Player Matchup

Hel
Hel
PrincipeAzul312
Hel
Level 125
God Stats
27W - 26L
1,537 SR
Queue Stats
357W - 381L
1,391 Elo+
Solo
Ishtar
Ishtar
Qbsf
Ishtar
Level 41
God Stats
2W - 1L
1,178 SR
Queue Stats
68W - 83L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
Snaggaru
Hun Batz
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 57L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
TRIARII 77
Zhong Kui
Level 59
God Stats
8W - 2L
1,746 SR
Queue Stats
40W - 48L
1,398 Elo+
Solo
Terra
Terra
lm Snoopy
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 139L
1,370 Elo+
Party 1
Team Averages
Level 79
1,492 SR
1,406 Elo+

VS

Team Averages
Level 59
1,523 SR
1,302 Elo+
Hou Yi
Hou Yi
Atlas__Rush
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,264 Elo+
Party 2
Poseidon
Poseidon
FADE_Tr6shPanda1
Poseidon
Level 24
God Stats
1W - 3L
1,434 SR
Queue Stats
4W - 12L
1,241 Elo+
Party 2
Chaac
Chaac
Nhyrizz
Chaac
Level 17
God Stats
0W - 2L
1,494 SR
Queue Stats
5W - 13L
1,282 Elo+
Party 2
Ne Zha
Ne Zha
issai013
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,432 Elo+
Solo
Ymir
Ymir
xGearxzz
Ymir
Level 61
God Stats
0W - 1L
1,688 SR
Queue Stats
4W - 8L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,405
600
7,765
7,651
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ishtar
Qbsf
Ishtar
13
4 / 0 / 6
7,616
544
13,430
10,768
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Snaggaru
Hun Batz
13
11 / 1 / 2
8,652
618
8,305
11,812
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TRIARII 77
Zhong Kui
15
6 / 1 / 3
8,971
641
9,510
9,654
7,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
lm Snoopy
Terra
11
0 / 0 / 9
7,290
521
4,073
11,983
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 6 / 1
5,465
390
5,373
10,554
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
5,681
406
4,178
5,614
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Nhyrizz
Chaac
11
1 / 3 / 0
6,270
448
3,468
7,999
6,473
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
issai013
Ne Zha
9
0 / 8 / 1
5,937
424
7,825
15,917
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
0 / 4 / 0
5,223
373
4,499
16,467
8,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
25
Kills
1
2
Deaths
25
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
6
1
0.08
L
0
4
0
0
L
Chaac
Nhyrizz
Chaac
1
3
0
0.33
W
4
0
5
6.5
W
Ishtar
Qbsf
Ishtar
4
0
6
7
W
Hun Batz
Snaggaru
Hun Batz
11
1
2
12
W
Zhong Kui
TRIARII 77
Zhong Kui
6
1
3
7.5
L
Ne Zha
issai013
Ne Zha
0
8
1
0.06
W
Terra
lm Snoopy
Terra
0
0
9
4.5
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,083
Damage
25,343
51,868
Taken
56,551
29,470
Mitigated
25,962
26,496
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,373
2,874
0
1,940
10,554
3,240
0
2,002
8,524
0
27,774
L
4,178
195
0
0
5,614
1,987
0
3,572
2,042
37,103
0
L
Chaac
Nhyrizz
Chaac
3,468
395
0
1,645
7,999
6,473
0
4,016
3,598
0
27,534
W
7,765
626
1,205
5,680
7,651
3,380
538
3,631
4,020
63,496
0
W
Ishtar
Qbsf
Ishtar
13,430
8,793
0
6,386
10,768
4,707
876
2,590
8,178
0
51,974
W
Hun Batz
Snaggaru
Hun Batz
8,305
3,157
0
4,618
11,812
4,642
548
1,054
10,758
0
58,887
W
Zhong Kui
TRIARII 77
Zhong Kui
9,510
838
0
4,878
9,654
7,333
3,195
281
9,373
57,531
0
L
Ne Zha
issai013
Ne Zha
7,825
2,839
0
1,633
15,917
6,047
0
5,360
10,418
0
40,015
W
Terra
lm Snoopy
Terra
4,073
1,118
597
3,132
11,983
9,408
15
1,121
10,525
16,226
2,301
L
Ymir
4,499
997
0
3,110
16,467
8,215
0
5,278
11,102
23,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
28,576
439
Minions Killed
221
0
Camps Cleared
0
1,327,262
Distance Traveled
1,252,823
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,465
390
48
3
0
234,005
0
L
Poseidon
5,681
406
48
3
0
226,797
0
L
Chaac
6,270
448
42
3
0
284,771
1
W
Hel
8,405
600
113
8
0
280,267
4
W
Ishtar
7,616
544
70
5
0
241,530
1
W
Hun Batz
8,652
618
93
7
0
312,675
3
W
Zhong Kui
8,971
641
137
10
0
215,109
4
L
Ne Zha
5,937
424
56
4
0
259,649
4
W
Terra
7,290
521
26
2
0
277,681
3
L
Ymir
5,223
373
27
2
0
247,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role