Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
CordialTundra
Khepri
Diamond IV
Level 157
God Stats
22W - 18L
1,620 SR
Queue Stats
597W - 584L
2,010 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Diegovea
Cu Chulainn
Diamond V
Level 147
God Stats
2W - 1L
1,427 SR
Queue Stats
158W - 154L
1,990 MMR
Solo
Set
Set
Diamond III
NotIntentional
Set
Diamond III
Level 147
God Stats
25W - 16L
1,713 SR
Queue Stats
169W - 164L
2,112 MMR
Solo
Apollo
Apollo
Gold II
TexasKing
Apollo
Gold II
Level 158
God Stats
0W - 1L
1,527 SR
Queue Stats
143W - 126L
2,062 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,557 SR
1,935 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,706 SR
1,936 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
Player010523
Achilles
Platinum III
Level 147
God Stats
2W - 2L
1,832 SR
Queue Stats
65W - 64L
1,939 MMR
Party 1
Vulcan
Vulcan
Diamond IV
RoYαL
Vulcan
Diamond IV
Level 149
God Stats
9W - 5L
1,608 SR
Queue Stats
89W - 83L
2,220 MMR
Solo
Thor
Thor
Platinum IV
SnowBRZZZZZZ
Thor
Platinum IV
Level 81
God Stats
3W - 0L
1,840 SR
Queue Stats
31W - 20L
1,999 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
mrextreme123
Ne Zha
Diamond V
Level 160
God Stats
2W - 1L
1,749 SR
Queue Stats
301W - 295L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 2 / 3
6,919
494
2,649
10,227
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 0
6,868
491
1,721
8,282
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Diegovea
Cu Chulainn
11
1 / 4 / 0
6,500
464
7,229
14,139
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 2 / 1
7,262
519
5,852
9,628
7,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
TexasKing
Apollo
11
0 / 2 / 0
6,513
465
2,455
11,653
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
YemojaLancelotCernunnos

VS

Bans
Ao KuangDa JiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 0 / 0
8,379
599
8,389
9,380
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Player010523
Achilles
15
4 / 2 / 2
8,972
641
12,246
13,489
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
RoYαL
Vulcan
13
1 / 0 / 4
7,725
552
8,980
5,885
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 3
8,181
584
7,488
10,835
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
12
0 / 1 / 4
7,203
515
3,880
8,435
6,292
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
10
10
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
3
0.75
W
Charybdis
 
Charybdis
1
0
0
1
L
1
0
0
1
L
Cu Chulainn
Diegovea
Cu Chulainn
1
4
0
0.25
L
3
2
1
1.75
W
Achilles
Player010523
Achilles
4
2
2
2.5
W
Vulcan
RoYαL
Vulcan
1
0
4
3
W
4
2
3
2.75
L
Apollo
TexasKing
Apollo
0
2
0
0
W
Ne Zha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
40,983
53,929
Taken
48,024
29,627
Mitigated
30,257
17,393
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,649
650
0
4,172
10,227
3,608
0
2,587
7,544
60,110
0
W
Charybdis
 
Charybdis
8,389
4,684
0
7,974
9,380
3,397
0
651
8,729
0
84,024
L
1,721
430
0
2,284
8,282
5,546
0
1,805
6,459
19,607
0
L
Cu Chulainn
Diegovea
Cu Chulainn
7,229
1,236
0
4,421
14,139
10,049
0
882
12,218
0
41,752
L
5,852
2,259
0
1,569
9,628
7,009
0
3,382
6,173
0
61,217
W
Achilles
Player010523
Achilles
12,246
3,867
0
6,849
13,489
13,697
660
948
11,795
0
65,612
W
Vulcan
RoYαL
Vulcan
8,980
2,125
0
1,380
5,885
2,464
0
349
5,456
65,349
0
W
7,488
1,641
0
3,625
10,835
4,407
0
945
9,817
0
57,443
L
Apollo
TexasKing
Apollo
2,455
1,693
0
4,947
11,653
3,415
0
324
11,329
0
47,769
W
Ne Zha
3,880
1,327
0
2,544
8,435
6,292
84
2,001
6,207
0
25,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
40,460
402
Minions Killed
505
0
Camps Cleared
0
1,421,456
Distance Traveled
1,416,845
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,919
494
106
8
0
331,584
3
W
Charybdis
8,379
599
138
10
0
233,254
4
L
Khepri
6,868
491
16
1
0
238,612
2
L
Cu Chulainn
6,500
464
62
4
0
274,678
5
L
Set
7,262
519
116
8
0
302,467
4
W
Achilles
8,972
641
124
9
0
285,874
0
W
Vulcan
7,725
552
113
8
0
313,115
5
W
Thor
8,181
584
96
7
0
285,303
5
L
Apollo
6,513
465
102
7
0
274,115
6
W
Ne Zha
7,203
515
34
2
0
299,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role