Player Matchup

Cernunnos
Cernunnos
Cauchemard_rapha
Cernunnos
Level 63
God Stats
1W - 0L
1,716 SR
Queue Stats
38W - 38L
1,368 Elo+
Solo
Izanami
Izanami
Esdeath1470
Izanami
Level 66
God Stats
6W - 4L
1,520 SR
Queue Stats
71W - 74L
1,430 Elo+
Party 3
Nu Wa
Nu Wa
MEDUZALIA
Nu Wa
Level 64
God Stats
11W - 8L
1,536 SR
Queue Stats
23W - 18L
1,456 Elo+
Party 2
Thanatos
Thanatos
Pleasedd
Thanatos
Level 104
God Stats
12W - 13L
1,517 SR
Queue Stats
342W - 360L
1,435 Elo+
Party 3
Bakasura
Bakasura
Yasxyz
Bakasura
Level 64
God Stats
4W - 1L
1,868 SR
Queue Stats
30W - 31L
1,441 Elo+
Party 2
Team Averages
Level 72
1,631 SR
1,426 Elo+

VS

Team Averages
Level 97
1,518 SR
1,391 Elo+
Awilix
Awilix
Cimbo-99
Awilix
Level 101
God Stats
6W - 6L
1,429 SR
Queue Stats
78W - 75L
1,447 Elo+
Solo
Neith
Neith
Donlopvi
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Geb
Geb
DrunkenTroop
Geb
Level 86
God Stats
1W - 1L
2,017 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 1
Mulan
Mulan
Jakku_da_rippa
Mulan
Level 101
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 1
Anubis
Anubis
bestjinder
Anubis
Level 108
God Stats
2W - 6L
1,333 SR
Queue Stats
277W - 278L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
3 / 3 / 6
9,077
504
10,295
14,180
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
Esdeath1470
Izanami
17
3 / 3 / 4
10,603
589
8,336
10,320
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
MEDUZALIA
Nu Wa
15
2 / 1 / 8
9,290
516
9,078
8,423
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Pleasedd
Thanatos
17
10 / 4 / 1
10,997
611
10,736
17,836
8,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Yasxyz
Bakasura
15
3 / 5 / 6
9,611
534
9,248
18,700
8,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cimbo-99
Awilix
16
10 / 5 / 3
10,345
575
10,112
15,557
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Donlopvi
Neith
13
1 / 3 / 5
7,561
420
9,754
8,895
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 5
7,800
433
7,299
15,204
16,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 5 / 3
8,052
447
10,069
15,739
9,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
bestjinder
Anubis
13
2 / 5 / 9
8,507
473
7,830
13,440
6,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
21
Kills
16
16
Deaths
21
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
3
3
6
2
L
Awilix
Cimbo-99
Awilix
10
5
3
2.3
L
Neith
Donlopvi
Neith
1
3
5
1.17
L
2
3
5
1.5
W
Izanami
Esdeath1470
Izanami
3
3
4
1.67
L
1
5
3
0.5
W
Nu Wa
MEDUZALIA
Nu Wa
2
1
8
6
W
Thanatos
Pleasedd
Thanatos
10
4
1
2.63
W
Bakasura
Yasxyz
Bakasura
3
5
6
1.2
L
Anubis
bestjinder
Anubis
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,693
Damage
45,064
69,459
Taken
68,835
30,859
Mitigated
41,924
30,808
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
10,295
4,782
0
5,084
14,180
5,759
959
3,238
10,942
0
61,853
L
Awilix
Cimbo-99
Awilix
10,112
2,949
0
2,198
15,557
5,682
0
1,334
13,983
0
66,210
L
Neith
Donlopvi
Neith
9,754
3,453
0
1,928
8,895
3,343
565
1,898
6,997
0
62,378
L
7,299
775
0
901
15,204
16,645
225
2,871
12,013
29,654
0
W
Izanami
Esdeath1470
Izanami
8,336
4,270
244
3,259
10,320
4,286
5,711
350
9,970
0
81,199
L
10,069
1,225
0
2,903
15,739
9,774
0
3,182
12,177
0
47,572
W
Nu Wa
MEDUZALIA
Nu Wa
9,078
3,848
68
2,340
8,423
3,869
1,399
3,143
5,280
44,272
0
W
Thanatos
Pleasedd
Thanatos
10,736
3,690
0
14,961
17,836
8,268
180
5,038
12,798
0
85,191
W
Bakasura
Yasxyz
Bakasura
9,248
6,294
0
4,852
18,700
8,677
0
3,327
15,373
0
72,867
L
Anubis
bestjinder
Anubis
7,830
481
0
4,402
13,440
6,480
114
880
12,210
57,653
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
42,265
574
Minions Killed
383
0
Camps Cleared
0
1,659,217
Distance Traveled
1,694,058
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,077
504
95
5
0
329,815
2
L
Awilix
10,345
575
88
5
0
409,331
3
L
Neith
7,561
420
92
5
0
318,173
4
L
Geb
7,800
433
27
2
0
345,821
1
W
Izanami
10,603
589
163
9
0
305,909
3
L
Mulan
8,052
447
82
5
0
333,633
2
W
Nu Wa
9,290
516
64
4
0
322,788
4
W
Thanatos
10,997
611
134
7
0
362,010
4
W
Bakasura
9,611
534
118
7
0
338,695
2
L
Anubis
8,507
473
94
5
0
287,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role