Player Matchup

Mulan
Mulan
GabE48
Mulan
Level 87
God Stats
6W - 7L
1,373 SR
Queue Stats
33W - 52L
1,345 Elo+
Party 1
Janus
Janus
RobeE777
Janus
Level 68
God Stats
7W - 9L
1,454 SR
Queue Stats
36W - 56L
1,343 Elo+
Party 1
Da Ji
Da Ji
pantheer06
Da Ji
Level 127
God Stats
4W - 3L
1,454 SR
Queue Stats
261W - 318L
1,398 Elo+
Solo
Team Averages
Level 94
1,427 SR
1,362 Elo+

VS

Team Averages
Level 114
1,569 SR
1,480 Elo+
Baron Samedi
Baron Samedi
mikenet1234
Baron Samedi
Level 98
God Stats
1W - 3L
1,376 SR
Queue Stats
20W - 31L
1,457 Elo+
Party 2
Tyr
Tyr
psychobillmess
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,526 Elo+
Party 2
Loki
Loki
rairai18
Loki
Level 126
God Stats
1W - 1L
1,831 SR
Queue Stats
16W - 20L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GabE48
Mulan
18
3 / 2 / 9
11,803
656
18,713
17,370
26,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
RobeE777
Janus
19
5 / 1 / 7
12,632
702
13,345
6,627
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
18
6 / 4 / 6
13,089
727
12,489
13,585
7,404
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
mikenet1234
Baron Samedi
17
4 / 6 / 2
11,961
665
12,074
16,608
9,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 5
10,877
604
7,117
20,692
22,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
17
2 / 4 / 3
11,254
625
9,900
13,452
6,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
7
7
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
GabE48
Mulan
3
2
9
3.75
W
Janus
RobeE777
Janus
5
1
7
8.5
L
Baron Samedi
mikenet1234
Baron Samedi
4
6
2
0.83
W
Da Ji
6
4
6
2.25
L
1
4
5
0.88
L
Loki
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
29,091
37,582
Taken
50,752
36,967
Mitigated
38,280
2,759
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
GabE48
Mulan
18,713
1,900
0
2,509
17,370
26,230
0
5,108
12,262
349
40,137
W
Janus
RobeE777
Janus
13,345
275
0
0
6,627
3,333
453
3,654
2,973
62,416
0
L
Baron Samedi
mikenet1234
Baron Samedi
12,074
422
1,551
4,005
16,608
9,760
33
4,785
11,369
63,936
0
W
Da Ji
12,489
3,558
0
250
13,585
7,404
822
3,349
10,236
0
39,684
L
7,117
795
703
2,721
20,692
22,373
0
5,422
14,560
0
20,133
L
Loki
9,900
1,990
0
0
13,452
6,147
0
3,520
9,607
0
55,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
34,092
196
Minions Killed
217
0
Camps Cleared
0
1,000,061
Distance Traveled
970,022
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,803
656
38
2
0
353,307
3
W
Janus
12,632
702
108
6
0
324,883
0
L
Baron Samedi
11,961
665
112
6
0
284,602
0
W
Da Ji
13,089
727
50
3
0
321,871
2
L
Tyr
10,877
604
30
2
0
334,631
3
L
Loki
11,254
625
75
4
0
350,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role