Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Kakashi9035
Ares
Level 11
God Stats
0W - 3L
1,165 SR
Queue Stats
3W - 6L
1,383 Elo+
Party 2
Shiva
Shiva
VaIlravn
Shiva
Level 103
God Stats
0W - 3L
1,411 SR
Queue Stats
145W - 116L
1,530 Elo+
Party 2
Olorun
Olorun
llBRADlll
Olorun
Level 128
God Stats
0W - 1L
1,171 SR
Queue Stats
50W - 35L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
microrave
Ah Muzen Cab
Level 76
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 83
1,379 SR
1,490 Elo+

VS

Team Averages
Level 83
1,575 SR
1,463 Elo+
Odin
Odin
Blxzzrd1837
Odin
Level 84
God Stats
1W - 1L
1,792 SR
Queue Stats
134W - 125L
1,480 Elo+
Solo
Hades
Hades
IcyFrosty--
Hades
Level 147
God Stats
184W - 110L
1,767 SR
Queue Stats
361W - 307L
1,528 Elo+
Party 1
Susano
Susano
IcyVoid--
Susano
Level 135
God Stats
4W - 10L
1,291 SR
Queue Stats
380W - 315L
1,516 Elo+
Party 1
Neith
Neith
Lvcid-Mely-
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 1
King Arthur
King Arthur
PiggyonCrack
King Arthur
Level 43
God Stats
8W - 8L
1,527 SR
Queue Stats
42W - 41L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 5 / 1
8,130
478
5,829
13,767
6,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 3
7,644
450
4,701
15,489
17,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
VaIlravn
Shiva
17
1 / 1 / 0
9,449
556
9,113
16,276
15,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
llBRADlll
Olorun
14
1 / 3 / 1
8,624
507
9,056
12,783
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
microrave
Ah Muzen Cab
11
2 / 4 / 2
7,380
434
7,079
9,940
4,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
8,175
481
5,876
14,895
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 0 / 5
10,562
621
15,723
12,463
7,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
IcyVoid--
Susano
16
11 / 3 / 5
10,273
604
13,293
11,543
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 6
7,224
425
4,025
7,789
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
PiggyonCrack
King Arthur
17
0 / 0 / 3
10,075
593
7,403
16,428
16,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
17
17
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
W
1
2
8
2.5
W
5
0
5
7.5
W
Susano
IcyVoid--
Susano
11
3
5
4.5
L
2
4
3
0.88
W
0
4
6
0.75
W
King Arthur
PiggyonCrack
King Arthur
0
0
3
1.5
L
Shiva
VaIlravn
Shiva
1
1
0
1
L
Olorun
llBRADlll
Olorun
1
3
1
0.5
L
Ah Muzen Cab
microrave
Ah Muzen Cab
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,778
Damage
46,320
68,255
Taken
63,118
49,861
Mitigated
49,936
27,068
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,829
1,313
0
11,363
13,767
6,961
0
2,222
11,545
0
68,845
W
5,876
601
0
2,274
14,895
16,564
0
3,559
11,336
0
26,837
W
15,723
1,309
1,026
8,869
12,463
7,862
1,015
5,371
7,092
102,727
0
W
Susano
IcyVoid--
Susano
13,293
2,714
0
4,160
11,543
5,290
0
2,440
9,103
0
71,010
L
4,701
784
0
1,667
15,489
17,525
230
2,752
12,737
12,797
0
W
4,025
2,274
0
2,079
7,789
3,437
498
1,546
6,243
0
35,457
W
King Arthur
PiggyonCrack
King Arthur
7,403
501
0
3,720
16,428
16,783
0
275
16,153
0
81,067
L
Shiva
VaIlravn
Shiva
9,113
2,347
0
7,761
16,276
15,286
0
937
15,339
0
88,161
L
Olorun
llBRADlll
Olorun
9,056
4,653
332
4,632
12,783
5,902
1,241
8,159
4,624
72,637
6,531
L
Ah Muzen Cab
microrave
Ah Muzen Cab
7,079
1,607
0
1,313
9,940
4,187
862
1,653
8,287
0
54,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
46,309
479
Minions Killed
553
0
Camps Cleared
0
1,658,134
Distance Traveled
1,734,677
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,130
478
95
6
0
369,270
5
W
Odin
8,175
481
44
3
0
345,382
4
W
Hades
10,562
621
183
11
0
358,579
2
W
Susano
10,273
604
109
6
0
385,428
0
L
Ares
7,644
450
14
1
0
331,389
2
W
Neith
7,224
425
64
4
0
286,200
0
W
King Arthur
10,075
593
153
9
0
359,088
2
L
Shiva
9,449
556
151
9
0
349,383
1
L
Olorun
8,624
507
119
7
0
304,503
5
L
Ah Muzen Cab
7,380
434
100
6
0
303,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role