Player Matchup

Apollo
Apollo
 
Apollo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
ItzMePity
Freya
Level 110
God Stats
0W - 1L
1,524 SR
Queue Stats
72W - 49L
1,563 Elo+
Party 3
Cliodhna
Cliodhna
QCHEROES
Cliodhna
Level 107
God Stats
6W - 6L
1,642 SR
Queue Stats
114W - 94L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
Sotinlok
Cthulhu
Level 127
God Stats
0W - 3L
1,266 SR
Queue Stats
132W - 137L
1,491 Elo+
Solo
Hercules
Hercules
Trustfungus
Hercules
Level 22
God Stats
14W - 4L
1,875 SR
Queue Stats
37W - 15L
1,656 Elo+
Party 3
Team Averages
Level 78
1,561 SR
1,557 Elo+

VS

Team Averages
Level 99
1,460 SR
1,409 Elo+
He Bo
He Bo
DanielCelis1
He Bo
Level 28
God Stats
1W - 1L
1,299 SR
Queue Stats
3W - 3L
1,359 Elo+
Party 1
Maui
Maui
DeathSoul2
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Monster456012
Tsukuyomi
Level 43
God Stats
3W - 3L
1,437 SR
Queue Stats
4W - 7L
1,304 Elo+
Solo
Xbalanque
Xbalanque
PilsburyDoughboy
Xbalanque
Level 158
God Stats
2W - 2L
1,515 SR
Queue Stats
179W - 172L
1,460 Elo+
Solo
Thor
Thor
XBen27
Thor
Level 137
God Stats
12W - 10L
1,547 SR
Queue Stats
86W - 91L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 11 / 4
10,494
1,049
16,330
21,531
9,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
ItzMePity
Freya
16
2 / 5 / 4
10,567
1,057
8,474
15,133
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
QCHEROES
Cliodhna
15
1 / 5 / 3
9,730
973
12,252
16,102
7,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Sotinlok
Cthulhu
16
2 / 1 / 4
10,351
1,035
10,783
12,752
13,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Trustfungus
Hercules
16
0 / 2 / 6
9,845
985
4,982
15,539
18,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

154

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
12,043
1,204
17,600
11,534
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 0 / 13
10,030
1,003
3,378
11,392
13,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Monster456012
Tsukuyomi
17
4 / 3 / 14
11,011
1,101
12,163
11,633
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
17
4 / 3 / 14
11,313
1,131
25,702
12,402
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
XBen27
Thor
17
9 / 0 / 8
12,384
1,238
17,425
9,936
5,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
8
Kills
24
24
Deaths
8
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
11
4
0.45
W
7
2
12
6.5
W
0
0
13
6.5
L
Freya
ItzMePity
Freya
2
5
4
0.8
W
Tsukuyomi
Monster456012
Tsukuyomi
4
3
14
3.67
W
Xbalanque
4
3
14
3.67
L
Cliodhna
QCHEROES
Cliodhna
1
5
3
0.5
L
Cthulhu
Sotinlok
Cthulhu
2
1
4
4
L
Hercules
Trustfungus
Hercules
0
2
6
1.5
W
Thor
XBen27
Thor
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,821
Damage
76,268
81,057
Taken
56,897
57,576
Mitigated
37,187
9,765
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
16,330
9,360
0
1,981
21,531
9,120
0
7,300
14,011
0
28,658
W
17,600
640
868
2,188
11,534
5,377
0
4,953
6,530
41,714
0
W
3,378
443
0
0
11,392
13,720
0
3,142
7,894
6,053
0
L
Freya
ItzMePity
Freya
8,474
2,499
0
3,410
15,133
8,504
0
2,888
12,163
27,611
1,906
W
Tsukuyomi
Monster456012
Tsukuyomi
12,163
3,172
0
1,198
11,633
6,468
0
2,931
8,472
0
20,920
W
Xbalanque
25,702
12,488
0
0
12,402
6,601
0
3,890
8,412
0
56,240
L
Cliodhna
QCHEROES
Cliodhna
12,252
449
0
1,259
16,102
7,234
0
3,472
12,444
0
24,185
L
Cthulhu
Sotinlok
Cthulhu
10,783
412
53
420
12,752
13,828
0
3,439
9,214
37,977
0
L
Hercules
Trustfungus
Hercules
4,982
1,071
0
2,642
15,539
18,890
0
3,122
12,247
0
10,887
W
Thor
XBen27
Thor
17,425
2,558
0
250
9,936
5,021
0
4,056
5,784
0
26,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
56,781
182
Minions Killed
188
6
Camps Cleared
8
974,628
Distance Traveled
1,017,313
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,494
1,049
32
3
2
177,011
0
W
He Bo
12,043
1,204
63
6
3
211,268
2
W
Maui
10,030
1,003
7
1
0
208,403
0
L
Freya
10,567
1,057
47
5
2
182,459
0
W
Tsukuyomi
11,011
1,101
20
2
2
203,492
0
W
Xbalanque
11,313
1,131
70
7
0
186,168
0
L
Cliodhna
9,730
973
18
2
1
216,774
0
L
Cthulhu
10,351
1,035
72
7
1
198,747
0
L
Hercules
9,845
985
13
1
0
199,637
0
W
Thor
12,384
1,238
28
3
3
207,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role