Player Matchup

King Arthur
King Arthur
AllDatBrower
King Arthur
Level 81
God Stats
7W - 5L
1,654 SR
Queue Stats
227W - 189L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
BigGingerAle25
Jing Wei
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 91L
1,535 Elo+
Solo
Arachne
Arachne
Esso7
Arachne
Level 105
God Stats
9W - 6L
1,641 SR
Queue Stats
354W - 300L
1,532 Elo+
Party 1
Yemoja
Yemoja
PuffAdder93
Yemoja
Level 65
God Stats
13W - 7L
1,619 SR
Queue Stats
121W - 118L
1,507 Elo+
Party 1
Hera
Hera
chrisbalkin12
Hera
Level 61
God Stats
17W - 18L
1,513 SR
Queue Stats
258W - 204L
1,526 Elo+
Party 1
Team Averages
Level 89
1,585 SR
1,523 Elo+

VS

Team Averages
Level 125
1,508 SR
1,526 Elo+
Cthulhu
Cthulhu
RipeCanteloupeEh
Cthulhu
Level 140
God Stats
1W - 3L
1,181 SR
Queue Stats
323W - 304L
1,520 Elo+
Party 3
Achilles
Achilles
Solairiz
Achilles
Level 106
God Stats
16W - 11L
1,611 SR
Queue Stats
246W - 215L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
TundesTaco
Zhong Kui
Level 157
God Stats
7W - 11L
1,500 SR
Queue Stats
495W - 500L
1,499 Elo+
Party 3
Ishtar
Ishtar
WonderCow413197
Ishtar
Level 121
God Stats
14W - 10L
1,582 SR
Queue Stats
541W - 542L
1,520 Elo+
Party 3
Atlas
Atlas
milkman1697
Atlas
Level 100
God Stats
20W - 8L
1,666 SR
Queue Stats
256W - 232L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllDatBrower
King Arthur
8
0 / 2 / 0
4,457
446
1,520
5,338
2,450
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
8
1 / 3 / 0
4,689
469
4,709
9,382
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Esso7
Arachne
8
0 / 5 / 0
4,633
463
2,900
10,365
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
6
0 / 4 / 1
4,621
462
1,411
10,191
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 3 / 0
5,102
510
1,803
5,060
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,301
730
4,496
6,114
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
Solairiz
Achilles
10
5 / 0 / 7
6,279
628
6,499
6,559
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TundesTaco
Zhong Kui
11
4 / 0 / 2
6,595
660
4,362
5,008
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 1 / 2
5,592
559
7,128
6,130
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 1 / 8
5,618
562
4,503
7,212
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
17
17
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllDatBrower
King Arthur
0
2
0
0
L
Jing Wei
1
3
0
0.33
L
Arachne
Esso7
Arachne
0
5
0
0
L
Yemoja
0
4
1
0.13
W
5
0
2
6
W
Achilles
Solairiz
Achilles
5
0
7
8.5
W
Zhong Kui
TundesTaco
Zhong Kui
4
0
2
5
W
1
1
2
2
L
1
3
0
0.33
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,343
Damage
26,988
40,336
Taken
31,023
15,190
Mitigated
15,802
11,275
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllDatBrower
King Arthur
1,520
125
0
1,042
5,338
2,450
0
2,250
2,764
0
20,696
L
Jing Wei
4,709
2,498
0
2,467
9,382
2,543
0
1,989
7,393
0
25,297
L
Arachne
Esso7
Arachne
2,900
1,653
0
3,656
10,365
4,439
0
3,290
6,955
0
30,716
L
Yemoja
1,411
415
1,635
1,876
10,191
4,059
0
2,934
7,245
9,528
77
W
4,496
825
0
3,656
6,114
3,247
409
0
6,114
45,406
0
W
Achilles
Solairiz
Achilles
6,499
1,505
0
2,585
6,559
2,493
0
330
6,229
0
30,865
W
Zhong Kui
TundesTaco
Zhong Kui
4,362
589
0
3,217
5,008
3,631
704
527
4,481
45,793
0
W
7,128
4,009
0
3,320
6,130
2,189
125
1,312
4,818
0
35,643
L
1,803
289
0
599
5,060
1,699
0
2,396
2,618
30,456
0
W
4,503
1,661
388
2,532
7,212
4,242
16
968
6,244
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
31,385
205
Minions Killed
349
0
Camps Cleared
0
935,807
Distance Traveled
985,342
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,457
446
39
4
0
184,825
4
L
Jing Wei
4,689
469
36
4
0
169,596
0
L
Arachne
4,633
463
57
6
0
203,373
1
L
Yemoja
4,621
462
14
1
0
181,864
4
W
Cthulhu
7,301
730
106
11
0
202,722
3
W
Achilles
6,279
628
60
6
0
250,451
1
W
Zhong Kui
6,595
660
96
10
0
172,957
2
W
Ishtar
5,592
559
66
7
0
145,672
0
L
Hera
5,102
510
59
6
0
196,149
2
W
Atlas
5,618
562
21
2
0
213,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role