Player Matchup

Zhong Kui
Zhong Kui
DelegaKill
Zhong Kui
Level 160
God Stats
1W - 7L
1,173 SR
Queue Stats
359W - 385L
1,478 Elo+
Solo
Hercules
Hercules
Reingad
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Sebusdovakyn
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,655 Elo+
Solo
Bacchus
Bacchus
Shappey
Bacchus
Level 133
God Stats
1W - 1L
1,715 SR
Queue Stats
55W - 95L
1,331 Elo+
Solo
Ao Kuang
Ao Kuang
samuelfronzax
Ao Kuang
Level 147
God Stats
0W - 1L
1,495 SR
Queue Stats
163W - 180L
1,459 Elo+
Solo
Team Averages
Level 105
1,477 SR
1,485 Elo+

VS

Team Averages
Level 104
1,508 SR
1,565 Elo+
Charybdis
Charybdis
 
Charybdis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MattCookie
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,686 Elo+
Party 1
Kuzenbo
Kuzenbo
MrGuilur
Kuzenbo
Level 122
God Stats
1W - 0L
1,282 SR
Queue Stats
209W - 210L
1,513 Elo+
Solo
Ymir
Ymir
chaoskiru
Ymir
Level 105
God Stats
2W - 0L
1,757 SR
Queue Stats
5W - 3L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
zikalherme
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DelegaKill
Zhong Kui
19
7 / 5 / 5
11,960
854
23,526
21,028
24,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
Reingad
Hercules
16
1 / 6 / 10
9,669
691
7,440
20,771
23,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Sebusdovakyn
Bellona
17
3 / 6 / 8
10,790
771
18,079
20,949
26,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Shappey
Bacchus
11
1 / 9 / 7
8,151
582
9,321
20,952
25,553
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
samuelfronzax
Ao Kuang
16
2 / 6 / 8
9,978
713
10,144
17,644
9,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
8 / 4 / 21
11,613
830
20,859
15,072
8,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
18
8 / 4 / 16
11,245
803
20,750
13,661
8,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
MrGuilur
Kuzenbo
17
4 / 1 / 23
10,571
755
8,146
17,058
31,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ymir
17
1 / 3 / 29
11,015
787
11,420
22,552
29,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
zikalherme
Ao Kuang
20
11 / 2 / 17
11,694
835
22,086
16,742
12,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
138
14
Kills
32
32
Deaths
14
38
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
4
21
4.63
L
Zhong Kui
DelegaKill
Zhong Kui
7
5
5
1.9
W
Da Ji
8
4
16
4
W
Kuzenbo
MrGuilur
Kuzenbo
4
1
23
15.5
L
Hercules
Reingad
Hercules
1
6
10
1
L
Bellona
Sebusdovakyn
Bellona
3
6
8
1.17
L
Bacchus
Shappey
Bacchus
1
9
7
0.5
W
Ymir
1
3
29
5.17
L
Ao Kuang
samuelfronzax
Ao Kuang
2
6
8
1
W
Ao Kuang
zikalherme
Ao Kuang
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,510
Damage
83,261
101,344
Taken
85,085
110,002
Mitigated
90,623
27,381
Healing
33,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
20,859
8,994
1,852
2,871
15,072
8,327
3,578
9,962
5,110
0
47,970
L
Zhong Kui
DelegaKill
Zhong Kui
23,526
2,107
931
6,500
21,028
24,129
696
9,570
11,458
50,927
0
W
Da Ji
20,750
5,082
4,789
1,686
13,661
8,815
1,246
7,597
6,064
0
31,213
W
Kuzenbo
MrGuilur
Kuzenbo
8,146
3,095
4,480
4,150
17,058
31,940
1,344
7,687
9,371
11,994
0
L
Hercules
Reingad
Hercules
7,440
1,766
925
3,972
20,771
23,593
29
7,488
13,283
0
13,856
L
Bellona
Sebusdovakyn
Bellona
18,079
4,397
2,702
2,420
20,949
26,967
117
10,187
10,762
0
37,794
L
Bacchus
Shappey
Bacchus
9,321
925
1,190
676
20,952
25,553
0
8,030
12,922
13,176
0
W
Ymir
11,420
1,122
1,927
3,128
22,552
29,302
401
10,719
11,833
26,880
0
L
Ao Kuang
samuelfronzax
Ao Kuang
10,144
3,703
2,081
5,984
17,644
9,760
433
6,377
11,267
19,189
0
W
Ao Kuang
zikalherme
Ao Kuang
22,086
5,032
1,450
6,922
16,742
12,239
2,475
7,026
9,716
34,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,548
Gold Earned
56,138
138
Minions Killed
139
0
Camps Cleared
0
1,039,590
Distance Traveled
1,275,696
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,613
830
53
4
0
217,604
1
L
Zhong Kui
11,960
854
66
5
0
220,844
0
W
Da Ji
11,245
803
26
2
0
266,745
0
W
Kuzenbo
10,571
755
9
1
0
288,741
6
L
Hercules
9,669
691
15
1
0
225,285
0
L
Bellona
10,790
771
39
3
0
222,837
2
L
Bacchus
8,151
582
2
0
0
179,884
1
W
Ymir
11,015
787
22
2
0
236,283
6
L
Ao Kuang
9,978
713
16
1
0
190,740
2
W
Ao Kuang
11,694
835
29
2
0
266,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role