Player Matchup

Thor
Thor
Frenzy25
Thor
Level 108
God Stats
2W - 1L
1,335 SR
Queue Stats
301W - 268L
1,527 Elo+
Party 2
Scylla
Scylla
Taehtie
Scylla
Level 151
God Stats
3W - 3L
1,560 SR
Queue Stats
241W - 233L
1,486 Elo+
Solo
Bellona
Bellona
dogeskin
Bellona
Level 63
God Stats
1W - 1L
1,746 SR
Queue Stats
104W - 121L
1,413 Elo+
Party 2
Aphrodite
Aphrodite
spikyghastly
Aphrodite
Level 55
God Stats
4W - 2L
1,787 SR
Queue Stats
36W - 27L
1,514 Elo+
Solo
Izanami
Izanami
Неймар11
Izanami
Level 75
God Stats
5W - 5L
1,580 SR
Queue Stats
64W - 63L
1,457 Elo+
Solo
Team Averages
Level 90
1,602 SR
1,480 Elo+

VS

Team Averages
Level 108
1,362 SR
1,428 Elo+
Bastet
Bastet
Alemefraz
Bastet
Level 131
God Stats
5W - 12L
1,229 SR
Queue Stats
796W - 840L
1,444 Elo+
Solo
Ra
Ra
DarkChibiWeebie
Ra
Level 129
God Stats
1W - 0L
1,090 SR
Queue Stats
52W - 65L
1,417 Elo+
Party 1
Arachne
Arachne
RovelWar
Arachne
Level 107
God Stats
41W - 29L
1,537 SR
Queue Stats
314W - 367L
1,425 Elo+
Solo
King Arthur
King Arthur
dragonfang3452
King Arthur
Level 92
God Stats
4W - 7L
1,259 SR
Queue Stats
24W - 31L
1,388 Elo+
Party 1
Neith
Neith
weirddutchzer
Neith
Level 82
God Stats
11W - 7L
1,696 SR
Queue Stats
116W - 125L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 5 / 1
8,635
480
8,062
18,089
8,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Taehtie
Scylla
15
1 / 3 / 1
9,071
504
5,429
11,783
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
dogeskin
Bellona
15
1 / 3 / 3
9,406
523
10,409
18,193
22,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
spikyghastly
Aphrodite
2
0 / 1 / 0
5,212
290
613
1,775
530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 5 / 1
9,220
512
9,647
16,136
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alemefraz
Bastet
13
3 / 2 / 4
9,290
516
4,572
13,648
12,591
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 1 / 9
10,449
581
10,682
10,409
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RovelWar
Arachne
16
5 / 1 / 7
9,828
546
9,759
16,524
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
dragonfang3452
King Arthur
15
0 / 1 / 4
9,277
515
8,341
11,050
13,526
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 1 / 3
10,779
599
11,505
11,932
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
17
17
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alemefraz
Bastet
3
2
4
2.5
W
4
1
9
8.5
L
Thor
3
5
1
0.7
W
Arachne
RovelWar
Arachne
5
1
7
8.5
L
Scylla
Taehtie
Scylla
1
3
1
0.5
L
Bellona
dogeskin
Bellona
1
3
3
0.83
W
King Arthur
dragonfang3452
King Arthur
0
1
4
2
L
Aphrodite
spikyghastly
Aphrodite
0
1
0
0
W
5
1
3
6.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
44,859
65,976
Taken
63,563
41,178
Mitigated
42,149
16,235
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alemefraz
Bastet
4,572
731
0
1,943
13,648
12,591
1,007
1,151
12,497
86
41,753
W
10,682
1,020
1,186
4,626
10,409
4,227
209
1,858
8,551
88,238
0
L
Thor
8,062
2,553
0
706
18,089
8,058
0
3,503
14,586
0
73,677
W
Arachne
RovelWar
Arachne
9,759
7,302
0
3,582
16,524
6,927
262
2,068
14,456
0
77,253
L
Scylla
Taehtie
Scylla
5,429
83
93
2,531
11,783
4,741
0
4,846
6,937
62,244
0
L
Bellona
dogeskin
Bellona
10,409
3,213
0
6,291
18,193
22,567
0
1,105
17,088
0
80,230
W
King Arthur
dragonfang3452
King Arthur
8,341
544
0
1,061
11,050
13,526
444
0
11,050
0
61,905
L
Aphrodite
spikyghastly
Aphrodite
613
459
489
813
1,775
530
0
0
1,775
2,333
0
W
11,505
5,923
0
5,039
11,932
4,878
182
1,425
10,507
0
94,744
L
9,647
6,174
0
5,312
16,136
5,282
0
1,314
14,822
0
82,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
49,623
508
Minions Killed
576
0
Camps Cleared
0
1,393,970
Distance Traveled
1,774,408
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,290
516
75
4
0
346,303
0
W
Ra
10,449
581
137
8
0
347,496
4
L
Thor
8,635
480
115
6
0
351,032
3
W
Arachne
9,828
546
93
5
0
372,681
2
L
Scylla
9,071
504
116
6
0
309,579
4
L
Bellona
9,406
523
150
8
0
367,285
1
W
King Arthur
9,277
515
127
7
0
397,039
7
L
Aphrodite
5,212
290
9
1
0
44,944
1
W
Neith
10,779
599
144
8
0
310,889
3
L
Izanami
9,220
512
118
7
0
321,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role