Player Matchup

King Arthur
King Arthur
Frasx
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,162 Elo+
Party 1
Xing Tian
Xing Tian
KbitePT
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 3
Medusa
Medusa
Timzito
Medusa
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 21L
1,446 Elo+
Party 3
Bellona
Bellona
aranvic
Bellona
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 28L
1,162 Elo+
Party 1
Ah Puch
Ah Puch
viclal
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,265 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,275 Elo+

VS

Team Averages
Level 49
1,481 SR
1,461 Elo+
Fenrir
Fenrir
BOGATYR2004
Fenrir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,455 Elo+
Solo
Ishtar
Ishtar
FujimaruRizuka
Ishtar
Level 48
God Stats
0W - 7L
1,044 SR
Queue Stats
49W - 61L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
HrewerxPL
Cu Chulainn
Level 68
God Stats
0W - 1L
1,880 SR
Queue Stats
58W - 52L
1,494 Elo+
Party 2
Athena
Athena
MINIKLOS123
Athena
Level 40
God Stats
2W - 5L
1,419 SR
Queue Stats
34W - 35L
1,476 Elo+
Solo
Merlin
Merlin
Zagubiony
Merlin
Level 39
God Stats
5W - 5L
1,563 SR
Queue Stats
53W - 54L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frasx
King Arthur
20
3 / 8 / 14
17,327
495
16,635
39,292
45,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
KbitePT
Xing Tian
20
0 / 4 / 9
15,798
451
8,354
26,078
40,848
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Timzito
Medusa
20
9 / 5 / 5
22,490
643
28,736
38,885
19,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
aranvic
Bellona
20
12 / 8 / 5
19,899
569
22,358
36,810
39,020
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
viclal
Ah Puch
20
6 / 10 / 6
18,503
529
40,898
32,303
20,205
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 13 / 10
17,823
509
32,793
47,698
30,512
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 6 / 3
16,718
478
20,256
27,467
14,802
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
HrewerxPL
Cu Chulainn
20
8 / 7 / 11
17,926
512
41,502
49,308
70,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
2
0 / 0 / 0
8,453
242
0
0
0
Merlin
Zagubiony
Merlin
20
9 / 5 / 6
18,400
526
31,665
28,709
15,679
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
30
Kills
35
35
Deaths
31
39
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
13
13
10
1.38
W
King Arthur
Frasx
King Arthur
3
8
14
1.25
L
5
6
3
1.08
L
Cu Chulainn
HrewerxPL
Cu Chulainn
8
7
11
1.93
W
Xing Tian
KbitePT
Xing Tian
0
4
9
1.13
L
Athena
0
0
0
0
W
Medusa
Timzito
Medusa
9
5
5
2.3
L
Merlin
Zagubiony
Merlin
9
5
6
2.4
W
Bellona
aranvic
Bellona
12
8
5
1.81
W
Ah Puch
viclal
Ah Puch
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,981
Damage
126,216
173,368
Taken
153,182
165,560
Mitigated
130,995
52,653
Healing
32,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
32,793
9,014
0
5,665
47,698
30,512
0
15,159
32,539
0
175,130
W
King Arthur
Frasx
King Arthur
16,635
2,350
0
7,181
39,292
45,568
669
7,424
31,292
124
65,442
L
20,256
8,506
0
9,679
27,467
14,802
830
3,336
24,131
0
151,238
L
Cu Chulainn
HrewerxPL
Cu Chulainn
41,502
8,957
0
10,492
49,308
70,002
828
14,789
34,519
0
166,844
W
Xing Tian
KbitePT
Xing Tian
8,354
569
0
4,745
26,078
40,848
705
8,304
17,774
49,305
0
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Timzito
Medusa
28,736
21,093
0
22,297
38,885
19,919
8,697
5,794
33,091
0
317,885
L
Merlin
Zagubiony
Merlin
31,665
1,225
1,058
5,141
28,709
15,679
346
16,150
12,559
180,471
0
W
Bellona
aranvic
Bellona
22,358
10,468
0
8,190
36,810
39,020
4,832
7,706
29,104
58
133,704
W
Ah Puch
viclal
Ah Puch
40,898
2,897
0
10,240
32,303
20,205
484
8,191
24,112
178,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,017
Gold Earned
79,320
847
Minions Killed
877
0
Camps Cleared
0
3,083,338
Distance Traveled
2,330,200
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,823
509
148
4
0
616,687
0
W
King Arthur
17,327
495
91
3
0
612,997
2
L
Ishtar
16,718
478
232
7
0
576,626
4
L
Cu Chulainn
17,926
512
217
6
0
512,370
4
W
Xing Tian
15,798
451
47
1
0
600,033
3
L
Athena
8,453
242
0
0
0
0
0
W
Medusa
22,490
643
326
9
0
606,518
3
L
Merlin
18,400
526
280
8
0
624,517
3
W
Bellona
19,899
569
145
4
0
688,196
4
W
Ah Puch
18,503
529
238
7
0
575,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role