Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bluu-Hydra
Gilgamesh
Level 157
God Stats
36W - 25L
1,653 SR
Queue Stats
836W - 637L
1,696 Elo+
Party 1
Charybdis
Charybdis
QwnkyQrow
Charybdis
Level 122
God Stats
8W - 1L
1,576 SR
Queue Stats
230W - 135L
1,643 Elo+
Solo
Hel
Hel
SkillzPaYeZ
Hel
Level 124
God Stats
3W - 0L
1,839 SR
Queue Stats
346W - 259L
1,691 Elo+
Party 1
Serqet
Serqet
bossosuarus909
Serqet
Level 148
God Stats
6W - 7L
1,509 SR
Queue Stats
272W - 244L
1,560 Elo+
Solo
Team Averages
Level 141
1,615 SR
1,618 Elo+

VS

Team Averages
Level 149
1,682 SR
1,665 Elo+
Lancelot
Lancelot
Dellegon
Lancelot
Level 157
God Stats
16W - 5L
1,744 SR
Queue Stats
445W - 342L
1,638 Elo+
Party 3
Kukulkan
Kukulkan
MarRach
Kukulkan
Level 158
God Stats
5W - 3L
1,798 SR
Queue Stats
52W - 25L
1,739 Elo+
Party 2
Ullr
Ullr
Salamandra12
Ullr
Level 160
God Stats
1W - 3L
1,540 SR
Queue Stats
43W - 27L
1,715 Elo+
Party 2
Guan Yu
Guan Yu
SickSymbols
Guan Yu
Level 122
God Stats
1W - 1L
1,700 SR
Queue Stats
95W - 81L
1,582 Elo+
Party 3
Ares
Ares
jamseyee
Ares
Level 149
God Stats
4W - 1L
1,627 SR
Queue Stats
71W - 44L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
4 / 0 / 13
10,803
772
14,050
7,591
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Bluu-Hydra
Gilgamesh
18
4 / 0 / 14
11,552
825
16,796
25,006
23,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
QwnkyQrow
Charybdis
18
4 / 0 / 13
11,239
803
20,454
14,645
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 1 / 13
11,424
816
12,136
14,784
7,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 2 / 10
11,161
797
12,794
19,442
20,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dellegon
Lancelot
15
1 / 4 / 1
9,074
648
15,027
18,605
11,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MarRach
Kukulkan
17
1 / 3 / 1
9,957
711
15,441
8,441
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 3 / 1
9,706
693
10,249
13,830
6,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
SickSymbols
Guan Yu
14
0 / 7 / 2
8,693
621
8,340
22,588
22,009
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
16
0 / 4 / 2
8,834
631
4,242
19,956
22,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
21
Kills
3
3
Deaths
21
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
13
10.5
W
Gilgamesh
Bluu-Hydra
Gilgamesh
4
0
14
11
L
Lancelot
Dellegon
Lancelot
1
4
1
0.38
L
Kukulkan
MarRach
Kukulkan
1
3
1
0.5
W
Charybdis
QwnkyQrow
Charybdis
4
0
13
10.5
L
1
3
1
0.5
L
Guan Yu
SickSymbols
Guan Yu
0
7
2
0.14
W
3
1
13
9.5
W
6
2
10
5.5
L
Ares
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,230
Damage
53,299
81,468
Taken
83,420
61,650
Mitigated
65,784
44,247
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,050
1,336
8,804
4,694
7,591
4,213
1,291
1,864
5,727
42,891
0
W
Gilgamesh
Bluu-Hydra
Gilgamesh
16,796
4,197
2,292
3,974
25,006
23,577
868
6,178
17,108
2,366
30,190
L
Lancelot
Dellegon
Lancelot
15,027
3,746
0
1,404
18,605
11,626
0
5,219
13,224
0
31,086
L
Kukulkan
MarRach
Kukulkan
15,441
990
0
414
8,441
4,005
0
3,623
4,737
58,440
0
W
Charybdis
QwnkyQrow
Charybdis
20,454
8,680
0
7,026
14,645
6,635
3,965
3,192
11,453
0
70,254
L
10,249
3,704
0
3,252
13,830
6,061
0
4,583
9,157
0
46,531
L
Guan Yu
SickSymbols
Guan Yu
8,340
503
3,269
3,566
22,588
22,009
0
8,183
13,708
0
21,275
W
12,136
1,402
6,433
8,295
14,784
7,046
503
4,748
10,036
62,365
0
W
12,794
3,633
0
2,729
19,442
20,179
1,020
3,701
15,741
0
34,810
L
Ares
4,242
168
202
942
19,956
22,083
0
5,638
13,578
13,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,179
Gold Earned
46,264
353
Minions Killed
269
0
Camps Cleared
0
1,620,657
Distance Traveled
1,425,839
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,803
772
77
6
0
308,773
4
W
Gilgamesh
11,552
825
35
3
0
343,649
0
L
Lancelot
9,074
648
39
3
0
339,865
1
L
Kukulkan
9,957
711
107
8
0
281,961
3
W
Charybdis
11,239
803
97
7
0
291,565
0
L
Ullr
9,706
693
87
6
0
280,212
4
L
Guan Yu
8,693
621
26
2
0
276,431
0
W
Hel
11,424
816
103
7
0
313,393
0
W
Serqet
11,161
797
41
3
0
363,277
3
L
Ares
8,834
631
10
1
0
247,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role