Player Matchup

Kuzenbo
Kuzenbo
McD33N
Kuzenbo
Level 160
God Stats
4W - 8L
1,367 SR
Queue Stats
1,293W - 794L
1,584 Elo+
Party 2
Sol
Sol
Wutura
Sol
Level 143
God Stats
4W - 1L
1,845 SR
Queue Stats
320W - 208L
1,589 Elo+
Party 2
Fenrir
Fenrir
dönerwolf
Fenrir
Level 158
God Stats
4W - 3L
1,542 SR
Queue Stats
320W - 216L
1,598 Elo+
Party 2
Team Averages
Level 154
1,584 SR
1,590 Elo+

VS

Team Averages
Level 29
1,424 SR
1,171 Elo+
Izanami
Izanami
Maxy07
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,104 Elo+
Party 1
Kukulkan
Kukulkan
Skax5151
Kukulkan
Level 45
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 8L
1,207 Elo+
Party 1
Guan Yu
Guan Yu
Zeitar
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
McD33N
Kuzenbo
12
1 / 0 / 4
6,940
694
6,039
7,977
8,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Sol
Wutura
Sol
13
2 / 0 / 3
7,605
761
8,220
4,655
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
dönerwolf
Fenrir
12
2 / 0 / 3
7,235
724
7,497
7,911
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maxy07
Izanami
10
0 / 2 / 0
6,211
621
4,255
8,410
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Skax5151
Kukulkan
12
0 / 1 / 0
6,713
671
7,578
6,898
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Zeitar
Guan Yu
11
0 / 2 / 0
7,116
712
3,093
10,121
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Maxy07
Izanami
0
2
0
0
W
Kuzenbo
McD33N
Kuzenbo
1
0
4
3
L
Kukulkan
Skax5151
Kukulkan
0
1
0
0
W
Sol
Wutura
Sol
2
0
3
3.5
L
Guan Yu
Zeitar
Guan Yu
0
2
0
0
W
Fenrir
dönerwolf
Fenrir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
14,926
20,543
Taken
25,429
15,852
Mitigated
15,853
6,411
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Maxy07
Izanami
4,255
2,664
0
2,361
8,410
3,516
355
4,078
4,216
0
22,098
W
Kuzenbo
McD33N
Kuzenbo
6,039
2,215
672
1,024
7,977
8,513
71
3,464
4,513
16,069
0
L
Kukulkan
Skax5151
Kukulkan
7,578
1,501
0
480
6,898
3,247
0
4,342
2,368
34,579
0
W
Sol
Wutura
Sol
8,220
1,559
356
1,689
4,655
2,199
0
1,506
3,149
34,198
2,603
L
Guan Yu
Zeitar
Guan Yu
3,093
764
420
2,682
10,121
9,090
102
5,032
4,757
0
10,988
W
Fenrir
dönerwolf
Fenrir
7,497
2,383
963
1,707
7,911
5,140
255
2,654
5,257
0
25,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,780
Gold Earned
20,040
118
Minions Killed
134
0
Camps Cleared
0
609,410
Distance Traveled
523,040
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,211
621
42
4
0
170,533
2
W
Kuzenbo
6,940
694
21
2
0
207,931
2
L
Kukulkan
6,713
671
76
8
0
162,191
1
W
Sol
7,605
761
65
7
0
185,766
3
L
Guan Yu
7,116
712
16
2
0
190,316
3
W
Fenrir
7,235
724
32
3
0
215,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role