Player Matchup

Loki
Loki
Chodzy_
Loki
Level 81
God Stats
13W - 18L
1,385 SR
Queue Stats
102W - 120L
1,393 Elo+
Party 2
Agni
Agni
Huge_Richard23
Agni
Level 60
God Stats
14W - 9L
1,675 SR
Queue Stats
100W - 117L
1,418 Elo+
Party 2
Ymir
Ymir
Lucky-Pulls0101
Ymir
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Mr_ONeiI
Cernunnos
Level 29
God Stats
10W - 6L
1,605 SR
Queue Stats
81W - 85L
1,428 Elo+
Party 2
Thor
Thor
andyjcraft
Thor
Level 40
God Stats
1W - 4L
1,692 SR
Queue Stats
42W - 40L
1,443 Elo+
Party 2
Team Averages
Level 43
1,571 SR
1,437 Elo+

VS

Team Averages
Level 85
1,472 SR
1,480 Elo+
Vulcan
Vulcan
Blues Fan I Am
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 40L
1,553 Elo+
Party 1
Ishtar
Ishtar
Col Chicken
Ishtar
Level 148
God Stats
18W - 17L
1,521 SR
Queue Stats
531W - 535L
1,487 Elo+
Solo
Ganesha
Ganesha
PuGa3_14
Ganesha
Level 101
God Stats
0W - 2L
1,283 SR
Queue Stats
42W - 45L
1,444 Elo+
Solo
Chaac
Chaac
Tac0Te3sday
Chaac
Level 87
God Stats
6W - 4L
1,797 SR
Queue Stats
104W - 94L
1,445 Elo+
Party 1
Thanatos
Thanatos
battlingbones
Thanatos
Level 58
God Stats
1W - 6L
1,258 SR
Queue Stats
65W - 66L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Chodzy_
Loki
17
1 / 0 / 5
10,039
502
3,983
13,149
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 2 / 1
12,065
603
16,397
13,814
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 5
10,315
516
5,835
15,167
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Mr_ONeiI
Cernunnos
17
8 / 1 / 2
10,775
539
25,435
19,079
9,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 2 / 0
9,687
484
6,071
13,955
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
9,318
466
4,791
10,757
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
13
1 / 6 / 0
7,784
389
11,972
20,694
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
PuGa3_14
Ganesha
11
0 / 4 / 1
7,535
377
6,857
20,221
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 0 / 0
9,450
473
11,687
15,560
16,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
battlingbones
Thanatos
14
2 / 3 / 0
8,638
432
4,136
13,278
7,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
4
5
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Loki
Chodzy_
Loki
1
0
5
3.5
L
Ishtar
1
6
0
0.17
W
7
2
1
3.75
W
2
0
5
4.5
W
Cernunnos
Mr_ONeiI
Cernunnos
8
1
2
9
L
Ganesha
PuGa3_14
Ganesha
0
4
1
0.13
L
0
0
0
0
W
0
2
0
0
L
Thanatos
battlingbones
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,721
Damage
39,443
75,164
Taken
80,510
48,318
Mitigated
52,104
27,703
Healing
30,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,791
59
0
986
10,757
5,202
0
6,957
3,800
71,246
0
W
Loki
Chodzy_
Loki
3,983
1,326
0
5,185
13,149
5,233
2,467
926
12,223
0
75,355
L
Ishtar
11,972
6,982
0
8,491
20,694
7,630
0
3,842
16,852
0
65,915
W
16,397
628
11
2,760
13,814
6,677
1,036
3,902
9,912
112,118
0
W
5,835
841
0
2,147
15,167
17,895
165
3,483
11,684
32,121
0
W
Cernunnos
Mr_ONeiI
Cernunnos
25,435
14,574
0
13,845
19,079
9,270
4,662
3,337
15,742
0
117,020
L
Ganesha
PuGa3_14
Ganesha
6,857
1,408
0
7,598
20,221
16,004
0
3,244
16,977
23,930
0
L
11,687
2,037
0
5,386
15,560
16,104
0
4,499
10,081
0
72,660
W
6,071
1,287
0
3,755
13,955
9,243
944
0
13,955
0
72,510
L
Thanatos
battlingbones
Thanatos
4,136
94
0
8,211
13,278
7,164
0
3,690
9,547
0
56,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,881
Gold Earned
42,725
672
Minions Killed
478
0
Camps Cleared
0
1,928,613
Distance Traveled
1,747,859
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,318
466
116
6
0
361,977
0
W
Loki
10,039
502
132
7
0
475,973
2
L
Ishtar
7,784
389
112
6
0
313,961
1
W
Agni
12,065
603
191
10
0
399,700
1
W
Ymir
10,315
516
50
3
0
379,308
1
W
Cernunnos
10,775
539
164
8
0
329,678
3
L
Ganesha
7,535
377
9
0
0
273,482
5
L
Chaac
9,450
473
146
7
0
381,411
4
W
Thor
9,687
484
135
7
0
343,954
2
L
Thanatos
8,638
432
95
5
0
417,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role