Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DMOZER
Artemis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
KTEROXX
Zhong Kui
Level 160
God Stats
4W - 8L
1,457 SR
Queue Stats
581W - 593L
1,519 Elo+
Solo
Aphrodite
Aphrodite
TypicalGamer
Aphrodite
Level 84
God Stats
1W - 2L
1,480 SR
Queue Stats
485W - 500L
1,557 Elo+
Solo
Ganesha
Ganesha
VoIver
Ganesha
Level 159
God Stats
0W - 3L
1,193 SR
Queue Stats
175W - 164L
1,559 Elo+
Solo
Team Averages
Level 129
1,426 SR
1,545 Elo+

VS

Team Averages
Level 127
1,430 SR
1,562 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Avadis
Yemoja
Level 153
God Stats
2W - 0L
1,533 SR
Queue Stats
93W - 94L
1,562 Elo+
Solo
Ishtar
Ishtar
SCH1ZOL
Ishtar
Level 142
God Stats
2W - 5L
1,156 SR
Queue Stats
120W - 117L
1,593 Elo+
Solo
Athena
Athena
Ziain
Athena
Level 137
God Stats
2W - 1L
1,462 SR
Queue Stats
79W - 77L
1,584 Elo+
Solo
Awilix
Awilix
lashottaz
Awilix
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 8 / 8
9,432
674
16,089
18,290
12,371
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Artemis
DMOZER
Artemis
18
7 / 7 / 9
11,282
806
28,906
18,878
9,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
KTEROXX
Zhong Kui
19
6 / 4 / 7
10,992
785
36,810
23,136
20,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
TypicalGamer
Aphrodite
15
1 / 6 / 13
9,382
670
10,798
15,262
13,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
VoIver
Ganesha
15
0 / 7 / 11
9,588
685
6,377
24,521
29,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 4 / 28
11,245
803
16,100
31,163
39,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Avadis
Yemoja
17
2 / 3 / 26
9,781
699
6,569
19,270
18,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ishtar
SCH1ZOL
Ishtar
20
16 / 2 / 13
12,401
886
38,217
21,961
13,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Ziain
Athena
18
4 / 2 / 24
11,326
809
10,766
28,630
39,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
lashottaz
Awilix
17
8 / 5 / 16
10,946
782
12,329
19,937
10,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
139
16
Kills
32
32
Deaths
16
48
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
8
8
0.75
W
Cthulhu
 
Cthulhu
2
4
28
4
W
Yemoja
Avadis
Yemoja
2
3
26
5
L
Artemis
DMOZER
Artemis
7
7
9
1.64
L
Zhong Kui
KTEROXX
Zhong Kui
6
4
7
2.38
W
Ishtar
SCH1ZOL
Ishtar
16
2
13
11.25
L
Aphrodite
TypicalGamer
Aphrodite
1
6
13
1.25
L
Ganesha
VoIver
Ganesha
0
7
11
0.79
W
Athena
Ziain
Athena
4
2
24
8
W
Awilix
lashottaz
Awilix
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,980
Damage
83,981
100,087
Taken
120,961
85,113
Mitigated
121,614
39,877
Healing
63,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
16,089
3,222
701
895
18,290
12,371
776
5,438
12,852
0
25,439
W
Cthulhu
 
Cthulhu
16,100
1,284
8,790
3,866
31,163
39,859
1,346
8,709
22,454
35,588
0
W
Yemoja
Avadis
Yemoja
6,569
3,099
28,649
5,541
19,270
18,569
1,260
12,035
7,235
12,393
0
L
Artemis
DMOZER
Artemis
28,906
14,111
2,119
4,052
18,878
9,603
3,956
6,707
12,171
0
44,356
L
Zhong Kui
KTEROXX
Zhong Kui
36,810
4,899
708
10,160
23,136
20,038
1,773
7,357
15,779
56,083
0
W
Ishtar
SCH1ZOL
Ishtar
38,217
22,472
1,022
4,781
21,961
13,839
3,710
10,862
11,099
0
68,903
L
Aphrodite
TypicalGamer
Aphrodite
10,798
2,404
10,739
6,398
15,262
13,500
284
6,400
8,862
15,501
0
L
Ganesha
VoIver
Ganesha
6,377
663
948
3,157
24,521
29,601
31
7,533
16,988
14,923
0
W
Athena
Ziain
Athena
10,766
1,850
2,062
2,773
28,630
39,052
561
12,691
15,939
16,777
0
W
Awilix
lashottaz
Awilix
12,329
4,724
2,086
4,326
19,937
10,295
2,493
9,688
10,249
0
22,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,676
Gold Earned
55,699
127
Minions Killed
144
0
Camps Cleared
0
1,060,201
Distance Traveled
1,175,885
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,432
674
22
2
0
214,174
1
W
Cthulhu
11,245
803
32
2
0
228,468
2
W
Yemoja
9,781
699
8
1
0
215,524
0
L
Artemis
11,282
806
37
3
0
189,952
1
L
Zhong Kui
10,992
785
54
4
0
238,160
0
W
Ishtar
12,401
886
71
5
0
215,065
4
L
Aphrodite
9,382
670
14
1
0
212,530
0
L
Ganesha
9,588
685
0
0
0
205,385
2
W
Athena
11,326
809
16
1
0
250,374
1
W
Awilix
10,946
782
17
1
0
266,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role