Player Matchup

Baron Samedi
Baron Samedi
CebuBridge
Baron Samedi
Level 79
God Stats
29W - 24L
1,582 SR
Queue Stats
83W - 108L
1,402 Elo+
Party 1
Chaac
Chaac
KrOniK IIx
Chaac
Level 134
God Stats
15W - 19L
1,457 SR
Queue Stats
175W - 166L
1,395 Elo+
Solo
Horus
Horus
TheFergcheesy
Horus
Level 156
God Stats
3W - 3L
1,446 SR
Queue Stats
116W - 170L
1,376 Elo+
Party 1
Neith
Neith
WMSG
Neith
Level 43
God Stats
7W - 12L
1,410 SR
Queue Stats
130W - 174L
1,400 Elo+
Solo
Ra
Ra
master rul
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 83
1,479 SR
1,415 Elo+

VS

Team Averages
Level 57
1,457 SR
1,417 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jawawookies
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
KatKora
Chaac
Level 61
God Stats
0W - 2L
1,517 SR
Queue Stats
0W - 5L
1,237 Elo+
Solo
Nu Wa
Nu Wa
LeftToFray
Nu Wa
Level 42
God Stats
25W - 51L
1,360 SR
Queue Stats
109W - 182L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
MorteDan
Ao Kuang
Level 28
God Stats
19W - 29L
1,406 SR
Queue Stats
74W - 88L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CebuBridge
Baron Samedi
15
4 / 3 / 5
8,813
734
9,023
11,094
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
4 / 1 / 5
9,150
763
14,005
17,979
14,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 2 / 7
8,010
668
5,714
12,565
12,135
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
WMSG
Neith
15
2 / 3 / 3
8,549
712
6,881
10,767
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 6
9,114
760
4,849
11,254
5,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 6
8,877
740
8,931
16,310
25,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Jawawookies
Izanami
14
2 / 5 / 5
8,239
687
7,519
9,614
4,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
KatKora
Chaac
15
1 / 2 / 3
8,081
673
13,270
11,801
10,233
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
14
2 / 1 / 6
8,274
690
13,979
5,152
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MorteDan
Ao Kuang
16
4 / 1 / 4
8,941
745
7,496
11,383
5,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
12
Kills
12
12
Deaths
12
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
6
2
W
Baron Samedi
CebuBridge
Baron Samedi
4
3
5
2.17
L
Izanami
Jawawookies
Izanami
2
5
5
0.9
L
Chaac
KatKora
Chaac
1
2
3
1.25
W
Chaac
4
1
5
6.5
L
Nu Wa
2
1
6
5
L
Ao Kuang
MorteDan
Ao Kuang
4
1
4
6
W
1
2
7
2.25
W
Neith
WMSG
Neith
2
3
3
1.17
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,472
Damage
51,195
63,659
Taken
54,260
45,683
Mitigated
49,042
24,111
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,931
1,260
0
1,963
16,310
25,798
0
3,724
12,586
20,147
0
W
Baron Samedi
CebuBridge
Baron Samedi
9,023
513
3,523
2,379
11,094
8,642
111
4,268
6,655
33,340
0
L
Izanami
Jawawookies
Izanami
7,519
5,153
216
1,595
9,614
4,751
375
2,920
6,694
0
22,065
L
Chaac
KatKora
Chaac
13,270
1,356
0
2,560
11,801
10,233
0
3,181
8,620
173
32,608
W
Chaac
14,005
2,955
0
4,352
17,979
14,920
0
8,550
9,124
0
53,751
L
Nu Wa
13,979
3,254
0
500
5,152
2,277
0
1,937
3,215
32,911
0
L
Ao Kuang
MorteDan
Ao Kuang
7,496
1,598
0
5,207
11,383
5,983
564
2,110
9,273
28,920
0
W
5,714
3,159
3,375
3,684
12,565
12,135
169
5,309
6,980
0
14,684
W
Neith
WMSG
Neith
6,881
3,083
0
1,299
10,767
4,838
1,212
5,654
4,923
0
28,637
W
4,849
293
2,792
2,707
11,254
5,148
864
5,444
5,518
34,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
42,412
268
Minions Killed
205
0
Camps Cleared
0
1,165,996
Distance Traveled
1,164,715
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,877
740
17
1
0
224,992
4
W
Baron Samedi
8,813
734
39
3
0
206,138
4
L
Izanami
8,239
687
35
3
0
207,854
2
L
Chaac
8,081
673
45
4
0
235,075
3
W
Chaac
9,150
763
89
7
0
255,560
2
L
Nu Wa
8,274
690
49
4
0
236,095
0
L
Ao Kuang
8,941
745
59
5
0
260,699
0
W
Horus
8,010
668
13
1
0
256,024
4
W
Neith
8,549
712
39
3
0
179,918
1
W
Ra
9,114
760
88
7
0
268,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role