Player Matchup

Jormungandr
Jormungandr
Inferno962
Jormungandr
Level 18
God Stats
0W - 2L
1,132 SR
Queue Stats
0W - 2L
1,064 Elo+
Party 2
Neith
Neith
Koizero2
Neith
Level 49
God Stats
0W - 2L
1,377 SR
Queue Stats
1W - 11L
1,027 Elo+
Party 2
Ymir
Ymir
Sarco57
Ymir
Level 43
God Stats
0W - 1L
1,042 SR
Queue Stats
20W - 32L
1,297 Elo+
Party 2
Olorun
Olorun
StrangeFate24-7
Olorun
Level 68
God Stats
0W - 2L
1,323 SR
Queue Stats
41W - 62L
1,254 Elo+
Solo
Bakasura
Bakasura
TheMadDabber11
Bakasura
Level 57
God Stats
4W - 6L
1,488 SR
Queue Stats
13W - 26L
1,287 Elo+
Party 2
Team Averages
Level 47
1,272 SR
1,186 Elo+

VS

Team Averages
Level 56
1,494 SR
1,296 Elo+
Baron Samedi
Baron Samedi
ALEIRE248
Baron Samedi
Level 28
God Stats
6W - 5L
1,481 SR
Queue Stats
62W - 90L
1,300 Elo+
Party 1
Sol
Sol
Back_Bender24
Sol
Level 57
God Stats
13W - 11L
1,487 SR
Queue Stats
106W - 110L
1,301 Elo+
Solo
Geb
Geb
DragonWillow
Geb
Level 89
God Stats
12W - 6L
1,527 SR
Queue Stats
255W - 325L
1,305 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
Level 62
God Stats
51W - 59L
1,421 SR
Queue Stats
83W - 111L
1,291 Elo+
Solo
Thanatos
Thanatos
sokeytor
Thanatos
Level 45
God Stats
11W - 7L
1,556 SR
Queue Stats
140W - 161L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Inferno962
Jormungandr
8
0 / 6 / 0
5,334
445
3,696
10,177
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Koizero2
Neith
9
0 / 2 / 2
5,328
444
3,328
7,832
2,906
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Sarco57
Ymir
8
0 / 3 / 0
5,419
452
2,141
9,407
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
6,104
509
4,163
7,599
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
9
2 / 3 / 0
5,714
476
5,011
11,496
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALEIRE248
Baron Samedi
12
0 / 0 / 3
6,518
543
5,266
6,313
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 0 / 0
7,671
639
9,067
6,618
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 7
6,876
573
3,982
11,622
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
13
7 / 0 / 0
8,286
691
8,551
7,312
3,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
sokeytor
Thanatos
9
0 / 2 / 0
6,098
508
2,180
8,764
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
16
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ALEIRE248
Baron Samedi
0
0
3
1.5
W
7
0
0
7
W
1
2
7
2.25
W
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
7
0
0
7
L
Jormungandr
Inferno962
Jormungandr
0
6
0
0
L
Neith
Koizero2
Neith
0
2
2
0.5
L
Ymir
Sarco57
Ymir
0
3
0
0
L
0
2
0
0
L
Bakasura
2
3
0
0.67
W
Thanatos
sokeytor
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,339
Damage
29,046
46,511
Taken
40,629
20,406
Mitigated
20,196
7,473
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ALEIRE248
Baron Samedi
5,266
756
691
3,699
6,313
2,846
801
2,096
4,137
40,018
0
W
9,067
4,401
0
4,490
6,618
2,330
3,711
1,792
4,826
40,628
4,510
W
3,982
332
379
3,758
11,622
7,976
366
1,979
9,483
15,672
2,879
W
Ah Muzen Cab
ElvishVICBAR
Ah Muzen Cab
8,551
3,961
0
2,610
7,312
3,247
1,309
3,696
3,336
0
57,238
L
Jormungandr
Inferno962
Jormungandr
3,696
1,600
0
52
10,177
3,912
950
0
10,177
27,344
0
L
Neith
Koizero2
Neith
3,328
1,526
0
2,122
7,832
2,906
1,412
3,694
4,138
0
30,431
L
Ymir
Sarco57
Ymir
2,141
485
0
525
9,407
5,185
342
5,440
3,967
18,934
0
L
4,163
2,363
0
3,140
7,599
3,836
0
5,596
2,003
38,373
3,804
L
Bakasura
5,011
3,708
0
1,634
11,496
4,567
216
2,801
8,695
0
24,901
W
Thanatos
sokeytor
Thanatos
2,180
869
0
6,454
8,764
3,797
0
104
8,448
0
36,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
35,449
239
Minions Killed
323
0
Camps Cleared
0
1,033,505
Distance Traveled
1,017,150
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,518
543
65
5
0
218,351
0
W
Sol
7,671
639
65
5
0
202,476
4
W
Geb
6,876
573
23
2
0
199,683
1
W
Ah Muzen Cab
8,286
691
98
8
0
205,377
0
L
Jormungandr
5,334
445
56
5
0
188,903
0
L
Neith
5,328
444
44
4
0
180,308
2
L
Ymir
5,419
452
24
2
0
220,391
1
L
Olorun
6,104
509
64
5
0
197,200
0
L
Bakasura
5,714
476
51
4
0
246,703
0
W
Thanatos
6,098
508
72
6
0
191,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role