Player Matchup

Ishtar
Ishtar
DuckyBoy343
Ishtar
Level 135
God Stats
1W - 2L
1,292 SR
Queue Stats
90W - 53L
1,627 Elo+
Party 3
Lancelot
Lancelot
GreazeGoblin
Lancelot
Level 148
God Stats
12W - 11L
1,553 SR
Queue Stats
405W - 414L
1,531 Elo+
Party 2
Ares
Ares
LBen7810
Ares
Level 148
God Stats
1W - 0L
1,791 SR
Queue Stats
15W - 9L
1,670 Elo+
Party 3
Sylvanus
Sylvanus
PnGSolo
Sylvanus
Level 145
God Stats
55W - 45L
1,586 SR
Queue Stats
463W - 509L
1,503 Elo+
Party 2
Bellona
Bellona
isdisleague
Bellona
Level 124
God Stats
8W - 2L
1,765 SR
Queue Stats
132W - 145L
1,452 Elo+
Party 2
Team Averages
Level 140
1,598 SR
1,557 Elo+

VS

Team Averages
Level 127
1,601 SR
1,620 Elo+
Ne Zha
Ne Zha
CubeOfSaturn
Ne Zha
Level 107
God Stats
0W - 1L
1,687 SR
Queue Stats
8W - 5L
1,675 Elo+
Party 1
Ullr
Ullr
DDOGGFOREST
Ullr
Level 158
God Stats
1W - 1L
1,499 SR
Queue Stats
81W - 65L
1,580 Elo+
Party 1
Freya
Freya
Konundrxm
Freya
Level 86
God Stats
1W - 1L
1,620 SR
Queue Stats
63W - 59L
1,514 Elo+
Solo
Scylla
Scylla
MrVendettaz
Scylla
Level 145
God Stats
0W - 1L
1,660 SR
Queue Stats
6W - 5L
1,636 Elo+
Party 1
Tyr
Tyr
shocked91
Tyr
Level 137
God Stats
1W - 3L
1,541 SR
Queue Stats
13W - 7L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
6
1 / 0 / 1
3,376
675
1,191
1,577
442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
GreazeGoblin
Lancelot
6
3 / 0 / 1
4,137
827
2,195
2,958
1,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
6
1 / 0 / 1
3,725
745
1,812
1,856
945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
PnGSolo
Sylvanus
6
0 / 0 / 0
3,324
665
1,100
1,849
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
isdisleague
Bellona
6
1 / 0 / 1
3,556
711
1,615
3,507
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
4
0 / 2 / 0
3,012
602
1,179
3,820
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
2,842
568
701
3,200
908
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Konundrxm
Freya
2
0 / 2 / 0
2,574
515
611
1,734
579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
6
0 / 0 / 0
3,195
639
596
1,839
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
2,705
541
530
2,863
1,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
2
0
0
L
0
1
0
0
W
Ishtar
1
0
1
1.5
W
Lancelot
GreazeGoblin
Lancelot
3
0
1
3.5
L
Freya
Konundrxm
Freya
0
2
0
0
W
Ares
1
0
1
1.5
L
Scylla
0
0
0
0
W
Sylvanus
PnGSolo
Sylvanus
0
0
0
0
W
Bellona
isdisleague
Bellona
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,913
Damage
3,617
11,747
Taken
13,456
5,240
Mitigated
4,363
6,115
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
1,179
570
0
550
3,820
962
0
169
3,510
0
10,959
L
701
298
0
250
3,200
908
0
791
2,409
0
11,914
W
Ishtar
1,191
761
0
1,080
1,577
442
0
0
1,577
0
16,289
W
Lancelot
GreazeGoblin
Lancelot
2,195
751
0
1,494
2,958
1,225
0
448
2,510
0
16,027
L
Freya
Konundrxm
Freya
611
374
0
274
1,734
579
0
0
1,637
3,522
673
W
Ares
1,812
142
0
757
1,856
945
0
0
1,856
11,267
1,919
L
Scylla
596
311
0
0
1,839
618
31
931
908
12,437
0
W
Sylvanus
PnGSolo
Sylvanus
1,100
288
70
902
1,849
838
0
519
1,330
14,024
0
W
Bellona
isdisleague
Bellona
1,615
380
0
1,812
3,507
1,790
0
118
3,389
0
16,344
L
530
37
87
898
2,863
1,296
0
774
2,089
0
5,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,118
Gold Earned
14,328
152
Minions Killed
81
0
Camps Cleared
0
477,525
Distance Traveled
427,153
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,012
602
28
6
0
102,988
2
L
Ullr
2,842
568
21
4
0
92,487
0
W
Ishtar
3,376
675
35
7
0
87,473
0
W
Lancelot
4,137
827
31
6
0
98,922
2
L
Freya
2,574
515
6
1
0
24,611
1
W
Ares
3,725
745
12
2
0
99,957
2
L
Scylla
3,195
639
18
4
0
100,532
1
W
Sylvanus
3,324
665
30
6
0
74,522
1
W
Bellona
3,556
711
44
9
0
116,651
0
L
Tyr
2,705
541
8
2
0
106,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role