Player Matchup

Osiris
Osiris
DropTopBus
Osiris
Level 147
God Stats
0W - 1L
1,508 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DropTopFarm
Ne Zha
Level 160
God Stats
3W - 3L
1,612 SR
Queue Stats
43W - 45L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 160
God Stats
140W - 132L
1,541 SR
Queue Stats
211W - 247L
1,418 Elo+
Party 3
Anubis
Anubis
RichardPump
Anubis
Level 142
God Stats
4W - 1L
1,697 SR
Queue Stats
114W - 126L
1,495 Elo+
Solo
Izanami
Izanami
SappyLoveStick
Izanami
Level 108
God Stats
11W - 11L
1,589 SR
Queue Stats
109W - 131L
1,445 Elo+
Party 3
Team Averages
Level 143
1,589 SR
1,468 Elo+

VS

Team Averages
Level 121
1,517 SR
1,458 Elo+
Cerberus
Cerberus
Edudedu64
Cerberus
Level 154
God Stats
4W - 0L
1,473 SR
Queue Stats
172W - 192L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GodlikeSusano
Ah Muzen Cab
Level 155
God Stats
4W - 3L
1,740 SR
Queue Stats
85W - 101L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
PanChan01
Zhong Kui
Level 125
God Stats
2W - 0L
1,398 SR
Queue Stats
33W - 35L
1,492 Elo+
Solo
Ishtar
Ishtar
Psyula
Ishtar
Level 89
God Stats
20W - 14L
1,514 SR
Queue Stats
91W - 112L
1,445 Elo+
Party 1
Discordia
Discordia
StormGazer
Discordia
Level 82
God Stats
14W - 16L
1,460 SR
Queue Stats
344W - 387L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DropTopBus
Osiris
17
1 / 7 / 5
12,104
637
10,468
28,707
32,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ne Zha
20
5 / 7 / 4
13,240
697
13,049
22,334
11,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 1 / 4
12,631
665
12,996
14,042
12,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
20
3 / 9 / 2
13,661
719
16,417
25,173
12,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 2 / 2
14,051
740
12,761
17,327
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Edudedu64
Cerberus
20
7 / 3 / 15
15,393
810
13,837
29,222
34,632
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
GodlikeSusano
Ah Muzen Cab
20
8 / 1 / 10
15,183
799
22,862
12,920
6,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
PanChan01
Zhong Kui
20
8 / 1 / 12
14,452
761
22,836
17,375
12,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Psyula
Ishtar
20
3 / 4 / 12
13,969
735
15,473
17,978
9,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
StormGazer
Discordia
20
0 / 3 / 14
13,488
710
15,916
18,103
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
12
Kills
26
26
Deaths
12
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Osiris
DropTopBus
Osiris
1
7
5
0.5
L
Ne Zha
5
7
4
1
W
Cerberus
Edudedu64
Cerberus
7
3
15
4.83
L
0
1
4
2
W
Ah Muzen Cab
GodlikeSusano
Ah Muzen Cab
8
1
10
13
W
Zhong Kui
PanChan01
Zhong Kui
8
1
12
14
W
Ishtar
Psyula
Ishtar
3
4
12
2.25
L
Anubis
3
9
2
0.44
L
3
2
2
2
W
Discordia
StormGazer
Discordia
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,691
Damage
90,924
107,583
Taken
95,598
77,081
Mitigated
68,661
21,984
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DropTopBus
Osiris
10,468
2,294
1,976
2,458
28,707
32,794
0
15,488
12,947
1,260
24,181
L
Ne Zha
13,049
1,853
0
2,699
22,334
11,592
105
9,832
12,412
0
30,559
W
Cerberus
Edudedu64
Cerberus
13,837
535
0
6,087
29,222
34,632
252
8,513
18,582
47,639
0
L
12,996
6,065
0
2,827
14,042
12,298
3,715
7,648
6,129
47,003
0
W
Ah Muzen Cab
GodlikeSusano
Ah Muzen Cab
22,862
7,029
39
4,208
12,920
6,067
4,215
5,053
7,867
0
95,375
W
Zhong Kui
PanChan01
Zhong Kui
22,836
1,533
723
4,545
17,375
12,648
1,667
7,962
8,834
65,848
0
W
Ishtar
Psyula
Ishtar
15,473
9,157
0
3,335
17,978
9,126
4,395
5,127
12,851
0
64,904
L
Anubis
16,417
672
0
7,019
25,173
12,663
573
12,576
12,479
65,510
0
L
12,761
9,506
0
5,005
17,327
7,734
391
6,637
10,486
0
86,737
W
Discordia
StormGazer
Discordia
15,916
907
0
893
18,103
6,188
4,080
4,008
14,095
56,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,687
Gold Earned
72,485
429
Minions Killed
471
0
Camps Cleared
0
1,560,178
Distance Traveled
1,835,692
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,104
637
34
2
0
351,994
3
L
Ne Zha
13,240
697
41
2
0
326,941
1
W
Cerberus
15,393
810
77
4
0
363,431
2
L
Nu Wa
12,631
665
90
5
0
260,503
1
W
Ah Muzen Cab
15,183
799
133
7
0
374,300
0
W
Zhong Kui
14,452
761
82
4
0
375,422
2
W
Ishtar
13,969
735
81
4
0
332,116
2
L
Anubis
13,661
719
101
5
0
311,613
3
L
Izanami
14,051
740
163
9
0
309,127
1
W
Discordia
13,488
710
98
5
0
390,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role