Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
BIPOLARWEEB
Set
Level 59
God Stats
1W - 1L
1,261 SR
Queue Stats
29W - 4L
1,933 Elo+
Party 2
Achilles
Achilles
Bоlin
Achilles
Level 128
God Stats
3W - 3L
1,521 SR
Queue Stats
31W - 10L
1,854 Elo+
Party 2
Team Averages
Level 97
1,427 SR
1,762 Elo+

VS

Team Averages
Level 125
1,779 SR
1,486 Elo+
Heimdallr
Heimdallr
JMan2098
Heimdallr
Level 101
God Stats
0W - 1L
1,737 SR
Queue Stats
10W - 20L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mythirl
Tsukuyomi
Level 127
God Stats
0W - 1L
1,716 SR
Queue Stats
5W - 9L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
Silvermon
Baron Samedi
Level 146
God Stats
7W - 4L
1,883 SR
Queue Stats
64W - 47L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 0 / 10
7,288
729
7,079
5,104
3,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 7
8,349
835
6,910
9,519
7,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Bоlin
Achilles
14
7 / 0 / 3
9,320
932
8,463
13,953
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JMan2098
Heimdallr
11
0 / 5 / 0
6,406
641
5,418
9,416
4,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Mythirl
Tsukuyomi
10
0 / 3 / 0
6,176
618
4,196
9,157
3,700
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Silvermon
Baron Samedi
10
0 / 2 / 0
5,940
594
5,071
7,382
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
10
5
W
3
0
7
6.5
W
Achilles
Bоlin
Achilles
7
0
3
8.5
L
Heimdallr
JMan2098
Heimdallr
0
5
0
0
L
Tsukuyomi
Mythirl
Tsukuyomi
0
3
0
0
L
Baron Samedi
Silvermon
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
14,685
28,576
Taken
25,955
24,462
Mitigated
11,703
17,495
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,079
479
1,925
2,505
5,104
3,096
877
1,084
4,020
26,250
0
W
6,910
2,443
1,602
4,411
9,519
7,629
1,053
2,262
7,257
0
33,492
W
Achilles
Bоlin
Achilles
8,463
2,701
0
7,052
13,953
13,737
802
1,810
12,143
0
27,155
L
Heimdallr
JMan2098
Heimdallr
5,418
2,250
0
1,058
9,416
4,371
0
1,822
7,594
0
23,800
L
Tsukuyomi
Mythirl
Tsukuyomi
4,196
959
0
877
9,157
3,700
0
2,654
6,503
0
19,810
L
Baron Samedi
Silvermon
Baron Samedi
5,071
317
1,482
2,826
7,382
3,632
0
2,668
4,714
18,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
18,522
127
Minions Killed
108
0
Camps Cleared
0
651,088
Distance Traveled
486,974
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,288
729
46
5
0
179,969
0
W
Set
8,349
835
46
5
0
236,985
4
W
Achilles
9,320
932
35
4
0
234,134
0
L
Heimdallr
6,406
641
41
4
0
155,031
3
L
Tsukuyomi
6,176
618
36
4
0
176,473
2
L
Baron Samedi
5,940
594
31
3
0
155,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role