Player Matchup

Bacchus
Bacchus
ElxPrince
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 232L
1,449 Elo+
Solo
Zeus
Zeus
Sindol
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,435 Elo+
Solo
Hun Batz
Hun Batz
jeenoue
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
monc28
Chernobog
Level 87
God Stats
2W - 1L
1,837 SR
Queue Stats
152W - 174L
1,428 Elo+
Solo
Nu Wa
Nu Wa
s XL WarCorps
Nu Wa
Level 145
God Stats
0W - 2L
1,304 SR
Queue Stats
83W - 105L
1,370 Elo+
Solo
Team Averages
Level 77
1,528 SR
1,436 Elo+

VS

Team Averages
Level 68
1,617 SR
1,478 Elo+
Cabrakan
Cabrakan
NwordCarl
Cabrakan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 8L
1,292 Elo+
Party 1
Nu Wa
Nu Wa
SpaceActual
Nu Wa
Level 125
God Stats
6W - 1L
1,840 SR
Queue Stats
487W - 325L
1,602 Elo+
Party 1
Hera
Hera
TheOldWoo
Hera
Level 106
God Stats
5W - 1L
1,727 SR
Queue Stats
41W - 34L
1,432 Elo+
Solo
Neith
Neith
TooToxicFor1Acct
Neith
Level 40
God Stats
5W - 0L
1,706 SR
Queue Stats
180W - 108L
1,559 Elo+
Party 1
Vamana
Vamana
arbitrarygary
Vamana
Level 53
God Stats
1W - 1L
1,313 SR
Queue Stats
19W - 18L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElxPrince
Bacchus
16
0 / 6 / 8
8,898
684
8,126
24,437
23,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Sindol
Zeus
15
3 / 6 / 5
8,531
656
7,744
12,162
5,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
jeenoue
Hun Batz
16
3 / 8 / 6
9,879
760
9,511
16,844
7,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
monc28
Chernobog
17
3 / 6 / 3
9,347
719
11,025
17,713
7,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 5
8,120
625
8,894
12,425
5,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NwordCarl
Cabrakan
17
4 / 4 / 17
10,281
791
6,764
19,197
27,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 2 / 20
11,701
900
22,274
10,170
5,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
19
12 / 1 / 15
11,847
911
21,017
7,877
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 1 / 25
10,818
832
19,963
11,826
6,792
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 3 / 18
10,560
812
10,408
19,049
17,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
127
10
Kills
32
32
Deaths
11
27
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ElxPrince
Bacchus
0
6
8
0.67
W
Cabrakan
NwordCarl
Cabrakan
4
4
17
3.13
L
Zeus
Sindol
Zeus
3
6
5
0.92
W
9
2
20
9.5
W
Hera
12
1
15
19.5
W
5
1
25
17.5
W
2
3
18
3.67
L
Hun Batz
jeenoue
Hun Batz
3
8
6
0.75
L
Chernobog
monc28
Chernobog
3
6
3
0.75
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
80,426
83,581
Taken
68,119
48,664
Mitigated
61,085
22,925
Healing
33,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ElxPrince
Bacchus
8,126
651
493
6,633
24,437
23,899
0
14,621
9,816
20,942
0
W
Cabrakan
NwordCarl
Cabrakan
6,764
1,395
3,019
3,651
19,197
27,013
182
7,657
11,540
11,976
0
L
Zeus
Sindol
Zeus
7,744
1,563
601
1,705
12,162
5,077
0
5,700
6,462
24,421
0
W
22,274
6,184
1,737
960
10,170
5,197
3,764
3,174
6,996
48,959
0
W
Hera
21,017
2,774
2,172
1,742
7,877
4,495
759
3,072
4,805
40,512
0
W
19,963
5,652
3,243
4,343
11,826
6,792
3,006
4,822
7,004
0
43,446
W
10,408
5,528
4,437
8,016
19,049
17,588
781
6,039
13,010
0
25,744
L
Hun Batz
jeenoue
Hun Batz
9,511
1,284
1,735
3,395
16,844
7,323
0
9,705
7,139
0
27,772
L
Chernobog
monc28
Chernobog
11,025
4,626
989
3,979
17,713
7,236
0
12,367
5,346
0
32,210
L
8,894
2,320
1,364
2,031
12,425
5,129
0
7,662
4,763
28,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
55,207
173
Minions Killed
183
0
Camps Cleared
0
1,054,952
Distance Traveled
1,271,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,898
684
15
1
0
235,316
0
W
Cabrakan
10,281
791
7
1
0
230,039
0
L
Zeus
8,531
656
30
2
0
191,648
0
W
Nu Wa
11,701
900
62
5
0
242,620
0
W
Hera
11,847
911
40
3
0
268,223
0
W
Neith
10,818
832
52
4
0
252,113
0
W
Vamana
10,560
812
22
2
0
278,184
0
L
Hun Batz
9,879
760
29
2
0
221,115
0
L
Chernobog
9,347
719
59
5
0
225,337
0
L
Nu Wa
8,120
625
40
3
0
181,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role