Player Matchup

Medusa
Medusa
Angel12Nene
Medusa
Level 48
God Stats
3W - 1L
1,428 SR
Queue Stats
52W - 60L
1,283 Elo+
Party 1
Athena
Athena
BadGuys2
Athena
Level 67
God Stats
10W - 11L
1,413 SR
Queue Stats
186W - 206L
1,330 Elo+
Solo
Loki
Loki
SpaceLettuce203
Loki
Level 24
God Stats
8W - 5L
1,477 SR
Queue Stats
16W - 26L
1,226 Elo+
Party 1
Ra
Ra
islamico br
Ra
Level 125
God Stats
2W - 0L
1,402 SR
Queue Stats
180W - 173L
1,292 Elo+
Solo
Gilgamesh
Gilgamesh
themagician10037
Gilgamesh
Level 49
God Stats
1W - 1L
1,330 SR
Queue Stats
2W - 6L
1,150 Elo+
Solo
Team Averages
Level 63
1,410 SR
1,256 Elo+

VS

Team Averages
Level 85
1,498 SR
1,325 Elo+
Sun Wukong
Sun Wukong
IGY6 Spartan
Sun Wukong
Level 61
God Stats
2W - 2L
1,840 SR
Queue Stats
17W - 27L
1,289 Elo+
Solo
Neith
Neith
M0GU3L18
Neith
Level 103
God Stats
14W - 23L
1,359 SR
Queue Stats
286W - 324L
1,345 Elo+
Solo
Bacchus
Bacchus
NinoShuttsox
Bacchus
Level 50
God Stats
8W - 5L
1,620 SR
Queue Stats
45W - 47L
1,321 Elo+
Party 2
Ratatoskr
Ratatoskr
Tuxah Slip
Ratatoskr
Level 145
God Stats
2W - 6L
1,172 SR
Queue Stats
141W - 136L
1,318 Elo+
Party 2
Scylla
Scylla
svart-titan
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 125L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 0 / 1
8,313
554
7,470
10,986
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
BadGuys2
Athena
12
0 / 0 / 5
7,789
519
5,513
8,916
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 4
7,836
522
5,608
8,470
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 3 / 1
7,782
519
7,028
7,448
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
13
1 / 0 / 0
7,624
508
5,014
12,310
5,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IGY6 Spartan
Sun Wukong
13
1 / 1 / 1
7,638
509
8,552
8,907
6,349
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
M0GU3L18
Neith
1
0 / 0 / 0
2,948
197
0
0
0
Bacchus
NinoShuttsox
Bacchus
11
0 / 1 / 1
6,345
423
4,393
11,717
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ratatoskr
Tuxah Slip
Ratatoskr
11
2 / 5 / 1
6,608
441
7,029
13,687
4,537
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Scylla
12
1 / 5 / 1
6,748
450
3,330
9,386
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
1
4.5
W
Athena
BadGuys2
Athena
0
0
5
2.5
L
Sun Wukong
IGY6 Spartan
Sun Wukong
1
1
1
1.5
L
Neith
M0GU3L18
Neith
0
0
0
0
L
Bacchus
NinoShuttsox
Bacchus
0
1
1
0.5
W
3
1
4
5
L
Ratatoskr
Tuxah Slip
Ratatoskr
2
5
1
0.5
W
4
3
1
1.5
L
Scylla
1
5
1
0.3
W
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,633
Damage
23,304
48,130
Taken
43,697
24,854
Mitigated
25,210
17,988
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,470
3,283
0
7,093
10,986
4,448
1,418
1,211
9,775
0
74,031
W
Athena
BadGuys2
Athena
5,513
2,008
221
1,710
8,916
8,360
120
2,667
6,249
39,426
0
L
Sun Wukong
IGY6 Spartan
Sun Wukong
8,552
2,430
0
3,294
8,907
6,349
231
158
8,749
0
53,589
L
Neith
M0GU3L18
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
NinoShuttsox
Bacchus
4,393
693
201
2,088
11,717
10,887
0
4,831
6,886
20,925
0
W
5,608
970
0
3,454
8,470
2,879
0
855
7,514
0
48,641
L
Ratatoskr
Tuxah Slip
Ratatoskr
7,029
1,863
218
3,402
13,687
4,537
477
3,351
10,336
0
34,645
W
7,028
585
547
1,978
7,448
3,543
920
2,690
4,518
48,737
0
L
Scylla
3,330
530
0
382
9,386
3,437
138
4,201
5,185
35,406
0
W
Gilgamesh
5,014
2,093
304
2,681
12,310
5,624
0
0
11,501
0
46,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
30,287
423
Minions Killed
232
0
Camps Cleared
0
1,432,112
Distance Traveled
1,099,230
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,313
554
107
7
0
300,597
1
W
Athena
7,789
519
67
4
0
286,205
0
L
Sun Wukong
7,638
509
89
6
0
258,383
5
L
Neith
2,948
197
0
0
0
0
0
L
Bacchus
6,345
423
24
2
0
292,743
3
W
Loki
7,836
522
82
5
0
315,680
0
L
Ratatoskr
6,608
441
46
3
0
303,677
0
W
Ra
7,782
519
87
6
0
241,453
1
L
Scylla
6,748
450
73
5
0
244,427
1
W
Gilgamesh
7,624
508
80
5
0
288,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role