Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BawlZachzZ
Cabrakan
Level 69
God Stats
0W - 1L
1,233 SR
Queue Stats
24W - 40L
1,308 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rigzly
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,724 SR
Queue Stats
210W - 204L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TBC Mau5ee
Ah Muzen Cab
Level 132
God Stats
7W - 7L
1,520 SR
Queue Stats
644W - 714L
1,441 Elo+
Party 2
Horus
Horus
TBC Volatile
Horus
Level 45
God Stats
3W - 3L
1,462 SR
Queue Stats
114W - 132L
1,425 Elo+
Party 2
Team Averages
Level 98
1,488 SR
1,425 Elo+

VS

Team Averages
Level 98
1,554 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
DeadSilencessss
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,498 SR
Queue Stats
25W - 26L
1,511 Elo+
Party 1
Hachiman
Hachiman
MunkeysKill
Hachiman
Level 127
God Stats
7W - 8L
1,417 SR
Queue Stats
653W - 650L
1,475 Elo+
Party 1
Chang'e
Chang'e
ROYAL Nixxiom
Chang'e
Level 123
God Stats
6W - 2L
1,634 SR
Queue Stats
226W - 199L
1,418 Elo+
Party 1
Bacchus
Bacchus
SlimDallas43
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
TESCOSTYLE23
Sun Wukong
Level 137
God Stats
2W - 0L
1,721 SR
Queue Stats
14W - 13L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
4 / 4 / 5
11,012
580
8,718
25,674
26,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
BawlZachzZ
Cabrakan
12
0 / 7 / 5
8,807
464
3,690
18,039
25,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Rigzly
Morgan Le Fay
20
3 / 5 / 12
12,606
663
29,544
19,236
10,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TBC Mau5ee
Ah Muzen Cab
20
4 / 7 / 5
12,172
641
21,763
22,352
11,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 6
9,788
515
13,952
20,212
11,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeadSilencessss
Morgan Le Fay
20
8 / 2 / 21
14,000
737
32,493
20,908
11,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MunkeysKill
Hachiman
20
16 / 2 / 9
14,484
762
29,634
19,434
9,690
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
20
7 / 1 / 18
13,451
708
18,352
19,201
9,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SlimDallas43
Bacchus
16
0 / 7 / 12
10,665
561
4,265
22,689
30,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
TESCOSTYLE23
Sun Wukong
16
1 / 4 / 12
10,778
567
10,522
17,487
17,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
13
Kills
32
32
Deaths
16
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
4
5
1.63
L
Cabrakan
BawlZachzZ
Cabrakan
0
7
5
0.36
W
Morgan Le Fay
DeadSilencessss
Morgan Le Fay
8
2
21
9.25
W
Hachiman
MunkeysKill
Hachiman
16
2
9
10.25
W
Chang'e
7
1
18
16
L
Morgan Le Fay
Rigzly
Morgan Le Fay
3
5
12
1.8
W
Bacchus
SlimDallas43
Bacchus
0
7
12
0.86
L
Ah Muzen Cab
TBC Mau5ee
Ah Muzen Cab
4
7
5
0.93
L
2
9
6
0.56
W
Sun Wukong
TESCOSTYLE23
Sun Wukong
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,667
Damage
95,266
105,513
Taken
99,719
85,412
Mitigated
78,571
32,727
Healing
41,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,718
502
1,167
8,369
25,674
26,378
0
13,948
11,726
19,077
0
L
Cabrakan
BawlZachzZ
Cabrakan
3,690
532
0
48
18,039
25,843
0
9,097
8,942
7,414
0
W
Morgan Le Fay
DeadSilencessss
Morgan Le Fay
32,493
1,771
2,956
5,225
20,908
11,230
1,806
10,467
10,441
65,985
0
W
Hachiman
MunkeysKill
Hachiman
29,634
14,131
3,275
2,430
19,434
9,690
2,317
9,208
10,226
0
58,087
W
Chang'e
18,352
1,246
11,556
9,275
19,201
9,182
2,540
6,692
12,509
40,212
0
L
Morgan Le Fay
Rigzly
Morgan Le Fay
29,544
2,916
2,322
5,816
19,236
10,780
0
8,781
10,455
60,014
0
W
Bacchus
SlimDallas43
Bacchus
4,265
280
561
478
22,689
30,882
564
7,691
14,998
8,517
0
L
Ah Muzen Cab
TBC Mau5ee
Ah Muzen Cab
21,763
9,491
2,517
6,385
22,352
11,387
0
12,882
9,470
0
56,789
L
13,952
7,932
3,714
2,389
20,212
11,024
0
10,483
9,729
0
21,825
W
Sun Wukong
TESCOSTYLE23
Sun Wukong
10,522
2,549
2,486
3,735
17,487
17,587
583
7,894
9,593
81
23,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,385
Gold Earned
63,378
180
Minions Killed
255
0
Camps Cleared
0
1,450,257
Distance Traveled
1,691,378
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,012
580
13
1
0
292,712
0
L
Cabrakan
8,807
464
8
0
0
213,484
2
W
Morgan Le Fay
14,000
737
102
5
0
376,211
1
W
Hachiman
14,484
762
68
4
0
317,617
0
W
Chang'e
13,451
708
54
3
0
366,673
0
L
Morgan Le Fay
12,606
663
74
4
0
318,434
0
W
Bacchus
10,665
561
5
0
0
330,014
5
L
Ah Muzen Cab
12,172
641
75
4
0
300,192
0
L
Horus
9,788
515
10
1
0
325,435
0
W
Sun Wukong
10,778
567
26
1
0
300,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role