Player Matchup

Ymir
Ymir
IIGarfield
Ymir
Level 155
God Stats
17W - 4L
1,864 SR
Queue Stats
224W - 34L
1,945 Elo+
Party 1
Susano
Susano
Kidzui
Susano
Level 152
God Stats
92W - 9L
1,874 SR
Queue Stats
331W - 67L
1,717 Elo+
Party 1
Medusa
Medusa
Kireina Rose
Medusa
Level 148
God Stats
4W - 1L
1,684 SR
Queue Stats
723W - 318L
1,696 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Roses Duo
Cu Chulainn
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,746 Elo+
Party 1
Ares
Ares
YMIR IS H3R3
Ares
Level 106
God Stats
11W - 7L
1,559 SR
Queue Stats
274W - 312L
1,436 Elo+
Solo
Team Averages
Level 114
1,696 SR
1,708 Elo+

VS

Team Averages
Level 77
1,512 SR
1,564 Elo+
Sol
Sol
Dainty Onion
Sol
Level 46
God Stats
6W - 9L
1,365 SR
Queue Stats
14W - 29L
1,288 Elo+
Solo
Tiamat
Tiamat
Imcashews
Tiamat
Level 156
God Stats
12W - 5L
1,854 SR
Queue Stats
232W - 107L
1,710 Elo+
Party 2
Da Ji
Da Ji
LibraCero12
Da Ji
Level 34
God Stats
0W - 2L
1,264 SR
Queue Stats
11W - 16L
1,395 Elo+
Solo
Bellona
Bellona
StepSisImStuck
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,722 Elo+
Party 2
Atlas
Atlas
rezzdog68
Atlas
Level 147
God Stats
2W - 1L
1,578 SR
Queue Stats
218W - 88L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
10,057
1,006
10,298
10,389
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Kidzui
Susano
16
7 / 0 / 6
11,501
1,150
13,039
7,351
4,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
16
2 / 0 / 12
10,276
1,028
14,742
7,970
4,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Roses Duo
Cu Chulainn
16
4 / 0 / 10
10,678
1,068
17,863
12,972
13,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 15
10,837
1,084
8,389
10,844
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

285

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,051
905
7,376
15,185
5,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
Imcashews
Tiamat
15
0 / 0 / 1
9,335
934
16,469
4,973
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 0
9,216
922
5,707
12,433
6,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 2 / 1
9,404
940
9,494
16,227
18,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
rezzdog68
Atlas
15
0 / 4 / 1
9,996
1,000
7,292
19,186
21,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
16
Kills
1
1
Deaths
16
54
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
0
11
7.5
L
Tiamat
Imcashews
Tiamat
0
0
1
0.5
W
Susano
Kidzui
Susano
7
0
6
10
W
Medusa
2
0
12
8
L
1
4
0
0.25
W
Cu Chulainn
Roses Duo
Cu Chulainn
4
0
10
9
L
0
2
1
0.25
W
1
1
15
8.5
L
Atlas
rezzdog68
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,331
Damage
46,338
49,526
Taken
68,004
40,929
Mitigated
55,595
7,490
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,376
1,833
0
1,306
15,185
5,803
0
4,936
10,249
18,151
0
W
10,298
1,176
0
1,330
10,389
6,169
0
7,475
2,914
18,874
0
L
Tiamat
Imcashews
Tiamat
16,469
939
0
897
4,973
3,202
0
397
4,576
51,357
0
W
Susano
Kidzui
Susano
13,039
4,335
0
0
7,351
4,262
0
4,910
2,441
0
26,886
W
Medusa
14,742
5,583
0
636
7,970
4,306
0
4,137
3,833
0
39,012
L
5,707
1,258
0
261
12,433
6,520
0
1,563
10,870
0
7,356
W
Cu Chulainn
Roses Duo
Cu Chulainn
17,863
3,496
0
3,246
12,972
13,516
0
6,946
6,026
0
55,702
L
9,494
1,982
0
3,927
16,227
18,275
0
5,408
10,819
0
36,458
W
8,389
111
0
2,278
10,844
12,676
0
7,669
3,175
14,006
0
L
Atlas
rezzdog68
Atlas
7,292
1,800
0
2,090
19,186
21,795
0
6,383
12,803
17,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,349
Gold Earned
47,002
219
Minions Killed
196
9
Camps Cleared
6
997,947
Distance Traveled
980,408
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,051
905
23
2
2
187,209
0
W
Ymir
10,057
1,006
22
2
2
178,072
0
L
Tiamat
9,335
934
85
9
2
201,466
0
W
Susano
11,501
1,150
29
3
3
212,932
0
W
Medusa
10,276
1,028
62
6
1
199,450
0
L
Da Ji
9,216
922
7
1
0
197,154
1
W
Cu Chulainn
10,678
1,068
79
8
3
217,192
0
L
Bellona
9,404
940
62
6
2
225,206
1
W
Ares
10,837
1,084
27
3
0
190,301
0
L
Atlas
9,996
1,000
19
2
0
169,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role