Player Matchup

Heimdallr
Heimdallr
BetterPops
Heimdallr
Level 108
God Stats
3W - 4L
1,298 SR
Queue Stats
219W - 234L
1,370 Elo+
Solo
Merlin
Merlin
DarkGhost2903
Merlin
Level 58
God Stats
3W - 1L
1,576 SR
Queue Stats
77W - 74L
1,414 Elo+
Solo
Yemoja
Yemoja
frosenpheonix
Yemoja
Level 99
God Stats
4W - 3L
1,510 SR
Queue Stats
104W - 129L
1,394 Elo+
Party 2
Loki
Loki
ronswanson1
Loki
Level 116
God Stats
2W - 1L
1,296 SR
Queue Stats
13W - 22L
1,361 Elo+
Solo
Mulan
Mulan
schaidar73
Mulan
Level 87
God Stats
8W - 13L
1,049 SR
Queue Stats
280W - 334L
1,479 Elo+
Party 2
Team Averages
Level 94
1,346 SR
1,403 Elo+

VS

Team Averages
Level 74
1,469 SR
1,370 Elo+
Ullr
Ullr
DaRealDrSeuss24
Ullr
Level 87
God Stats
1W - 5L
1,405 SR
Queue Stats
64W - 88L
1,339 Elo+
Solo
Chaac
Chaac
Squtr
Chaac
Level 69
God Stats
18W - 25L
1,375 SR
Queue Stats
165W - 208L
1,311 Elo+
Solo
Kukulkan
Kukulkan
TW_Pablush_WT
Kukulkan
Level 63
God Stats
0W - 4L
1,514 SR
Queue Stats
83W - 116L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xanicz
Tsukuyomi
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,425 Elo+
Solo
Bacchus
Bacchus
axelman139
Bacchus
Level 67
God Stats
6W - 6L
1,549 SR
Queue Stats
191W - 227L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BetterPops
Heimdallr
12
1 / 2 / 3
6,873
491
8,866
9,761
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 2
7,076
505
5,245
9,543
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 1 / 2
7,231
517
5,605
11,144
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 7
7,689
549
8,007
12,001
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
13
6 / 2 / 2
8,171
584
9,312
14,076
10,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,039
503
3,946
8,354
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Squtr
Chaac
12
0 / 3 / 3
7,450
532
6,342
11,361
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
TW_Pablush_WT
Kukulkan
12
2 / 4 / 4
7,744
553
5,252
8,814
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Xanicz
Tsukuyomi
13
9 / 4 / 1
8,790
628
12,165
14,045
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
axelman139
Bacchus
11
0 / 1 / 2
7,030
502
4,797
10,718
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
15
Kills
12
12
Deaths
15
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BetterPops
Heimdallr
1
2
3
1.25
L
1
3
2
0.67
W
1
4
2
0.5
L
Chaac
Squtr
Chaac
0
3
3
0.5
L
Kukulkan
TW_Pablush_WT
Kukulkan
2
4
4
1
L
Tsukuyomi
Xanicz
Tsukuyomi
9
4
1
2.38
L
Bacchus
axelman139
Bacchus
0
1
2
1
W
3
1
2
4
W
4
3
7
2.5
W
Mulan
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,035
Damage
32,502
56,525
Taken
53,292
32,160
Mitigated
31,997
20,789
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BetterPops
Heimdallr
8,866
2,908
0
3,999
9,761
4,429
538
2,196
7,518
0
51,004
L
3,946
1,541
0
2,828
8,354
3,068
357
1,650
6,704
0
44,967
W
5,245
675
0
564
9,543
4,065
1,077
2,969
6,574
47,947
0
L
Chaac
Squtr
Chaac
6,342
1,127
0
5,556
11,361
8,742
0
66
11,295
0
47,427
L
Kukulkan
TW_Pablush_WT
Kukulkan
5,252
430
0
1,491
8,814
4,046
539
2,127
6,687
55,906
0
L
Tsukuyomi
Xanicz
Tsukuyomi
12,165
4,303
0
4,457
14,045
5,210
0
2,752
11,293
0
46,370
L
Bacchus
axelman139
Bacchus
4,797
264
0
3,146
10,718
10,931
0
3,447
7,271
23,554
0
W
5,605
1,381
1,449
3,028
11,144
8,204
0
3,030
8,114
21,402
7,137
W
8,007
2,721
0
4,845
12,001
4,475
584
754
11,247
0
47,799
W
Mulan
9,312
1,839
0
6,904
14,076
10,987
0
1,100
12,277
0
49,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
38,053
357
Minions Killed
367
0
Camps Cleared
0
1,309,940
Distance Traveled
1,547,511
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,873
491
78
6
0
243,317
3
L
Ullr
7,039
503
87
6
0
295,998
1
W
Merlin
7,076
505
95
7
0
244,407
3
L
Chaac
7,450
532
78
6
0
296,545
3
L
Kukulkan
7,744
553
104
7
0
309,881
1
L
Tsukuyomi
8,790
628
73
5
0
315,163
2
L
Bacchus
7,030
502
25
2
0
329,924
0
W
Yemoja
7,231
517
36
3
0
248,048
4
W
Loki
7,689
549
73
5
0
304,607
6
W
Mulan
8,171
584
75
5
0
269,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role