7
0
279,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role