Player Matchup

Athena
Athena
Platinum I
A-_-Waxer2
Athena
Platinum I
Level 143
God Stats
14W - 12L
1,605 SR
Queue Stats
116W - 131L
1,901 MMR
Party 2
Charybdis
Charybdis
Platinum I
OneWeirdLife
Charybdis
Platinum I
Level 157
God Stats
22W - 23L
1,555 SR
Queue Stats
333W - 324L
1,858 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
TahjeBigCheeks
Ao Kuang
Gold IV
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,754 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,553 SR
1,838 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,612 SR
1,891 MMR
Cabrakan
Cabrakan
Platinum II
jay_faith007
Cabrakan
Platinum II
Level 155
God Stats
0W - 1L
1,616 SR
Queue Stats
42W - 31L
2,076 MMR
Party 1
Achilles
Achilles
Platinum II
nolysnefs3
Achilles
Platinum II
Level 154
God Stats
0W - 1L
1,697 SR
Queue Stats
35W - 27L
1,993 MMR
Party 1
Jormungandr
Jormungandr
Gold V
oCrissCross
Jormungandr
Gold V
Level 160
God Stats
4W - 2L
1,523 SR
Queue Stats
61W - 73L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A-_-Waxer2
Athena
16
0 / 5 / 9
12,141
675
9,405
27,612
30,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
OneWeirdLife
Charybdis
19
4 / 4 / 3
12,620
701
21,952
14,807
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
19
6 / 3 / 4
13,784
766
20,229
34,821
46,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Baba YagaBaron SamediGuan YuAtlasAh Muzen Cab

VS

Bans
Chang'eThothPoseidonPersephoneVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
jay_faith007
Cabrakan
19
4 / 3 / 8
13,376
743
23,018
22,755
21,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
nolysnefs3
Achilles
15
1 / 3 / 8
12,067
670
11,617
20,497
30,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
oCrissCross
Jormungandr
18
7 / 4 / 2
13,049
725
21,851
23,379
20,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
10
Kills
12
12
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
A-_-Waxer2
Athena
0
5
9
0.9
W
Charybdis
OneWeirdLife
Charybdis
4
4
3
1.38
W
Ao Kuang
6
3
4
2.67
L
Cabrakan
jay_faith007
Cabrakan
4
3
8
2.67
L
Achilles
nolysnefs3
Achilles
1
3
8
1.67
L
Jormungandr
oCrissCross
Jormungandr
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,586
Damage
56,486
77,240
Taken
66,631
85,136
Mitigated
72,579
28,210
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
A-_-Waxer2
Athena
9,405
1,786
0
4,688
27,612
30,438
469
17,074
9,914
21,789
0
W
Charybdis
OneWeirdLife
Charybdis
21,952
10,962
0
4,061
14,807
7,974
1,980
8,356
6,161
0
78,671
W
Ao Kuang
20,229
4,523
3,240
16,221
34,821
46,724
1,327
18,205
15,997
68,448
0
L
Cabrakan
jay_faith007
Cabrakan
23,018
3,247
0
6,235
22,755
21,754
2,067
12,457
10,024
61,270
0
L
Achilles
nolysnefs3
Achilles
11,617
2,242
0
3,123
20,497
30,212
17
6,419
14,078
210
19,196
L
Jormungandr
oCrissCross
Jormungandr
21,851
5,221
635
4,319
23,379
20,613
948
9,936
12,849
78,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,545
Gold Earned
38,492
205
Minions Killed
213
0
Camps Cleared
0
896,493
Distance Traveled
935,710
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,141
675
21
1
0
308,697
1
W
Charybdis
12,620
701
130
7
0
268,965
2
W
Ao Kuang
13,784
766
54
3
0
318,831
3
L
Cabrakan
13,376
743
70
4
0
305,004
3
L
Achilles
12,067
670
14
1
0
338,183
2
L
Jormungandr
13,049
725
129
7
0
292,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role