Player Matchup

Morgan Le Fay
Morgan Le Fay
DR-STALLION-95
Morgan Le Fay
Level 67
God Stats
38W - 21L
1,644 SR
Queue Stats
96W - 70L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
MOE_SHADOW99
Xing Tian
Level 128
God Stats
18W - 9L
1,589 SR
Queue Stats
216W - 194L
1,557 Elo+
Party 1
Amaterasu
Amaterasu
Psycho-Rexy
Amaterasu
Level 148
God Stats
6W - 5L
1,415 SR
Queue Stats
372W - 304L
1,577 Elo+
Party 1
Ishtar
Ishtar
Ranger_MJ99
Ishtar
Level 156
God Stats
5W - 5L
1,331 SR
Queue Stats
408W - 344L
1,580 Elo+
Party 1
Pele
Pele
aswadd11
Pele
Level 128
God Stats
4W - 1L
1,715 SR
Queue Stats
243W - 181L
1,606 Elo+
Party 1
Team Averages
Level 125
1,539 SR
1,576 Elo+

VS

Team Averages
Level 87
1,514 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ByMedo
Pele
Level 56
God Stats
24W - 19L
1,549 SR
Queue Stats
89W - 107L
1,351 Elo+
Solo
Cerberus
Cerberus
SeKaBoB1235
Cerberus
Level 68
God Stats
3W - 1L
1,886 SR
Queue Stats
196W - 218L
1,485 Elo+
Solo
Nike
Nike
dany200000000
Nike
Level 64
God Stats
1W - 5L
1,138 SR
Queue Stats
63W - 79L
1,381 Elo+
Solo
Ishtar
Ishtar
zImNexxis
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 89L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DR-STALLION-95
Morgan Le Fay
12
1 / 2 / 4
7,248
518
5,314
7,574
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MOE_SHADOW99
Xing Tian
11
3 / 1 / 11
8,151
582
8,233
9,182
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Psycho-Rexy
Amaterasu
14
1 / 1 / 1
8,231
588
12,035
16,473
11,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
15
10 / 2 / 5
9,707
693
17,242
15,458
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
5 / 0 / 3
8,425
602
5,824
12,269
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 4 / 1
7,469
534
5,285
9,429
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
ByMedo
Pele
11
1 / 5 / 3
6,843
489
7,761
14,769
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
SeKaBoB1235
Cerberus
8
2 / 4 / 0
5,929
424
4,604
17,138
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 1 / 0
7,425
530
8,097
11,635
6,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
zImNexxis
Ishtar
10
0 / 6 / 3
6,449
461
6,973
11,821
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
6
6
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
1
0.63
L
Pele
ByMedo
Pele
1
5
3
0.5
W
Morgan Le Fay
DR-STALLION-95
Morgan Le Fay
1
2
4
1.5
W
Xing Tian
MOE_SHADOW99
Xing Tian
3
1
11
8.5
W
Amaterasu
Psycho-Rexy
Amaterasu
1
1
1
1.5
W
Ishtar
10
2
5
6.25
L
Cerberus
SeKaBoB1235
Cerberus
2
4
0
0.5
W
Pele
5
0
3
6.5
L
1
1
0
1
L
Ishtar
zImNexxis
Ishtar
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,648
Damage
32,720
60,956
Taken
64,792
32,050
Mitigated
28,840
26,753
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,285
108
0
450
9,429
3,779
0
3,467
5,962
47,127
0
L
Pele
ByMedo
Pele
7,761
2,706
0
1,333
14,769
4,868
0
3,586
11,183
0
48,271
W
Morgan Le Fay
DR-STALLION-95
Morgan Le Fay
5,314
261
0
726
7,574
3,017
0
3,296
3,990
47,245
0
W
Xing Tian
MOE_SHADOW99
Xing Tian
8,233
771
0
1,844
9,182
6,060
0
2,226
6,872
22,842
2,784
W
Amaterasu
Psycho-Rexy
Amaterasu
12,035
6,920
0
9,604
16,473
11,865
30
739
15,734
0
65,993
W
Ishtar
17,242
11,135
0
8,225
15,458
6,378
66
1,669
13,733
0
76,400
L
Cerberus
SeKaBoB1235
Cerberus
4,604
933
0
4,635
17,138
10,232
0
3,798
13,340
21,095
0
W
Pele
5,824
1,492
0
6,354
12,269
4,730
24
1,921
10,248
0
70,212
L
8,097
3,594
0
3,622
11,635
6,137
0
0
11,635
0
59,643
L
Ishtar
zImNexxis
Ishtar
6,973
4,378
0
1,848
11,821
3,824
0
1,449
10,372
0
39,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
34,115
463
Minions Killed
374
0
Camps Cleared
0
1,479,211
Distance Traveled
1,369,926
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,469
534
93
7
0
272,616
6
L
Pele
6,843
489
86
6
0
290,537
0
W
Morgan Le Fay
7,248
518
76
5
0
286,487
1
W
Xing Tian
8,151
582
23
2
0
300,478
4
W
Amaterasu
8,231
588
132
9
0
291,845
2
W
Ishtar
9,707
693
122
9
0
263,107
1
L
Cerberus
5,929
424
32
2
0
292,928
2
W
Pele
8,425
602
110
8
0
337,294
3
L
Nike
7,425
530
96
7
0
286,219
0
L
Ishtar
6,449
461
67
5
0
227,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role