Player Matchup

Ao Kuang
Ao Kuang
BeliberBoy
Ao Kuang
Level 141
God Stats
4W - 5L
1,343 SR
Queue Stats
121W - 143L
1,456 Elo+
Solo
Vulcan
Vulcan
Budonic
Vulcan
Level 134
God Stats
0W - 3L
1,233 SR
Queue Stats
50W - 57L
1,515 Elo+
Party 2
Awilix
Awilix
Phyriall
Awilix
Level 155
God Stats
0W - 1L
1,380 SR
Queue Stats
228W - 238L
1,435 Elo+
Solo
Izanami
Izanami
Vakzo
Izanami
Level 108
God Stats
10W - 6L
1,703 SR
Queue Stats
149W - 143L
1,559 Elo+
Party 2
Maui
Maui
xKameri
Maui
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 130L
1,578 Elo+
Party 2
Team Averages
Level 136
1,432 SR
1,509 Elo+

VS

Team Averages
Level 112
1,369 SR
1,508 Elo+
Tyr
Tyr
D1NG3R
Tyr
Level 82
God Stats
4W - 8L
1,398 SR
Queue Stats
281W - 223L
1,587 Elo+
Solo
Anhur
Anhur
PanzerOfTheDeep
Anhur
Level 142
God Stats
6W - 13L
1,347 SR
Queue Stats
630W - 613L
1,649 Elo+
Party 1
Anubis
Anubis
SimpleSyrup
Anubis
Level 111
God Stats
1W - 1L
1,076 SR
Queue Stats
4W - 13L
1,256 Elo+
Solo
Kukulkan
Kukulkan
Zocker3024
Kukulkan
Level 125
God Stats
4W - 3L
1,584 SR
Queue Stats
475W - 451L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
hainesworth
Baron Samedi
Level 101
God Stats
5W - 5L
1,440 SR
Queue Stats
423W - 425L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeliberBoy
Ao Kuang
16
4 / 2 / 0
10,174
509
16,981
27,549
19,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Budonic
Vulcan
14
2 / 3 / 6
9,088
454
13,727
7,882
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
Phyriall
Awilix
13
7 / 5 / 4
9,427
471
13,326
16,815
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Vakzo
Izanami
15
0 / 4 / 3
9,583
479
6,239
15,063
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
xKameri
Maui
12
3 / 1 / 5
7,740
387
4,747
12,072
11,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
D1NG3R
Tyr
16
2 / 3 / 5
10,403
520
19,471
22,149
16,376
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 0 / 3
12,626
631
17,479
15,714
6,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
0 / 6 / 2
9,849
492
4,323
16,260
8,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Zocker3024
Kukulkan
17
2 / 2 / 4
10,879
544
7,026
15,139
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
hainesworth
Baron Samedi
13
3 / 5 / 4
9,529
476
7,110
20,784
20,438
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
16
Kills
15
15
Deaths
16
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BeliberBoy
Ao Kuang
4
2
0
2
L
Vulcan
Budonic
Vulcan
2
3
6
1.67
W
Tyr
D1NG3R
Tyr
2
3
5
1.5
W
8
0
3
9.5
L
Awilix
Phyriall
Awilix
7
5
4
1.8
W
Anubis
0
6
2
0.17
L
Izanami
Vakzo
Izanami
0
4
3
0.38
W
Kukulkan
Zocker3024
Kukulkan
2
2
4
2
W
Baron Samedi
hainesworth
Baron Samedi
3
5
4
1
L
Maui
xKameri
Maui
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,020
Damage
55,409
79,381
Taken
90,046
44,419
Mitigated
58,071
25,531
Healing
40,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BeliberBoy
Ao Kuang
16,981
4,636
0
17,796
27,549
19,142
1,174
3,396
24,153
87,544
0
L
Vulcan
Budonic
Vulcan
13,727
4,669
0
436
7,882
3,025
0
3,524
4,358
68,778
0
W
Tyr
D1NG3R
Tyr
19,471
3,816
0
10,479
22,149
16,376
0
14,330
7,819
457
80,691
W
17,479
9,627
0
9,729
15,714
6,449
774
2,936
12,436
0
129,875
L
Awilix
Phyriall
Awilix
13,326
5,172
0
1,127
16,815
6,707
0
4,526
12,289
0
62,671
W
Anubis
4,323
123
0
7,508
16,260
8,243
437
7,367
8,893
86,964
0
L
Izanami
Vakzo
Izanami
6,239
4,234
0
4,203
15,063
4,133
0
1,861
13,202
0
85,726
W
Kukulkan
Zocker3024
Kukulkan
7,026
1,046
593
7,437
15,139
6,565
425
5,563
9,576
92,882
0
W
Baron Samedi
hainesworth
Baron Samedi
7,110
1,534
783
4,349
20,784
20,438
0
7,684
13,100
35,766
335
L
Maui
xKameri
Maui
4,747
870
107
1,862
12,072
11,412
0
5,445
6,627
31,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
53,286
534
Minions Killed
645
0
Camps Cleared
0
1,854,504
Distance Traveled
1,801,372
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,174
509
136
7
0
343,486
4
L
Vulcan
9,088
454
117
6
0
364,089
2
W
Tyr
10,403
520
113
6
0
430,916
4
W
Anhur
12,626
631
182
9
0
360,662
4
L
Awilix
9,427
471
81
4
0
422,362
7
W
Anubis
9,849
492
169
8
0
320,404
0
L
Izanami
9,583
479
166
8
0
351,049
10
W
Kukulkan
10,879
544
142
7
0
370,657
4
W
Baron Samedi
9,529
476
39
2
0
318,733
2
L
Maui
7,740
387
34
2
0
373,518
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role