Player Matchup

Maui
Maui
M16PROdigyZ
Maui
Level 129
God Stats
1W - 0L
1,436 SR
Queue Stats
5W - 13L
1,242 Elo+
Party 1
Awilix
Awilix
ry master 1999
Awilix
Level 122
God Stats
1W - 0L
1,661 SR
Queue Stats
18W - 18L
1,473 Elo+
Party 1
Janus
Janus
spongeatron
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,060 Elo+
Party 1
Team Averages
Level 113
1,532 SR
1,258 Elo+

VS

Team Averages
Level 64
1,605 SR
1,378 Elo+
Da Ji
Da Ji
franciscano142
Da Ji
Level 55
God Stats
1W - 1L
1,792 SR
Queue Stats
3W - 9L
1,248 Elo+
Solo
Ares
Ares
hitna
Ares
Level 63
God Stats
0W - 2L
1,727 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Janus
Janus
speedukas
Janus
Level 73
God Stats
0W - 2L
1,295 SR
Queue Stats
67W - 84L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
7,431
743
6,235
11,836
9,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
8 / 0 / 6
8,406
841
8,503
7,229
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 8
7,995
800
6,809
6,581
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,726
673
7,839
8,579
3,850
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
hitna
Ares
11
0 / 5 / 2
6,237
624
4,552
11,306
7,311
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
speedukas
Janus
12
2 / 4 / 1
7,582
758
7,010
6,047
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
1
5
2
0.4
L
Ares
hitna
Ares
0
5
2
0.2
W
8
0
6
11
L
Janus
speedukas
Janus
2
4
1
0.63
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,547
Damage
19,401
25,646
Taken
25,932
16,754
Mitigated
13,631
5,474
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,235
548
0
3,488
11,836
9,862
26
6,341
5,495
15,275
0
L
7,839
1,172
0
230
8,579
3,850
0
4,222
4,357
0
14,658
L
Ares
hitna
Ares
4,552
423
0
937
11,306
7,311
0
5,363
5,943
8,969
0
W
8,503
4,229
0
449
7,229
3,567
100
2,787
4,442
0
29,746
L
Janus
speedukas
Janus
7,010
297
0
0
6,047
2,470
0
4,054
1,993
32,531
0
W
6,809
667
108
1,429
6,581
3,325
668
2,458
4,123
31,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
20,545
112
Minions Killed
83
0
Camps Cleared
0
570,888
Distance Traveled
528,024
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,431
743
17
2
0
200,051
3
L
Da Ji
6,726
673
11
1
0
169,111
3
L
Ares
6,237
624
5
1
0
171,902
1
W
Awilix
8,406
841
36
4
0
202,093
2
L
Janus
7,582
758
67
7
0
187,011
3
W
Janus
7,995
800
59
6
0
168,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role