Player Matchup

Xing Tian
Xing Tian
Bananapeele2735
Xing Tian
Level 108
God Stats
9W - 6L
1,638 SR
Queue Stats
416W - 462L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
CopingMechanism
Baron Samedi
Level 123
God Stats
4W - 6L
1,492 SR
Queue Stats
179W - 139L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
Exekutioner
Gilgamesh
Level 23
God Stats
3W - 2L
1,589 SR
Queue Stats
42W - 30L
1,654 Elo+
Party 1
Pele
Pele
Hakeemyy
Pele
Level 89
God Stats
21W - 13L
1,679 SR
Queue Stats
469W - 458L
1,642 Elo+
Party 1
Skadi
Skadi
WhereIsSiege
Skadi
Level 138
God Stats
2W - 3L
1,723 SR
Queue Stats
243W - 214L
1,646 Elo+
Party 1
Team Averages
Level 96
1,624 SR
1,624 Elo+

VS

Team Averages
Level 62
1,433 SR
1,422 Elo+
Shiva
Shiva
DallyBaggins
Shiva
Level 66
God Stats
0W - 4L
1,182 SR
Queue Stats
41W - 51L
1,433 Elo+
Solo
Thor
Thor
JoshGumby
Thor
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Scylla
Scylla
Preszurized
Scylla
Level 66
God Stats
9W - 11L
1,373 SR
Queue Stats
119W - 172L
1,417 Elo+
Party 3
Ao Kuang
Ao Kuang
SebaSensation
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
Six3896
Atlas
Level 61
God Stats
74W - 63L
1,608 SR
Queue Stats
216W - 269L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bananapeele2735
Xing Tian
16
0 / 0 / 10
10,063
719
7,324
17,552
19,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
CopingMechanism
Baron Samedi
19
5 / 1 / 6
11,159
797
17,198
12,529
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Exekutioner
Gilgamesh
17
4 / 3 / 7
11,443
817
8,081
15,217
13,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
17
1 / 2 / 11
10,082
720
14,562
12,494
5,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
6 / 4 / 4
11,450
818
15,017
16,732
7,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 1
10,054
718
13,852
17,363
14,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
16
1 / 6 / 3
9,819
701
9,133
15,664
7,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
0 / 1 / 2
9,336
667
12,651
5,813
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
SebaSensation
Ao Kuang
16
2 / 5 / 5
10,081
720
4,980
16,549
7,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
Six3896
Atlas
16
2 / 2 / 6
10,378
741
15,498
22,048
24,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
16
Kills
10
10
Deaths
16
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bananapeele2735
Xing Tian
0
0
10
5
W
Baron Samedi
CopingMechanism
Baron Samedi
5
1
6
8
L
5
2
1
2.75
W
Gilgamesh
Exekutioner
Gilgamesh
4
3
7
2.5
W
Pele
1
2
11
3.25
L
Thor
1
6
3
0.42
L
Scylla
0
1
2
1
L
Ao Kuang
SebaSensation
Ao Kuang
2
5
5
0.9
L
Atlas
Six3896
Atlas
2
2
6
2.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,182
Damage
56,114
74,524
Taken
77,437
53,322
Mitigated
56,535
23,639
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bananapeele2735
Xing Tian
7,324
215
0
2,452
17,552
19,141
289
7,963
9,116
20,667
0
W
Baron Samedi
CopingMechanism
Baron Samedi
17,198
805
3,118
5,155
12,529
6,817
612
4,575
7,545
52,794
0
L
13,852
1,507
415
5,205
17,363
14,158
258
6,817
10,546
0
27,312
W
Gilgamesh
Exekutioner
Gilgamesh
8,081
2,973
1,928
3,118
15,217
13,936
398
6,645
8,245
0
15,506
W
Pele
14,562
2,794
0
3,920
12,494
5,563
1,612
5,314
6,998
0
36,831
L
Thor
9,133
1,492
0
279
15,664
7,818
0
4,260
11,404
0
35,180
L
Scylla
12,651
489
0
434
5,813
2,033
400
570
5,243
45,384
0
L
Ao Kuang
SebaSensation
Ao Kuang
4,980
1,106
1,331
3,034
16,549
7,951
1,032
5,027
11,522
15,163
0
L
Atlas
Six3896
Atlas
15,498
6,587
1,204
7,003
22,048
24,575
0
7,848
14,200
32,948
0
W
15,017
7,295
0
3,948
16,732
7,865
3,919
8,632
7,970
0
63,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
49,668
267
Minions Killed
226
0
Camps Cleared
0
1,518,717
Distance Traveled
1,403,278
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,063
719
15
1
0
303,590
2
W
Baron Samedi
11,159
797
90
6
0
293,345
3
L
Shiva
10,054
718
35
3
0
306,279
0
W
Gilgamesh
11,443
817
12
1
0
320,682
1
W
Pele
10,082
720
45
3
0
329,084
0
L
Thor
9,819
701
67
5
0
251,108
0
L
Scylla
9,336
667
76
5
0
285,598
2
L
Ao Kuang
10,081
720
20
1
0
270,247
0
L
Atlas
10,378
741
28
2
0
290,046
1
W
Skadi
11,450
818
105
8
0
272,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role