Player Matchup

Fenrir
Fenrir
Sefar20
Fenrir
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,540 Elo+
Party 2
Cerberus
Cerberus
ViuKaka32
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
pastillas12
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,534 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,525 Elo+

VS

Team Averages
Level 73
1,540 SR
1,544 Elo+
Olorun
Olorun
AGAnubis
Olorun
Level 143
God Stats
3W - 0L
1,798 SR
Queue Stats
829W - 597L
1,623 Elo+
Party 1
Medusa
Medusa
DuhLlama
Medusa
Level 67
God Stats
1W - 1L
1,323 SR
Queue Stats
66W - 98L
1,425 Elo+
Solo
Arachne
Arachne
XxJveamxX
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sefar20
Fenrir
12
3 / 5 / 2
8,470
652
11,735
13,353
6,911
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ViuKaka32
Cerberus
14
0 / 1 / 5
8,666
667
3,885
14,181
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 3
8,362
643
10,021
8,248
3,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AGAnubis
Olorun
14
1 / 2 / 6
9,004
693
9,092
10,556
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
DuhLlama
Medusa
16
4 / 0 / 5
10,241
788
11,568
6,610
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
XxJveamxX
Arachne
14
4 / 3 / 2
9,813
755
9,150
16,144
14,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
5
Kills
9
9
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
AGAnubis
Olorun
1
2
6
2
W
Medusa
DuhLlama
Medusa
4
0
5
6.5
L
Fenrir
Sefar20
Fenrir
3
5
2
0.8
L
Cerberus
ViuKaka32
Cerberus
0
1
5
2.5
W
Arachne
XxJveamxX
Arachne
4
3
2
1.67
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
29,810
35,782
Taken
33,310
27,482
Mitigated
21,892
5,475
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AGAnubis
Olorun
9,092
4,490
947
4,674
10,556
4,284
1,081
5,090
5,466
40,583
4,567
W
Medusa
DuhLlama
Medusa
11,568
4,743
0
182
6,610
2,753
1,375
2,796
3,814
0
60,595
L
Fenrir
Sefar20
Fenrir
11,735
3,291
0
2,252
13,353
6,911
0
3,772
9,581
0
30,267
L
Cerberus
ViuKaka32
Cerberus
3,885
525
0
3,223
14,181
16,710
0
2,829
11,352
12,673
0
W
Arachne
XxJveamxX
Arachne
9,150
6,725
1,817
4,133
16,144
14,855
200
6,347
9,797
0
21,794
L
10,021
3,456
0
0
8,248
3,861
0
1,852
6,396
40,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
29,058
127
Minions Killed
177
0
Camps Cleared
0
684,847
Distance Traveled
703,906
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,004
693
61
5
0
214,816
1
W
Medusa
10,241
788
95
7
0
241,827
1
L
Fenrir
8,470
652
40
3
0
216,755
3
L
Cerberus
8,666
667
18
1
0
252,332
0
W
Arachne
9,813
755
21
2
0
247,263
2
L
Nu Wa
8,362
643
69
5
0
215,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role