Player Matchup

Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Arzeck
Ao Kuang
Level 160
God Stats
0W - 1L
1,567 SR
Queue Stats
59W - 66L
1,472 Elo+
Party 1
Terra
Terra
Dhyow
Terra
Level 138
God Stats
0W - 1L
1,507 SR
Queue Stats
115W - 126L
1,520 Elo+
Party 1
Cerberus
Cerberus
JeanMR
Cerberus
Level 157
God Stats
1W - 2L
1,506 SR
Queue Stats
135W - 145L
1,494 Elo+
Solo
Team Averages
Level 142
1,516 SR
1,497 Elo+

VS

Team Averages
Level 122
1,545 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fiambricio
Guan Yu
Level 144
God Stats
19W - 17L
1,544 SR
Queue Stats
667W - 729L
1,500 Elo+
Solo
Merlin
Merlin
Phillllll
Merlin
Level 160
God Stats
5W - 3L
1,616 SR
Queue Stats
211W - 203L
1,503 Elo+
Solo
Athena
Athena
pauloicf
Athena
Level 159
God Stats
6W - 4L
1,565 SR
Queue Stats
225W - 231L
1,492 Elo+
Solo
Medusa
Medusa
ramiro14
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
0 / 5 / 5
8,304
639
13,074
14,492
7,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
 
Discordia
16
1 / 3 / 5
8,124
625
13,765
9,381
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Arzeck
Ao Kuang
15
4 / 10 / 1
8,925
687
8,029
19,007
9,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
Dhyow
Terra
16
3 / 5 / 5
9,761
751
11,342
19,220
21,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
JeanMR
Cerberus
16
1 / 5 / 8
9,025
694
9,048
25,901
32,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 3 / 20
10,538
811
24,099
14,878
7,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Fiambricio
Guan Yu
16
4 / 2 / 23
9,944
765
5,361
18,830
20,479
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Merlin
Phillllll
Merlin
19
9 / 1 / 18
11,297
869
17,775
10,317
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Athena
pauloicf
Athena
16
3 / 3 / 20
10,652
819
9,564
21,303
23,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
ramiro14
Medusa
16
4 / 1 / 20
9,687
745
16,620
11,030
5,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
129
9
Kills
28
28
Deaths
10
24
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
5
0.5
L
Discordia
 
Discordia
1
3
5
1.17
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
20
6
L
Ao Kuang
Arzeck
Ao Kuang
4
10
1
0.45
L
Terra
Dhyow
Terra
3
5
5
1.1
W
Guan Yu
Fiambricio
Guan Yu
4
2
23
7.75
L
Cerberus
JeanMR
Cerberus
1
5
8
1
W
Merlin
Phillllll
Merlin
9
1
18
18
W
Athena
pauloicf
Athena
3
3
20
4.33
W
Medusa
ramiro14
Medusa
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,258
Damage
73,419
88,001
Taken
76,358
75,518
Mitigated
63,552
30,000
Healing
45,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
13,074
2,989
1,237
2,769
14,492
7,811
210
4,848
9,644
0
20,971
L
Discordia
 
Discordia
13,765
924
1,264
2,248
9,381
4,250
520
4,191
5,190
26,908
0
W
Ah Muzen Cab
 
Ah Muzen Cab
24,099
9,093
1,399
4,372
14,878
7,497
2,829
10,265
4,613
0
45,143
L
Ao Kuang
Arzeck
Ao Kuang
8,029
1,330
1,059
3,694
19,007
9,776
113
6,173
12,834
13,145
0
L
Terra
Dhyow
Terra
11,342
775
4,423
3,785
19,220
21,505
0
5,395
13,825
21,148
0
W
Guan Yu
Fiambricio
Guan Yu
5,361
408
17,296
9,604
18,830
20,479
378
8,784
10,046
0
8,271
L
Cerberus
JeanMR
Cerberus
9,048
558
1,427
8,094
25,901
32,176
137
6,732
19,169
29,921
0
W
Merlin
Phillllll
Merlin
17,775
1,244
3,414
1,396
10,317
6,183
1,604
7,200
3,117
41,994
0
W
Athena
pauloicf
Athena
9,564
1,812
1,407
3,934
21,303
23,717
425
8,237
13,066
17,071
0
W
Medusa
ramiro14
Medusa
16,620
6,812
1,259
1,819
11,030
5,676
2,389
7,698
3,332
0
32,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
52,118
163
Minions Killed
144
0
Camps Cleared
0
1,018,570
Distance Traveled
1,250,499
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,304
639
15
1
0
182,380
3
L
Discordia
8,124
625
40
3
0
207,996
1
W
Ah Muzen Cab
10,538
811
46
4
0
221,970
0
L
Ao Kuang
8,925
687
11
1
0
183,808
1
L
Terra
9,761
751
20
2
0
238,913
0
W
Guan Yu
9,944
765
6
0
0
267,570
4
L
Cerberus
9,025
694
77
6
0
205,473
3
W
Merlin
11,297
869
46
4
0
238,102
2
W
Athena
10,652
819
21
2
0
274,791
0
W
Medusa
9,687
745
25
2
0
248,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role