Player Matchup

Medusa
Medusa
CourageousGecko
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 55L
1,211 Elo+
Party 1
Zhong Kui
Zhong Kui
Fyrephoenix4
Zhong Kui
Level 47
God Stats
28W - 29L
1,483 SR
Queue Stats
35W - 42L
1,420 Elo+
Party 2
Ratatoskr
Ratatoskr
Nakomas00
Ratatoskr
Level 123
God Stats
20W - 31L
1,398 SR
Queue Stats
140W - 161L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
PumaCaptain23
Baron Samedi
Level 66
God Stats
8W - 6L
1,439 SR
Queue Stats
139W - 155L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
snu414
Jormungandr
Level 65
God Stats
4W - 2L
1,693 SR
Queue Stats
66W - 78L
1,409 Elo+
Solo
Team Averages
Level 69
1,503 SR
1,366 Elo+

VS

Team Averages
Level 28
1,486 SR
1,395 Elo+
Thanatos
Thanatos
LxrdDookie
Thanatos
Level 64
God Stats
1W - 2L
1,415 SR
Queue Stats
14W - 33L
1,296 Elo+
Party 3
Olorun
Olorun
MichiAdam98
Olorun
Level 47
God Stats
1W - 3L
1,416 SR
Queue Stats
70W - 78L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
ZombieHoBo787
Sun Wukong
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ares
Ares
shmueller94
Ares
Level 26
God Stats
2W - 2L
1,599 SR
Queue Stats
7W - 13L
1,295 Elo+
Party 3
Neith
Neith
the-1Desert-wolf
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 25
11,313
1,131
16,230
7,397
3,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Fyrephoenix4
Zhong Kui
18
7 / 0 / 26
11,880
1,188
15,188
9,586
8,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Nakomas00
Ratatoskr
18
18 / 5 / 13
13,372
1,337
24,679
13,886
7,084
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
PumaCaptain23
Baron Samedi
18
9 / 0 / 23
12,411
1,241
20,150
7,961
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
snu414
Jormungandr
18
4 / 1 / 30
12,369
1,237
11,914
11,983
20,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

301

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LxrdDookie
Thanatos
15
4 / 10 / 1
10,457
1,046
9,474
19,290
11,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
15
0 / 5 / 3
9,467
947
8,147
14,410
11,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
ZombieHoBo787
Sun Wukong
15
1 / 12 / 2
9,495
950
11,292
23,597
21,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 2
9,774
977
5,160
21,905
26,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 10 / 2
9,800
980
11,527
17,524
8,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
16
42
Kills
6
6
Deaths
42
117
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
25
16.5
W
Zhong Kui
Fyrephoenix4
Zhong Kui
7
0
26
20
L
Thanatos
LxrdDookie
Thanatos
4
10
1
0.45
L
Olorun
0
5
3
0.3
W
Ratatoskr
Nakomas00
Ratatoskr
18
5
13
4.9
W
Baron Samedi
PumaCaptain23
Baron Samedi
9
0
23
20.5
L
Sun Wukong
ZombieHoBo787
Sun Wukong
1
12
2
0.17
L
0
5
2
0.2
W
Jormungandr
snu414
Jormungandr
4
1
30
19
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,161
Damage
45,600
50,813
Taken
96,726
45,071
Mitigated
79,670
16,889
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,230
8,797
0
1,053
7,397
3,862
0
1,839
5,558
0
37,593
W
Zhong Kui
Fyrephoenix4
Zhong Kui
15,188
2,162
0
2,140
9,586
8,672
0
2,140
7,446
25,756
0
L
Thanatos
LxrdDookie
Thanatos
9,474
4,375
0
4,163
19,290
11,887
0
9,679
8,981
0
21,375
L
Olorun
8,147
3,033
942
2,886
14,410
11,035
0
3,932
10,478
29,357
0
W
Ratatoskr
Nakomas00
Ratatoskr
24,679
15,001
0
2,042
13,886
7,084
0
3,817
10,069
0
33,061
W
Baron Samedi
PumaCaptain23
Baron Samedi
20,150
2,774
2,926
5,527
7,961
4,969
0
1,260
6,701
36,188
0
L
Sun Wukong
ZombieHoBo787
Sun Wukong
11,292
1,668
0
1,728
23,597
21,274
0
15,073
7,518
0
23,221
L
5,160
459
71
1,267
21,905
26,559
0
11,296
10,609
15,071
0
W
Jormungandr
snu414
Jormungandr
11,914
4,292
0
3,201
11,983
20,484
0
4,251
7,732
32,409
0
L
11,527
5,325
0
1,613
17,524
8,915
0
7,272
10,252
0
29,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
48,993
180
Minions Killed
149
9
Camps Cleared
3
880,471
Distance Traveled
853,970
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,313
1,131
45
5
1
192,453
1
W
Zhong Kui
11,880
1,188
35
4
0
184,293
0
L
Thanatos
10,457
1,046
33
3
1
177,159
0
L
Olorun
9,467
947
46
5
1
167,574
0
W
Ratatoskr
13,372
1,337
7
1
3
170,748
2
W
Baron Samedi
12,411
1,241
43
4
5
177,795
1
L
Sun Wukong
9,495
950
20
2
0
193,219
0
L
Ares
9,774
977
14
1
1
162,307
1
W
Jormungandr
12,369
1,237
50
5
0
155,182
2
L
Neith
9,800
980
36
4
0
153,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role